diff options
author | Chris Lattner <sabre@nondot.org> | 2004-02-25 23:36:08 +0000 |
---|---|---|
committer | Chris Lattner <sabre@nondot.org> | 2004-02-25 23:36:08 +0000 |
commit | cf14e71c5e6efdf4323b150cc52a5411a2ce6e4d (patch) | |
tree | b2f6acb50b719f0e0a15c95dc1f844a0f68c0b97 /lib/Analysis/DataStructure/DataStructure.cpp | |
parent | 26b6dac640907dd79fc88b366ef53110309a2201 (diff) |
Two changes:
1. Functions do not make things incomplete, only variables
2. Constant global variables no longer need to be marked incomplete, because
we are guaranteed that the initializer for the global will be in the
graph we are hacking on now. This makes resolution of indirect calls happen
a lot more in the bu pass, supports things like vtables and the C counterparts
(giant constant arrays of function pointers), etc...
Testcase here: test/Regression/Analysis/DSGraph/constant_globals.ll
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11852 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Analysis/DataStructure/DataStructure.cpp')
-rw-r--r-- | lib/Analysis/DataStructure/DataStructure.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/lib/Analysis/DataStructure/DataStructure.cpp b/lib/Analysis/DataStructure/DataStructure.cpp index 3339d6152f..686655637b 100644 --- a/lib/Analysis/DataStructure/DataStructure.cpp +++ b/lib/Analysis/DataStructure/DataStructure.cpp @@ -13,6 +13,7 @@ #include "llvm/Analysis/DSGraph.h" #include "llvm/Function.h" +#include "llvm/GlobalVariable.h" #include "llvm/iOther.h" #include "llvm/DerivedTypes.h" #include "llvm/Target/TargetData.h" @@ -1353,7 +1354,9 @@ void DSGraph::markIncompleteNodes(unsigned Flags) { if ((Flags & DSGraph::IgnoreGlobals) == 0) for (DSScalarMap::global_iterator I = ScalarMap.global_begin(), E = ScalarMap.global_end(); I != E; ++I) - markIncompleteNode(ScalarMap[*I].getNode()); + if (GlobalVariable *GV = dyn_cast<GlobalVariable>(*I)) + if (!GV->isConstant()) + markIncompleteNode(ScalarMap[GV].getNode()); } static inline void killIfUselessEdge(DSNodeHandle &Edge) { |