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authorChris Lattner <sabre@nondot.org>2002-09-08 18:51:12 +0000
committerChris Lattner <sabre@nondot.org>2002-09-08 18:51:12 +0000
commit96c2ce8614bab233451aac237c4bb1d19963d33f (patch)
treed633fee12ef0b7bd1dc21d0456500d5efbffac4d
parenta6299345ee306f219170d58acf8b4c7b7f54518b (diff)
Checkin initial support for automatic memory leak detection routines
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3617 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--include/Support/LeakDetector.h79
-rw-r--r--include/llvm/Support/LeakDetector.h79
2 files changed, 158 insertions, 0 deletions
diff --git a/include/Support/LeakDetector.h b/include/Support/LeakDetector.h
new file mode 100644
index 0000000000..dadbac1efa
--- /dev/null
+++ b/include/Support/LeakDetector.h
@@ -0,0 +1,79 @@
+//===-- Support/LeakDetector.h - Provide simple leak detection --*- C++ -*-===//
+//
+// This file defines a class that can be used to provide very simple memory leak
+// checks for an API. Basically LLVM uses this to make sure that Instructions,
+// for example, are deleted when they are supposed to be, and not leaked away.
+//
+// When compiling with NDEBUG (Release build), this class does nothing, thus
+// adding no checking overhead to release builds. Note that this class is
+// implemented in a very simple way, requiring completely manual manipulation
+// and checking for garbage, but this is intentional: users should not be using
+// this API, only other APIs should.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef SUPPORT_LEAK_DETECTOR_H
+#define SUPPORT_LEAK_DETECTOR_H
+
+#include <string>
+class Value;
+
+struct LeakDetector {
+ /// addGarbageObject - Add a pointer to the internal set of "garbage" object
+ /// pointers. This should be called when objects are created, or if they are
+ /// taken out of an owning collection.
+ ///
+ static void addGarbageObject(void *Object) {
+#ifndef NDEBUG
+ addGarbageObjectImpl(Object);
+#endif
+ }
+
+ /// removeGarbageObject - Remove a pointer from our internal representation of
+ /// our "garbage" objects. This should be called when an object is added to
+ /// an "owning" collection.
+ ///
+ static void removeGarbageObject(void *Object) {
+#ifndef NDEBUG
+ removeGarbageObjectImpl(Object);
+#endif
+ }
+
+ /// checkForGarbage - Traverse the internal representation of garbage
+ /// pointers. If there are any pointers that have been add'ed, but not
+ /// remove'd, big obnoxious warnings about memory leaks are issued.
+ ///
+ /// The specified message will be printed indicating when the check was
+ /// performed.
+ ///
+ static void checkForGarbage(const std::string &Message) {
+#ifndef NDEBUG
+ checkForGarbageImpl(Message);
+#endif
+ }
+
+ /// Overload the normal methods to work better with Value*'s because they are
+ /// by far the most common in LLVM. This does not affect the actual
+ /// functioning of this class, it just makes the warning messages nicer.
+ ///
+ static void addGarbageObject(const Value *Object) {
+#ifndef NDEBUG
+ addGarbageObjectImpl(Object);
+#endif
+ }
+ static void removeGarbageObject(const Value *Object) {
+#ifndef NDEBUG
+ removeGarbageObjectImpl(Object);
+#endif
+ }
+
+private:
+ // If we are debugging, the actual implementations will be called...
+ static void addGarbageObjectImpl(const Value *Object);
+ static void removeGarbageObjectImpl(const Value *Object);
+ static void addGarbageObjectImpl(void *Object);
+ static void removeGarbageObjectImpl(void *Object);
+ static void checkForGarbageImpl(const std::string &Message);
+};
+
+#endif
diff --git a/include/llvm/Support/LeakDetector.h b/include/llvm/Support/LeakDetector.h
new file mode 100644
index 0000000000..dadbac1efa
--- /dev/null
+++ b/include/llvm/Support/LeakDetector.h
@@ -0,0 +1,79 @@
+//===-- Support/LeakDetector.h - Provide simple leak detection --*- C++ -*-===//
+//
+// This file defines a class that can be used to provide very simple memory leak
+// checks for an API. Basically LLVM uses this to make sure that Instructions,
+// for example, are deleted when they are supposed to be, and not leaked away.
+//
+// When compiling with NDEBUG (Release build), this class does nothing, thus
+// adding no checking overhead to release builds. Note that this class is
+// implemented in a very simple way, requiring completely manual manipulation
+// and checking for garbage, but this is intentional: users should not be using
+// this API, only other APIs should.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef SUPPORT_LEAK_DETECTOR_H
+#define SUPPORT_LEAK_DETECTOR_H
+
+#include <string>
+class Value;
+
+struct LeakDetector {
+ /// addGarbageObject - Add a pointer to the internal set of "garbage" object
+ /// pointers. This should be called when objects are created, or if they are
+ /// taken out of an owning collection.
+ ///
+ static void addGarbageObject(void *Object) {
+#ifndef NDEBUG
+ addGarbageObjectImpl(Object);
+#endif
+ }
+
+ /// removeGarbageObject - Remove a pointer from our internal representation of
+ /// our "garbage" objects. This should be called when an object is added to
+ /// an "owning" collection.
+ ///
+ static void removeGarbageObject(void *Object) {
+#ifndef NDEBUG
+ removeGarbageObjectImpl(Object);
+#endif
+ }
+
+ /// checkForGarbage - Traverse the internal representation of garbage
+ /// pointers. If there are any pointers that have been add'ed, but not
+ /// remove'd, big obnoxious warnings about memory leaks are issued.
+ ///
+ /// The specified message will be printed indicating when the check was
+ /// performed.
+ ///
+ static void checkForGarbage(const std::string &Message) {
+#ifndef NDEBUG
+ checkForGarbageImpl(Message);
+#endif
+ }
+
+ /// Overload the normal methods to work better with Value*'s because they are
+ /// by far the most common in LLVM. This does not affect the actual
+ /// functioning of this class, it just makes the warning messages nicer.
+ ///
+ static void addGarbageObject(const Value *Object) {
+#ifndef NDEBUG
+ addGarbageObjectImpl(Object);
+#endif
+ }
+ static void removeGarbageObject(const Value *Object) {
+#ifndef NDEBUG
+ removeGarbageObjectImpl(Object);
+#endif
+ }
+
+private:
+ // If we are debugging, the actual implementations will be called...
+ static void addGarbageObjectImpl(const Value *Object);
+ static void removeGarbageObjectImpl(const Value *Object);
+ static void addGarbageObjectImpl(void *Object);
+ static void removeGarbageObjectImpl(void *Object);
+ static void checkForGarbageImpl(const std::string &Message);
+};
+
+#endif