diff options
author | David Goodwin <david_goodwin@apple.com> | 2009-11-20 19:32:48 +0000 |
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committer | David Goodwin <david_goodwin@apple.com> | 2009-11-20 19:32:48 +0000 |
commit | 557bbe6b5d13faaec38f85a266db457c7cb09ff2 (patch) | |
tree | ac5211d581655b7f2ad15c64980ed4a80e1d3ae8 /include | |
parent | 6cd8103bea5c0bc92f30b8021e9469131a2a408f (diff) |
Remove some old experimental code that is no longer needed. Remove additional, speculative scheduling pass as its cost did not translate into significant performance improvement. Minor tweaks.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@89471 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r-- | include/llvm/CodeGen/LatencyPriorityQueue.h | 11 | ||||
-rw-r--r-- | include/llvm/CodeGen/ScheduleDAG.h | 28 |
2 files changed, 14 insertions, 25 deletions
diff --git a/include/llvm/CodeGen/LatencyPriorityQueue.h b/include/llvm/CodeGen/LatencyPriorityQueue.h index a7cebee606..7ac0418c95 100644 --- a/include/llvm/CodeGen/LatencyPriorityQueue.h +++ b/include/llvm/CodeGen/LatencyPriorityQueue.h @@ -40,18 +40,11 @@ namespace llvm { /// mobility. std::vector<unsigned> NumNodesSolelyBlocking; - /// IgnoreAntiDep - Ignore anti-dependencies - bool IgnoreAntiDep; - /// Queue - The queue. PriorityQueue<SUnit*, std::vector<SUnit*>, latency_sort> Queue; public: - LatencyPriorityQueue() : IgnoreAntiDep(false), Queue(latency_sort(this)) { - } - - void setIgnoreAntiDep(bool ignore) { - IgnoreAntiDep = ignore; + LatencyPriorityQueue() : Queue(latency_sort(this)) { } void initNodes(std::vector<SUnit> &sunits) { @@ -72,7 +65,7 @@ public: unsigned getLatency(unsigned NodeNum) const { assert(NodeNum < (*SUnits).size()); - return (*SUnits)[NodeNum].getHeight(IgnoreAntiDep); + return (*SUnits)[NodeNum].getHeight(); } unsigned getNumSolelyBlockNodes(unsigned NodeNum) const { diff --git a/include/llvm/CodeGen/ScheduleDAG.h b/include/llvm/CodeGen/ScheduleDAG.h index d5e7020312..955965bccf 100644 --- a/include/llvm/CodeGen/ScheduleDAG.h +++ b/include/llvm/CodeGen/ScheduleDAG.h @@ -340,34 +340,30 @@ namespace llvm { void removePred(const SDep &D); /// getDepth - Return the depth of this node, which is the length of the - /// maximum path up to any node with has no predecessors. If IgnoreAntiDep - /// is true, ignore anti-dependence edges. - unsigned getDepth(bool IgnoreAntiDep=false) const { + /// maximum path up to any node with has no predecessors. + unsigned getDepth() const { if (!isDepthCurrent) - const_cast<SUnit *>(this)->ComputeDepth(IgnoreAntiDep); + const_cast<SUnit *>(this)->ComputeDepth(); return Depth; } /// getHeight - Return the height of this node, which is the length of the - /// maximum path down to any node with has no successors. If IgnoreAntiDep - /// is true, ignore anti-dependence edges. - unsigned getHeight(bool IgnoreAntiDep=false) const { + /// maximum path down to any node with has no successors. + unsigned getHeight() const { if (!isHeightCurrent) - const_cast<SUnit *>(this)->ComputeHeight(IgnoreAntiDep); + const_cast<SUnit *>(this)->ComputeHeight(); return Height; } /// setDepthToAtLeast - If NewDepth is greater than this node's /// depth value, set it to be the new depth value. This also - /// recursively marks successor nodes dirty. If IgnoreAntiDep is - /// true, ignore anti-dependence edges. - void setDepthToAtLeast(unsigned NewDepth, bool IgnoreAntiDep=false); + /// recursively marks successor nodes dirty. + void setDepthToAtLeast(unsigned NewDepth); /// setDepthToAtLeast - If NewDepth is greater than this node's /// depth value, set it to be the new height value. This also - /// recursively marks predecessor nodes dirty. If IgnoreAntiDep is - /// true, ignore anti-dependence edges. - void setHeightToAtLeast(unsigned NewHeight, bool IgnoreAntiDep=false); + /// recursively marks predecessor nodes dirty. + void setHeightToAtLeast(unsigned NewHeight); /// setDepthDirty - Set a flag in this node to indicate that its /// stored Depth value will require recomputation the next time @@ -400,8 +396,8 @@ namespace llvm { void print(raw_ostream &O, const ScheduleDAG *G) const; private: - void ComputeDepth(bool IgnoreAntiDep); - void ComputeHeight(bool IgnoreAntiDep); + void ComputeDepth(); + void ComputeHeight(); }; //===--------------------------------------------------------------------===// |