diff options
author | Eli Friedman <eli.friedman@gmail.com> | 2011-09-08 02:23:31 +0000 |
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committer | Eli Friedman <eli.friedman@gmail.com> | 2011-09-08 02:23:31 +0000 |
commit | 81ac8ddc674d1589dbba97f752ec77750901f510 (patch) | |
tree | ef0a07cd2eeaa849a61b2e3368d9e4efe9859ba7 /lib/Analysis/BasicAliasAnalysis.cpp | |
parent | e64fb28da191bc978ab99ea397e6108a15c364f8 (diff) |
Fix the logic in BasicAliasAnalysis::aliasGEP for comparing GEP's with variable differences so that it actually does something sane. Fixes PR10881.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139276 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Analysis/BasicAliasAnalysis.cpp')
-rw-r--r-- | lib/Analysis/BasicAliasAnalysis.cpp | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/lib/Analysis/BasicAliasAnalysis.cpp b/lib/Analysis/BasicAliasAnalysis.cpp index 69e942b228..45bc624d83 100644 --- a/lib/Analysis/BasicAliasAnalysis.cpp +++ b/lib/Analysis/BasicAliasAnalysis.cpp @@ -955,43 +955,43 @@ BasicAliasAnalysis::aliasGEP(const GEPOperator *GEP1, uint64_t V1Size, if (GEP1BaseOffset == 0 && GEP1VariableIndices.empty()) return MustAlias; - // If there is a difference between the pointers, but the difference is - // less than the size of the associated memory object, then we know - // that the objects are partially overlapping. + // If there is a constant difference between the pointers, but the difference + // is less than the size of the associated memory object, then we know + // that the objects are partially overlapping. If the difference is + // greater, we know they do not overlap. if (GEP1BaseOffset != 0 && GEP1VariableIndices.empty()) { - if (GEP1BaseOffset >= 0 ? - (V2Size != UnknownSize && (uint64_t)GEP1BaseOffset < V2Size) : - (V1Size != UnknownSize && -(uint64_t)GEP1BaseOffset < V1Size && - GEP1BaseOffset != INT64_MIN)) - return PartialAlias; + if (GEP1BaseOffset >= 0) { + if (V2Size != UnknownSize) { + if ((uint64_t)GEP1BaseOffset < V2Size) + return PartialAlias; + return NoAlias; + } + } else { + if (V1Size != UnknownSize) { + if (-(uint64_t)GEP1BaseOffset < V1Size) + return PartialAlias; + return NoAlias; + } + } } - // If we have a known constant offset, see if this offset is larger than the - // access size being queried. If so, and if no variable indices can remove - // pieces of this constant, then we know we have a no-alias. For example, - // &A[100] != &A. - - // In order to handle cases like &A[100][i] where i is an out of range - // subscript, we have to ignore all constant offset pieces that are a multiple - // of a scaled index. Do this by removing constant offsets that are a - // multiple of any of our variable indices. This allows us to transform - // things like &A[i][1] because i has a stride of (e.g.) 8 bytes but the 1 - // provides an offset of 4 bytes (assuming a <= 4 byte access). + // Try to distinguish something like &A[i][1] against &A[42][0]. + // Grab the least significant bit set in any of the scales. + uint64_t Modulo = 0; for (unsigned i = 0, e = GEP1VariableIndices.size(); - i != e && GEP1BaseOffset;++i) - if (int64_t RemovedOffset = GEP1BaseOffset/GEP1VariableIndices[i].Scale) - GEP1BaseOffset -= RemovedOffset*GEP1VariableIndices[i].Scale; - - // If our known offset is bigger than the access size, we know we don't have - // an alias. - if (GEP1BaseOffset) { - if (GEP1BaseOffset >= 0 ? - (V2Size != UnknownSize && (uint64_t)GEP1BaseOffset >= V2Size) : - (V1Size != UnknownSize && -(uint64_t)GEP1BaseOffset >= V1Size && - GEP1BaseOffset != INT64_MIN)) - return NoAlias; - } - + i != e; ++i) + Modulo |= (uint64_t)GEP1VariableIndices[0].Scale; + Modulo = Modulo ^ (Modulo & (Modulo - 1)); + + // We can compute the difference between the two addresses + // mod Modulo. Check whether that difference guarantees that the + // two locations do not alias. + uint64_t ModOffset = (uint64_t)GEP1BaseOffset & (Modulo - 1); + if (V1Size != UnknownSize && V2Size != UnknownSize && + ModOffset >= V2Size && V1Size <= Modulo - ModOffset) + return NoAlias; + + // Statically, we can see that the base objects are the same, but the // pointers have dynamic offsets which we can't resolve. And none of our // little tricks above worked. |