diff options
author | Dan Gohman <gohman@apple.com> | 2009-09-25 20:36:54 +0000 |
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committer | Dan Gohman <gohman@apple.com> | 2009-09-25 20:36:54 +0000 |
commit | c76909abfec876c6b751d693ebd3df07df686aa0 (patch) | |
tree | bc66c4b4bc5955aa33a7c6fb19c0163ef070b08a /include/llvm/CodeGen/MachineFunction.h | |
parent | 602b0c8c17f458d2c80f2deb3c8e554d516ee316 (diff) |
Improve MachineMemOperand handling.
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82794 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/CodeGen/MachineFunction.h')
-rw-r--r-- | include/llvm/CodeGen/MachineFunction.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/include/llvm/CodeGen/MachineFunction.h b/include/llvm/CodeGen/MachineFunction.h index 9fe5dfd622..6019ea3c0e 100644 --- a/include/llvm/CodeGen/MachineFunction.h +++ b/include/llvm/CodeGen/MachineFunction.h @@ -27,6 +27,7 @@ namespace llvm { +class Value; class Function; class MachineRegisterInfo; class MachineFrameInfo; @@ -320,6 +321,24 @@ public: /// void DeleteMachineBasicBlock(MachineBasicBlock *MBB); + /// getMachineMemOperand - Allocate a new MachineMemOperand. + /// MachineMemOperands are owned by the MachineFunction and need not be + /// explicitly deallocated. + MachineMemOperand *getMachineMemOperand(const Value *v, unsigned f, + int64_t o, uint64_t s, + unsigned base_alignment); + + /// getMachineMemOperand - Allocate a new MachineMemOperand by copying + /// an existing one, adjusting by an offset and using the given EVT. + /// MachineMemOperands are owned by the MachineFunction and need not be + /// explicitly deallocated. + MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, + int64_t Offset, uint64_t Size); + + /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand + /// pointers. This array is owned by the MachineFunction. + MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num); + //===--------------------------------------------------------------------===// // Debug location. // |