//===--- ModuleLoader.h - Module Loader Interface ---------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the ModuleLoader interface, which is responsible for // loading named modules. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_LEX_MODULE_LOADER_H #define LLVM_CLANG_LEX_MODULE_LOADER_H #include "clang/Basic/SourceLocation.h" #include "llvm/ADT/ArrayRef.h" namespace clang { class IdentifierInfo; /// \brief An opaque key that is used to describe the module and can be /// interpreted by the module loader itself. typedef void *ModuleKey; /// \brief A sequence of identifier/location pairs used to describe a particular /// module or submodule, e.g., std.vector. typedef llvm::ArrayRef > ModuleIdPath; /// \brief Abstract interface for a module loader. /// /// This abstract interface describes a module loader, which is responsible /// for resolving a module name (e.g., "std") to an actual module file, and /// then loading that module. class ModuleLoader { public: virtual ~ModuleLoader(); /// \brief Attempt to load the given module. /// /// This routine attempts to load the module described by the given /// parameters. /// /// \param ImportLoc The location of the 'import' keyword. /// \param Path The identifiers (and their locations) of the module /// "path", e.g., "std.vector" would be split into "std" and "vector". /// /// \returns If successful, a non-NULL module key describing this module. /// Otherwise, returns NULL to indicate that the module could not be /// loaded. virtual ModuleKey loadModule(SourceLocation ImportLoc, ModuleIdPath Path) = 0; }; } #endif