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authorChris Lattner <sabre@nondot.org>2004-10-27 16:14:51 +0000
committerChris Lattner <sabre@nondot.org>2004-10-27 16:14:51 +0000
commit1fca5ff62bb2ecb5bfc8974f4dbfc56e9d3ca721 (patch)
tree84ba84e29d790774dd87ad9efc8acb702dafc842 /include/llvm/CodeGen/MachineFunction.h
parent3acd9181df5d8f76f75a384266e2a78b9a6c4f45 (diff)
Convert 'struct' to 'class' in various places to adhere to the coding standards
and work better with VC++. Patch contributed by Morten Ofstad! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17281 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/CodeGen/MachineFunction.h')
-rw-r--r--include/llvm/CodeGen/MachineFunction.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/llvm/CodeGen/MachineFunction.h b/include/llvm/CodeGen/MachineFunction.h
index 72feda4eb1..e6d9eb1bf8 100644
--- a/include/llvm/CodeGen/MachineFunction.h
+++ b/include/llvm/CodeGen/MachineFunction.h
@@ -31,7 +31,7 @@ class MachineConstantPool;
// ilist_traits
template <>
-class ilist_traits<MachineBasicBlock> {
+struct ilist_traits<MachineBasicBlock> {
// this is only set by the MachineFunction owning the ilist
friend class MachineFunction;
MachineFunction* Parent;