//===--- Decl.cpp - Declaration AST Node Implementation -------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the Decl subclasses. // //===----------------------------------------------------------------------===// #include "clang/AST/Decl.h" #include "clang/AST/ASTContext.h" #include "clang/AST/Stmt.h" #include "clang/Basic/IdentifierTable.h" using namespace clang; //===----------------------------------------------------------------------===// // Decl Allocation/Deallocation Method Implementations //===----------------------------------------------------------------------===// TranslationUnitDecl *TranslationUnitDecl::Create(ASTContext &C) { void *Mem = C.getAllocator().Allocate(); return new (Mem) TranslationUnitDecl(); } NamespaceDecl *NamespaceDecl::Create(ASTContext &C, DeclContext *DC, SourceLocation L, IdentifierInfo *Id) { void *Mem = C.getAllocator().Allocate(); return new (Mem) NamespaceDecl(DC, L, Id); } void NamespaceDecl::Destroy(ASTContext& C) { // NamespaceDecl uses "NextDeclarator" to chain namespace declarations // together. They are all top-level Decls. this->~NamespaceDecl(); C.getAllocator().Deallocate((void *)this); } ImplicitParamDecl *ImplicitParamDecl::Create(ASTContext &C, DeclContext *DC, SourceLocation L, IdentifierInfo *Id, QualType T, ScopedDecl *PrevDecl) { void *Mem = C.getAllocator().Allocate(); return new (Mem) ImplicitParamDecl(ImplicitParam, DC, L, Id, T, PrevDecl); } VarDecl *VarDecl::Create(ASTContext &C, DeclContext *DC, SourceLocation L, IdentifierInfo *Id, QualType T, StorageClass S, ScopedDecl *PrevDecl) { void *Mem = C.getAllocator().Allocate(); return new (Mem) VarDecl(Var, DC, L, Id, T, S, PrevDecl); } ParmVarDecl *ParmVarDecl::Create(ASTContext &C, DeclContext *DC, SourceLocation L, IdentifierInfo *Id, QualType T, StorageClass S, Expr *DefArg, ScopedDecl *PrevDecl) { void *Mem = C.getAllocator().Allocate(); return new (Mem) ParmVarDecl(DC, L, Id, T, S, DefArg, PrevDecl); } FunctionDecl *FunctionDecl::Create(ASTContext &C, DeclContext *DC, SourceLocation L, IdentifierInfo *Id, QualType T, StorageClass S, bool isInline, ScopedDecl *PrevDecl) { void *Mem = C.getAllocator().Allocate(); return new (Mem) FunctionDecl(Function, DC, L, Id, T, S, isInline, PrevDecl); } FieldDecl *FieldDecl::Create(ASTContext &C, SourceLocation L, IdentifierInfo *Id, QualType T, Expr *BW) { void *Mem = C.getAllocator().Allocate(); return new (Mem) FieldDecl(L, Id, T, BW); } EnumConstantDecl *EnumConstantDecl::Create(ASTContext &C, EnumDecl *CD, SourceLocation L, IdentifierInfo *Id, QualType T, Expr *E, const llvm::APSInt &V, ScopedDecl *PrevDecl){ void *Mem = C.getAllocator().Allocate(); return new (Mem) EnumConstantDecl(CD, L, Id, T, E, V, PrevDecl); } void EnumConstantDecl::Destroy(ASTContext& C) { if (Init) Init->Destroy(C); Decl::Destroy(C); } TypedefDecl *TypedefDecl::Create(ASTContext &C, DeclContext *DC, SourceLocation L, IdentifierInfo *Id, QualType T, ScopedDecl *PD) { void *Mem = C.getAllocator().Allocate(); return new (Mem) TypedefDecl(DC, L, Id, T, PD); } EnumDecl *EnumDecl::Create(ASTContext &C, DeclContext *DC, SourceLocation L, IdentifierInfo *Id, ScopedDecl *PrevDecl) { void *Mem = C.getAllocator().Allocate(); return new (Mem) EnumDecl(DC, L, Id, PrevDecl); } void EnumDecl::Destroy(ASTContext& C) { if (getEnumConstantList()) getEnumConstantList()->Destroy(C); Decl::Destroy(C); } FileScopeAsmDecl *FileScopeAsmDecl::Create(ASTContext &C, SourceLocation L, StringLiteral *Str) { void *Mem = C.getAllocator().Allocate(); return new (Mem) FileScopeAsmDecl(L, Str); } LinkageSpecDecl *LinkageSpecDecl::Create(ASTContext &C, SourceLocation L, LanguageIDs Lang, Decl *D) { void *Mem = C.getAllocator().Allocate(); return new (Mem) LinkageSpecDecl(L, Lang, D); } //===----------------------------------------------------------------------===// // NamedDecl Implementation //===----------------------------------------------------------------------===// const char *NamedDecl::getName() const { if (const IdentifierInfo *II = getIdentifier()) return II->getName(); return ""; } //===----------------------------------------------------------------------===// // FunctionDecl Implementation //===----------------------------------------------------------------------===// FunctionDecl::~FunctionDecl() { delete[] ParamInfo; } void FunctionDecl::Destroy(ASTContext& C) { if (Body) Body->Destroy(C); for (param_iterator I=param_begin(), E=param_end(); I!=E; ++I) (*I)->Destroy(C); Decl::Destroy(C); } Stmt *FunctionDecl::getBody(const FunctionDecl *&Definition) const { for (const FunctionDecl *FD = this; FD != 0; FD = FD->PreviousDeclaration) { if (FD->Body) { Definition = FD; return FD->Body; } } return 0; } unsigned FunctionDecl::getNumParams() const { const FunctionType *FT = getType()->getAsFunctionType(); if (isa(FT)) return 0; return cast(FT)->getNumArgs(); } void FunctionDecl::setParams(ParmVarDecl **NewParamInfo, unsigned NumParams) { assert(ParamInfo == 0 && "Already has param info!"); assert(NumParams == getNumParams() && "Parameter count mismatch!"); // Zero params -> null pointer. if (NumParams) { ParamInfo = new ParmVarDecl*[NumParams]; memcpy(ParamInfo, NewParamInfo, sizeof(ParmVarDecl*)*NumParams); } } /// getMinRequiredArguments - Returns the minimum number of arguments /// needed to call this function. This may be fewer than the number of /// function parameters, if some of the parameters have default /// arguments (in C++). unsigned FunctionDecl::getMinRequiredArguments() const { unsigned NumRequiredArgs = getNumParams(); while (NumRequiredArgs > 0 && getParamDecl(NumRequiredArgs-1)->getDefaultArg()) --NumRequiredArgs; return NumRequiredArgs; } //===----------------------------------------------------------------------===// // TagdDecl Implementation //===----------------------------------------------------------------------===// TagDecl* TagDecl::getDefinition(ASTContext& C) const { QualType T = C.getTypeDeclType(const_cast(this)); TagDecl* D = cast(cast(T)->getDecl()); return D->isDefinition() ? D : 0; } //===----------------------------------------------------------------------===// // RecordDecl Implementation //===----------------------------------------------------------------------===// RecordDecl::RecordDecl(Kind DK, DeclContext *DC, SourceLocation L, IdentifierInfo *Id) : TagDecl(DK, DC, L, Id, 0) { HasFlexibleArrayMember = false; assert(classof(static_cast(this)) && "Invalid Kind!"); Members = 0; NumMembers = -1; } RecordDecl *RecordDecl::Create(ASTContext &C, TagKind TK, DeclContext *DC, SourceLocation L, IdentifierInfo *Id, RecordDecl* PrevDecl) { void *Mem = C.getAllocator().Allocate(); Kind DK; switch (TK) { default: assert(0 && "Invalid TagKind!"); case TK_enum: assert(0 && "Enum TagKind passed for Record!"); case TK_struct: DK = Struct; break; case TK_union: DK = Union; break; case TK_class: DK = Class; break; } RecordDecl* R = new (Mem) RecordDecl(DK, DC, L, Id); C.getTypeDeclType(R, PrevDecl); return R; } RecordDecl::~RecordDecl() { delete[] Members; } void RecordDecl::Destroy(ASTContext& C) { if (isDefinition()) for (field_iterator I=field_begin(), E=field_end(); I!=E; ++I) (*I)->Destroy(C); TagDecl::Destroy(C); } /// defineBody - When created, RecordDecl's correspond to a forward declared /// record. This method is used to mark the decl as being defined, with the /// specified contents. void RecordDecl::defineBody(ASTContext& C, FieldDecl **members, unsigned numMembers) { assert(!isDefinition() && "Cannot redefine record!"); setDefinition(true); NumMembers = numMembers; if (numMembers) { Members = new FieldDecl*[numMembers]; memcpy(Members, members, numMembers*sizeof(Decl*)); } // Let ASTContext know that this is the defining RecordDecl this type. C.setTagDefinition(this); } FieldDecl *RecordDecl::getMember(IdentifierInfo *II) { if (Members == 0 || NumMembers < 0) return 0; // Linear search. When C++ classes come along, will likely need to revisit. for (int i = 0; i != NumMembers; ++i) if (Members[i]->getIdentifier() == II) return Members[i]; return 0; }