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author | Dan Gohman <gohman@apple.com> | 2008-09-13 01:54:27 +0000 |
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committer | Dan Gohman <gohman@apple.com> | 2008-09-13 01:54:27 +0000 |
commit | 095cc29f321382e1f7d295e262a28197f92c5491 (patch) | |
tree | be6c4833a95fbd06a8315df342c5ee55aef50473 /lib/CodeGen/MachineSink.cpp | |
parent | e7de7e3574245fe4cdee3ea895c3aeabca04db63 (diff) |
Define CallSDNode, an SDNode subclass for use with ISD::CALL.
Currently it just holds the calling convention and flags
for isVarArgs and isTailCall.
And it has several utility methods, which eliminate magic
5+2*i and similar index computations in several places.
CallSDNodes are not CSE'd. Teach UpdateNodeOperands to handle
nodes that are not CSE'd gracefully.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56183 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineSink.cpp')
0 files changed, 0 insertions, 0 deletions