// RUN: %clang_cc1 -triple x86_64-unknown-unknown -emit-llvm %s -o - | FileCheck %s // Validate that volatile _Complex loads and stores are generated // properly, including their alignment (even when overaligned). // // This test assumes that floats are 32-bit aligned and doubles are // 64-bit aligned, and uses x86-64 as a target that should have this // datalayout. // CHECK: target datalayout = "{{.*}}f32:32:32-f64:64:64{{.*}}" volatile _Complex float cf; volatile _Complex double cd; volatile _Complex float cf32 __attribute__((aligned(32))); volatile _Complex double cd32 __attribute__((aligned(32))); // CHECK: define void @test_cf() // CHECK-NEXT: entry: void test_cf() { // CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4 // CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 1), align 4 (void)(cf); // CHECK-NEXT: [[R:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4 // CHECK-NEXT: [[I:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 1), align 4 // CHECK-NEXT: store volatile float [[R]], float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4 // CHECK-NEXT: store volatile float [[I]], float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 1), align 4 (void)(cf=cf); // CHECK-NEXT: ret void } // CHECK: define void @test_cd() // CHECK-NEXT: entry: void test_cd() { // CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8 // CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 1), align 8 (void)(cd); // CHECK-NEXT: [[R:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8 // CHECK-NEXT: [[I:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 1), align 8 // CHECK-NEXT: store volatile double [[R]], double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8 // CHECK-NEXT: store volatile double [[I]], double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 1), align 8 (void)(cd=cd); // CHECK-NEXT: ret void } // CHECK: define void @test_cf32() // CHECK-NEXT: entry: void test_cf32() { // CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32 // CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 1), align 4 (void)(cf32); // CHECK-NEXT: [[R:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32 // CHECK-NEXT: [[I:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 1), align 4 // CHECK-NEXT: store volatile float [[R]], float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32 // CHECK-NEXT: store volatile float [[I]], float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 1), align 4 (void)(cf32=cf32); // CHECK-NEXT: ret void } // CHECK: define void @test_cd32() // CHECK-NEXT: entry: void test_cd32() { // CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32 // CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 1), align 8 (void)(cd32); // CHECK-NEXT: [[R:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32 // CHECK-NEXT: [[I:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 1), align 8 // CHECK-NEXT: store volatile double [[R]], double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32 // CHECK-NEXT: store volatile double [[I]], double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 1), align 8 (void)(cd32=cd32); // CHECK-NEXT: ret void }