//===-- FrontendAction.h - Generic Frontend Action Interface ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// \file /// \brief Defines the clang::FrontendAction interface and various convenience /// abstract classes (clang::ASTFrontendAction, clang::PluginASTAction, /// clang::PreprocessorFrontendAction, and clang::WrapperFrontendAction) /// derived from it. /// //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_FRONTEND_FRONTENDACTION_H #define LLVM_CLANG_FRONTEND_FRONTENDACTION_H #include "clang/Basic/LLVM.h" #include "clang/Basic/LangOptions.h" #include "clang/Frontend/FrontendOptions.h" #include "llvm/ADT/OwningPtr.h" #include "llvm/ADT/StringRef.h" #include #include namespace clang { class ASTConsumer; class ASTMergeAction; class ASTUnit; class CompilerInstance; /// Abstract base class for actions which can be performed by the frontend. class FrontendAction { FrontendInputFile CurrentInput; OwningPtr CurrentASTUnit; CompilerInstance *Instance; friend class ASTMergeAction; friend class WrapperFrontendAction; private: ASTConsumer* CreateWrappedASTConsumer(CompilerInstance &CI, StringRef InFile); protected: /// @name Implementation Action Interface /// @{ /// \brief Create the AST consumer object for this action, if supported. /// /// This routine is called as part of BeginSourceFile(), which will /// fail if the AST consumer cannot be created. This will not be called if the /// action has indicated that it only uses the preprocessor. /// /// \param CI - The current compiler instance, provided as a convenience, see /// getCompilerInstance(). /// /// \param InFile - The current input file, provided as a convenience, see /// getCurrentFile(). /// /// \return The new AST consumer, or null on failure. virtual ASTConsumer *CreateASTConsumer(CompilerInstance &CI, StringRef InFile) = 0; /// \brief Callback before starting processing a single input, giving the /// opportunity to modify the CompilerInvocation or do some other action /// before BeginSourceFileAction is called. /// /// \return True on success; on failure BeginSourceFileAction(), /// ExecuteAction() and EndSourceFileAction() will not be called. virtual bool BeginInvocation(CompilerInstance &CI) { return true; } /// \brief Callback at the start of processing a single input. /// /// \return True on success; on failure ExecutionAction() and /// EndSourceFileAction() will not be called. virtual bool BeginSourceFileAction(CompilerInstance &CI, StringRef Filename) { return true; } /// \brief Callback to run the program action, using the initialized /// compiler instance. /// /// This is guaranteed to only be called between BeginSourceFileAction() /// and EndSourceFileAction(). virtual void ExecuteAction() = 0; /// \brief Callback at the end of processing a single input. /// /// This is guaranteed to only be called following a successful call to /// BeginSourceFileAction (and BeginSourceFile). virtual void EndSourceFileAction() {} /// @} public: FrontendAction(); virtual ~FrontendAction(); /// @name Compiler Instance Access /// @{ CompilerInstance &getCompilerInstance() const { assert(Instance && "Compiler instance not registered!"); return *Instance; } void setCompilerInstance(CompilerInstance *Value) { Instance = Value; } /// @} /// @name Current File Information /// @{ bool isCurrentFileAST() const { assert(!CurrentInput.isEmpty() && "No current file!"); return CurrentASTUnit != 0; } const FrontendInputFile &getCurrentInput() const { return CurrentInput; } const StringRef getCurrentFile() const { assert(!CurrentInput.isEmpty() && "No current file!"); return CurrentInput.getFile(); } InputKind getCurrentFileKind() const { assert(!CurrentInput.isEmpty() && "No current file!"); return CurrentInput.getKind(); } ASTUnit &getCurrentASTUnit() const { assert(CurrentASTUnit && "No current AST unit!"); return *CurrentASTUnit; } ASTUnit *takeCurrentASTUnit() { return CurrentASTUnit.take(); } void setCurrentInput(const FrontendInputFile &CurrentInput, ASTUnit *AST = 0); /// @} /// @name Supported Modes /// @{ /// \brief Does this action only use the preprocessor? /// /// If so no AST context will be created and this action will be invalid /// with AST file inputs. virtual bool usesPreprocessorOnly() const = 0; /// \brief For AST-based actions, the kind of translation unit we're handling. virtual TranslationUnitKind getTranslationUnitKind() { return TU_Complete; } /// \brief Does this action support use with PCH? virtual bool hasPCHSupport() const { return !usesPreprocessorOnly(); } /// \brief Does this action support use with AST files? virtual bool hasASTFileSupport() const { return !usesPreprocessorOnly(); } /// \brief Does this action support use with IR files? virtual bool hasIRSupport() const { return false; } /// \brief Does this action support use with code completion? virtual bool hasCodeCompletionSupport() const { return false; } /// @} /// @name Public Action Interface /// @{ /// \brief Prepare the action for processing the input file \p Input. /// /// This is run after the options and frontend have been initialized, /// but prior to executing any per-file processing. /// /// \param CI - The compiler instance this action is being run from. The /// action may store and use this object up until the matching EndSourceFile /// action. /// /// \param Input - The input filename and kind. Some input kinds are handled /// specially, for example AST inputs, since the AST file itself contains /// several objects which would normally be owned by the /// CompilerInstance. When processing AST input files, these objects should /// generally not be initialized in the CompilerInstance -- they will /// automatically be shared with the AST file in between /// BeginSourceFile() and EndSourceFile(). /// /// \return True on success; on failure the compilation of this file should /// be aborted and neither Execute() nor EndSourceFile() should be called. bool BeginSourceFile(CompilerInstance &CI, const FrontendInputFile &Input); /// \brief Set the source manager's main input file, and run the action. bool Execute(); /// \brief Perform any per-file post processing, deallocate per-file /// objects, and run statistics and output file cleanup code. void EndSourceFile(); /// @} }; /// \brief Abstract base class to use for AST consumer-based frontend actions. class ASTFrontendAction : public FrontendAction { protected: /// \brief Implement the ExecuteAction interface by running Sema on /// the already-initialized AST consumer. /// /// This will also take care of instantiating a code completion consumer if /// the user requested it and the action supports it. virtual void ExecuteAction(); public: virtual bool usesPreprocessorOnly() const { return false; } }; class PluginASTAction : public ASTFrontendAction { virtual void anchor(); protected: virtual ASTConsumer *CreateASTConsumer(CompilerInstance &CI, StringRef InFile) = 0; public: /// \brief Parse the given plugin command line arguments. /// /// \param CI - The compiler instance, for use in reporting diagnostics. /// \return True if the parsing succeeded; otherwise the plugin will be /// destroyed and no action run. The plugin is responsible for using the /// CompilerInstance's Diagnostic object to report errors. virtual bool ParseArgs(const CompilerInstance &CI, const std::vector &arg) = 0; }; /// \brief Abstract base class to use for preprocessor-based frontend actions. class PreprocessorFrontendAction : public FrontendAction { protected: /// \brief Provide a default implementation which returns aborts; /// this method should never be called by FrontendAction clients. virtual ASTConsumer *CreateASTConsumer(CompilerInstance &CI, StringRef InFile); public: virtual bool usesPreprocessorOnly() const { return true; } }; /// \brief A frontend action which simply wraps some other runtime-specified /// frontend action. /// /// Deriving from this class allows an action to inject custom logic around /// some existing action's behavior. It implements every virtual method in /// the FrontendAction interface by forwarding to the wrapped action. class WrapperFrontendAction : public FrontendAction { OwningPtr WrappedAction; protected: virtual ASTConsumer *CreateASTConsumer(CompilerInstance &CI, StringRef InFile); virtual bool BeginInvocation(CompilerInstance &CI); virtual bool BeginSourceFileAction(CompilerInstance &CI, StringRef Filename); virtual void ExecuteAction(); virtual void EndSourceFileAction(); public: /// Construct a WrapperFrontendAction from an existing action, taking /// ownership of it. WrapperFrontendAction(FrontendAction *WrappedAction); virtual bool usesPreprocessorOnly() const; virtual TranslationUnitKind getTranslationUnitKind(); virtual bool hasPCHSupport() const; virtual bool hasASTFileSupport() const; virtual bool hasIRSupport() const; virtual bool hasCodeCompletionSupport() const; }; } // end namespace clang #endif