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authorJan Wen Voung <jvoung@google.com>2012-10-11 20:20:40 +0000
committerJan Wen Voung <jvoung@google.com>2012-10-11 20:20:40 +0000
commitd9a3bad4487dee0b9ed1a0f5555dffe605826158 (patch)
tree27a95548da86ff096537f0d7ee9cae21404a7ecd /lib/Bitcode/Reader/BitcodeReader.h
parent81eb88f7d2a33a1ef1f5b3b6dea14415593f6544 (diff)
Change encoding of instruction operands in bitcode binaries to be relative
to the instruction position. The old encoding would give an absolute ID which counts up within a function, and only resets at the next function. I.e., Instead of having: ... = icmp eq i32 n-1, n-2 br i1 ..., label %bb1, label %bb2 it will now be roughly: ... = icmp eq i32 1, 2 br i1 1, label %bb1, label %bb2 This makes it so that ids remain relatively small and can be encoded in fewer bits. With this encoding, forward reference operands will be given negative-valued IDs. Use signed VBRs for the most common case of forward references, which is phi instructions. To retain backward compatibility we bump the bitcode version from 0 to 1 to distinguish between the different encodings. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165739 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Bitcode/Reader/BitcodeReader.h')
-rw-r--r--lib/Bitcode/Reader/BitcodeReader.h67
1 files changed, 58 insertions, 9 deletions
diff --git a/lib/Bitcode/Reader/BitcodeReader.h b/lib/Bitcode/Reader/BitcodeReader.h
index e7c4e94f78..c5e97991b9 100644
--- a/lib/Bitcode/Reader/BitcodeReader.h
+++ b/lib/Bitcode/Reader/BitcodeReader.h
@@ -179,18 +179,27 @@ class BitcodeReader : public GVMaterializer {
typedef std::pair<unsigned, GlobalVariable*> BlockAddrRefTy;
DenseMap<Function*, std::vector<BlockAddrRefTy> > BlockAddrFwdRefs;
+ /// UseRelativeIDs - Indicates that we are using a new encoding for
+ /// instrunction operands where most operands in the current
+ /// FUNCTION_BLOCK are encoded relative to the instruction number,
+ /// for a more compact encoding. Some instruction operands are not
+ /// relative to the instruction ID: basic block numbers, and types.
+ /// Once the old style function blocks have been phased out, we would
+ /// not need this flag.
+ bool UseRelativeIDs;
+
public:
explicit BitcodeReader(MemoryBuffer *buffer, LLVMContext &C)
: Context(C), TheModule(0), Buffer(buffer), BufferOwned(false),
LazyStreamer(0), NextUnreadBit(0), SeenValueSymbolTable(false),
ErrorString(0), ValueList(C), MDValueList(C),
- SeenFirstFunctionBody(false) {
+ SeenFirstFunctionBody(false), UseRelativeIDs(false) {
}
explicit BitcodeReader(DataStreamer *streamer, LLVMContext &C)
: Context(C), TheModule(0), Buffer(0), BufferOwned(false),
LazyStreamer(streamer), NextUnreadBit(0), SeenValueSymbolTable(false),
ErrorString(0), ValueList(C), MDValueList(C),
- SeenFirstFunctionBody(false) {
+ SeenFirstFunctionBody(false), UseRelativeIDs(false) {
}
~BitcodeReader() {
FreeState();
@@ -223,6 +232,9 @@ public:
/// @brief Cheap mechanism to just extract module triple
/// @returns true if an error occurred.
bool ParseTriple(std::string &Triple);
+
+ static uint64_t decodeSignRotatedValue(uint64_t V);
+
private:
Type *getTypeByID(unsigned ID);
Value *getFnValueByID(unsigned ID, Type *Ty) {
@@ -247,6 +259,9 @@ private:
unsigned InstNum, Value *&ResVal) {
if (Slot == Record.size()) return true;
unsigned ValNo = (unsigned)Record[Slot++];
+ // Adjust the ValNo, if it was encoded relative to the InstNum.
+ if (UseRelativeIDs)
+ ValNo = InstNum - ValNo;
if (ValNo < InstNum) {
// If this is not a forward reference, just return the value we already
// have.
@@ -255,20 +270,54 @@ private:
} else if (Slot == Record.size()) {
return true;
}
-
+
unsigned TypeNo = (unsigned)Record[Slot++];
ResVal = getFnValueByID(ValNo, getTypeByID(TypeNo));
return ResVal == 0;
}
- bool getValue(SmallVector<uint64_t, 64> &Record, unsigned &Slot,
- Type *Ty, Value *&ResVal) {
- if (Slot == Record.size()) return true;
- unsigned ValNo = (unsigned)Record[Slot++];
- ResVal = getFnValueByID(ValNo, Ty);
+
+ /// popValue - Read a value out of the specified record from slot 'Slot'.
+ /// Increment Slot past the number of slots used by the value in the record.
+ /// Return true if there is an error.
+ bool popValue(SmallVector<uint64_t, 64> &Record, unsigned &Slot,
+ unsigned InstNum, Type *Ty, Value *&ResVal) {
+ if (getValue(Record, Slot, InstNum, Ty, ResVal))
+ return true;
+ // All values currently take a single record slot.
+ ++Slot;
+ return false;
+ }
+
+ /// getValue -- Like popValue, but does not increment the Slot number.
+ bool getValue(SmallVector<uint64_t, 64> &Record, unsigned Slot,
+ unsigned InstNum, Type *Ty, Value *&ResVal) {
+ ResVal = getValue(Record, Slot, InstNum, Ty);
return ResVal == 0;
}
-
+ /// getValue -- Version of getValue that returns ResVal directly,
+ /// or 0 if there is an error.
+ Value *getValue(SmallVector<uint64_t, 64> &Record, unsigned Slot,
+ unsigned InstNum, Type *Ty) {
+ if (Slot == Record.size()) return 0;
+ unsigned ValNo = (unsigned)Record[Slot];
+ // Adjust the ValNo, if it was encoded relative to the InstNum.
+ if (UseRelativeIDs)
+ ValNo = InstNum - ValNo;
+ return getFnValueByID(ValNo, Ty);
+ }
+
+ /// getValueSigned -- Like getValue, but decodes signed VBRs.
+ Value *getValueSigned(SmallVector<uint64_t, 64> &Record, unsigned Slot,
+ unsigned InstNum, Type *Ty) {
+ if (Slot == Record.size()) return 0;
+ unsigned ValNo = (unsigned)decodeSignRotatedValue(Record[Slot]);
+ // Adjust the ValNo, if it was encoded relative to the InstNum.
+ if (UseRelativeIDs)
+ ValNo = InstNum - ValNo;
+ return getFnValueByID(ValNo, Ty);
+ }
+
bool ParseModule(bool Resume);
bool ParseAttributeBlock();
bool ParseTypeTable();