LibTooling
LibTooling is a library to support writing standalone tools based on Clang. This document will provide a basic walkthrough of how to write a tool using LibTooling.
Introduction
Tools built with LibTooling, like Clang Plugins, run FrontendActions over code. In this tutorial, we'll demonstrate the different ways of running clang's SyntaxOnlyAction, which runs a quick syntax check, over a bunch of code.
Parsing a code snippet in memory.
If you ever wanted to run a FrontendAction over some sample code, for example to unit test parts of the Clang AST, runToolOnCode is what you looked for. Let me give you an example:
#include "clang/Tooling/Tooling.h" TEST(runToolOnCode, CanSyntaxCheckCode) { // runToolOnCode returns whether the action was correctly run over the // given code. EXPECT_TRUE(runToolOnCode(new clang::SyntaxOnlyAction, "class X {};")); }
Writing a standalone tool.
Once you unit tested your FrontendAction to the point where it cannot possibly break, it's time to create a standalone tool. For a standalone tool to run clang, it first needs to figure out what command line arguments to use for a specified file. To that end we create a CompilationDatabase.
Creating a compilation database.
CompilationDatabase provides static factory functions to help with parsing compile commands from a build directory or the command line. The following code allows for both explicit specification of a compile command line, as well as retrieving the compile commands lines from a database.
int main(int argc, const char **argv) { // First, try to create a fixed compile command database from the command line // arguments. llvm::OwningPtr<CompilationDatabase> Compilations( FixedCompilationDatabase::loadFromCommandLine(argc, argv)); // Next, use normal llvm command line parsing to get the tool specific // parameters. cl::ParseCommandLineOptions(argc, argv); if (!Compilations) { // In case the user did not specify the compile command line via positional // command line arguments after "--", try to load the compile commands from // a database in the specified build directory. std::string ErrorMessage; Compilations.reset(CompilationDatabase::loadFromDirectory(BuildPath, ErrorMessage)); // If there is still no valid compile command database, we don't know how // to run the tool. if (!Compilations) llvm::report_fatal_error(ErrorMessage); } ... }
Creating and running a ClangTool.
Once we have a CompilationDatabase, we can create a ClangTool and run our FrontendAction over some code. For example, to run the SyntaxOnlyAction over the files "a.cc" and "b.cc" one would write:
// A clang tool can run over a number of sources in the same process... std::vector<std::string> Sources; Sources.push_back("a.cc"); Sources.push_back("b.cc"); // We hand the CompilationDatabase we created and the sources to run over into // the tool constructor. ClangTool Tool(*Compilations, Sources); // The ClangTool needs a new FrontendAction for each translation unit we run // on. Thus, it takes a FrontendActionFactory as parameter. To create a // FrontendActionFactory from a given FrontendAction type, we call // newFrontendActionFactory<clang::SyntaxOnlyAction>(). int result = Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>());
Putting it together - the first tool.
Now we combine the two previous steps into our first real tool. This example tool is also checked into the clang tree at tools/clang-check/ClangCheck.cpp.
#include "llvm/Support/CommandLine.h" #include "clang/Frontend/FrontendActions.h" #include "clang/Tooling/CompilationDatabase.h" #include "clang/Tooling/Tooling.h" using namespace clang::tooling; using namespace llvm; cl::opt<std::string> BuildPath( cl::Positional, cl::desc("<build-path>")); cl::list<std::string> SourcePaths( cl::Positional, cl::desc("<source0> [... <sourceN>]"), cl::OneOrMore); int main(int argc, const char **argv) { llvm::OwningPtr<CompilationDatabase> Compilations( FixedCompilationDatabase::loadFromCommandLine(argc, argv)); cl::ParseCommandLineOptions(argc, argv); if (!Compilations) { std::string ErrorMessage; Compilations.reset(CompilationDatabase::loadFromDirectory(BuildPath, ErrorMessage)); if (!Compilations) llvm::report_fatal_error(ErrorMessage); } ClangTool Tool(*Compilations, SourcePaths); return Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>()); }
Running the tool on some code.
When you check out and build clang, clang-check is already built and available to you in bin/clang-check inside your build directory.
You can run clang-check on a file in the llvm repository by specifying all the needed parameters after a "--" separator:
$ cd /path/to/source/llvm $ export BD=/path/to/build/llvm $ $BD/bin/clang-check . tools/clang/tools/clang-check/ClangCheck.cpp -- \ clang++ -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS \ -Itools/clang/include -I$BD/include -Iinclude -Itools/clang/lib/Headers -c
As an alternative, you can also configure cmake to output a compile command database into its build directory:
# Alternatively to calling cmake, use ccmake, toggle to advanced mode and # set the parameter CMAKE_EXPORT_COMPILE_COMMANDS from the UI. $ cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON .
This creates a file called compile_commands.json in the build directory. Now you can run clang-check over files in the project by specifying the build path as first argument and some source files as further positional arguments:
$ cd /path/to/source/llvm $ export BD=/path/to/build/llvm $ $BD/bin/clang-check $BD tools/clang/tools/clang-check/ClangCheck.cpp