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This is more targeted, as it simply provides toggle actions for the parser to
turn access checking on and off. We then use these to suppress access checking
only while we parse the template-id (included scope specifier) of an explicit
instantiation and explicit specialization of a class template. The
specialization behavior is an extension, as it seems likely a defect that the
standard did not exempt them as it does explicit instantiations.
This allows the very common practice of specializing trait classes to work for
private, internal types. This doesn't address instantiating or specializing
function templates, although those apparently already partially work.
The naming and style for the Action layer isn't my favorite, comments and
suggestions would be appreciated there.
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SimpleSValuator::EvalBinOpLL().
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@106992 91177308-0d34-0410-b5e6-96231b3b80d8
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much as we already do for allocation function lookup. Explicitly check access
for the function we actually select in one case that was previously missing,
but being caught behind the blanket diagnostics for all overload candidates.
This fixs PR7436.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@106986 91177308-0d34-0410-b5e6-96231b3b80d8
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ErrorUnsupported call when binding a global reference to a non-lvalue. Fixes PR7326.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@106983 91177308-0d34-0410-b5e6-96231b3b80d8
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with global storage.
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fixing PR7326.
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have CGF create and make accessible standard int32,int64 and
intptr types. This fixes a ton of 80 column violations
introduced by LLVMContextification and cleans up stuff a lot.
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(potentially after unwrapping it from a struct) do it without going through
memory. We now compile:
struct DeclGroup {
unsigned NumDecls;
};
int foo(DeclGroup D) {
return D.NumDecls;
}
into:
%struct.DeclGroup = type { i32 }
define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone {
entry:
%D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%coerce.val.ii = trunc i64 %0 to i32 ; <i32> [#uses=1]
store i32 %coerce.val.ii, i32* %coerce.dive
%tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp1 = load i32* %tmp ; <i32> [#uses=1]
ret i32 %tmp1
}
instead of:
%struct.DeclGroup = type { i32 }
define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone {
entry:
%D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp = alloca i64 ; <i64*> [#uses=2]
%coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
store i64 %0, i64* %tmp
%1 = bitcast i64* %tmp to i32* ; <i32*> [#uses=1]
%2 = load i32* %1, align 1 ; <i32> [#uses=1]
store i32 %2, i32* %coerce.dive
%tmp1 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp2 = load i32* %tmp1 ; <i32> [#uses=1]
ret i32 %tmp2
}
... which is quite a bit less terrifying.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@106975 91177308-0d34-0410-b5e6-96231b3b80d8
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struct DeclGroup {
unsigned NumDecls;
};
int foo(DeclGroup D) {
return D.NumDecls;
}
to:
%struct.DeclGroup = type { i32 }
define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone {
entry:
%D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp = alloca i64 ; <i64*> [#uses=2]
store i64 %0, i64* %tmp
%1 = bitcast i64* %tmp to %struct.DeclGroup* ; <%struct.DeclGroup*> [#uses=1]
%2 = load %struct.DeclGroup* %1, align 1 ; <%struct.DeclGroup> [#uses=1]
store %struct.DeclGroup %2, %struct.DeclGroup* %D
%tmp1 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp2 = load i32* %tmp1 ; <i32> [#uses=1]
ret i32 %tmp2
}
which caused fast isel bailouts due to the FCA load/store of %2. Now
we generate this just blissful code:
%struct.DeclGroup = type { i32 }
define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone {
entry:
%D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp = alloca i64 ; <i64*> [#uses=2]
%coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
store i64 %0, i64* %tmp
%1 = bitcast i64* %tmp to i32* ; <i32*> [#uses=1]
%2 = load i32* %1, align 1 ; <i32> [#uses=1]
store i32 %2, i32* %coerce.dive
%tmp1 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp2 = load i32* %tmp1 ; <i32> [#uses=1]
ret i32 %tmp2
}
This avoids fastisel bailing out and is groundwork for future patch.
This reduces bailouts on CGStmt.ll to 911 from 935.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@106974 91177308-0d34-0410-b5e6-96231b3b80d8
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IR when handling X86-64 by-value struct stuff. For example, we
use to compile this:
struct DeclGroup {
unsigned NumDecls;
};
int foo(DeclGroup D);
void bar(DeclGroup *D) {
foo(*D);
}
into:
define void @_Z3barP9DeclGroup(%struct.DeclGroup* %D) ssp nounwind {
entry:
%D.addr = alloca %struct.DeclGroup*, align 8 ; <%struct.DeclGroup**> [#uses=2]
%agg.tmp = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp3 = alloca i64 ; <i64*> [#uses=2]
store %struct.DeclGroup* %D, %struct.DeclGroup** %D.addr
%tmp = load %struct.DeclGroup** %D.addr ; <%struct.DeclGroup*> [#uses=1]
%tmp1 = bitcast %struct.DeclGroup* %agg.tmp to i8* ; <i8*> [#uses=1]
%tmp2 = bitcast %struct.DeclGroup* %tmp to i8* ; <i8*> [#uses=1]
call void @llvm.memcpy.p0i8.p0i8.i64(i8* %tmp1, i8* %tmp2, i64 4, i32 4, i1 false)
%0 = bitcast i64* %tmp3 to %struct.DeclGroup* ; <%struct.DeclGroup*> [#uses=1]
%1 = load %struct.DeclGroup* %agg.tmp ; <%struct.DeclGroup> [#uses=1]
store %struct.DeclGroup %1, %struct.DeclGroup* %0, align 1
%2 = load i64* %tmp3 ; <i64> [#uses=1]
call void @_Z3foo9DeclGroup(i64 %2)
ret void
}
which would cause fastisel to bail out due to the first class aggregate load %1. With
this patch we now compile it into the (still awful):
define void @_Z3barP9DeclGroup(%struct.DeclGroup* %D) nounwind ssp noredzone {
entry:
%D.addr = alloca %struct.DeclGroup*, align 8 ; <%struct.DeclGroup**> [#uses=2]
%agg.tmp = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp3 = alloca i64 ; <i64*> [#uses=2]
store %struct.DeclGroup* %D, %struct.DeclGroup** %D.addr
%tmp = load %struct.DeclGroup** %D.addr ; <%struct.DeclGroup*> [#uses=1]
%tmp1 = bitcast %struct.DeclGroup* %agg.tmp to i8* ; <i8*> [#uses=1]
%tmp2 = bitcast %struct.DeclGroup* %tmp to i8* ; <i8*> [#uses=1]
call void @llvm.memcpy.p0i8.p0i8.i64(i8* %tmp1, i8* %tmp2, i64 4, i32 4, i1 false)
%coerce.dive = getelementptr %struct.DeclGroup* %agg.tmp, i32 0, i32 0 ; <i32*> [#uses=1]
%0 = bitcast i64* %tmp3 to i32* ; <i32*> [#uses=1]
%1 = load i32* %coerce.dive ; <i32> [#uses=1]
store i32 %1, i32* %0, align 1
%2 = load i64* %tmp3 ; <i64> [#uses=1]
%call = call i32 @_Z3foo9DeclGroup(i64 %2) noredzone ; <i32> [#uses=0]
ret void
}
which doesn't bail out. On CGStmt.ll, this reduces fastisel bail outs from 958 to 935,
and is the precursor of better things to come.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@106973 91177308-0d34-0410-b5e6-96231b3b80d8
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constraints. Part of PR7491.
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load/store nonsense in the epilog. For example, for:
int foo(int X) {
int A[100];
return A[X];
}
we used to generate:
%arrayidx = getelementptr inbounds [100 x i32]* %A, i32 0, i64 %idxprom ; <i32*> [#uses=1]
%tmp1 = load i32* %arrayidx ; <i32> [#uses=1]
store i32 %tmp1, i32* %retval
%0 = load i32* %retval ; <i32> [#uses=1]
ret i32 %0
}
which codegen'd to this code:
_foo: ## @foo
## BB#0: ## %entry
subq $408, %rsp ## imm = 0x198
movl %edi, 400(%rsp)
movl 400(%rsp), %edi
movslq %edi, %rax
movl (%rsp,%rax,4), %edi
movl %edi, 404(%rsp)
movl 404(%rsp), %eax
addq $408, %rsp ## imm = 0x198
ret
Now we generate:
%arrayidx = getelementptr inbounds [100 x i32]* %A, i32 0, i64 %idxprom ; <i32*> [#uses=1]
%tmp1 = load i32* %arrayidx ; <i32> [#uses=1]
ret i32 %tmp1
}
and:
_foo: ## @foo
## BB#0: ## %entry
subq $408, %rsp ## imm = 0x198
movl %edi, 404(%rsp)
movl 404(%rsp), %edi
movslq %edi, %rax
movl (%rsp,%rax,4), %eax
addq $408, %rsp ## imm = 0x198
ret
This actually does matter, cutting out 2000 lines of IR from CGStmt.ll
for example.
Another interesting effect is that altivec.h functions which are dead
now get dce'd by the inliner. Hence all the changes to
builtins-ppc-altivec.c to ensure the calls aren't dead.
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This avoids generating two gep's for common array operations. Before
we would generate something like:
%tmp = load i32* %X.addr ; <i32> [#uses=1]
%arraydecay = getelementptr inbounds [100 x i32]* %A, i32 0, i32 0 ; <i32*> [#uses=1]
%arrayidx = getelementptr inbounds i32* %arraydecay, i32 %tmp ; <i32*> [#uses=1]
%tmp1 = load i32* %arrayidx ; <i32> [#uses=1]
Now we generate:
%tmp = load i32* %X.addr ; <i32> [#uses=1]
%arrayidx = getelementptr inbounds [100 x i32]* %A, i32 0, i32 %tmp ; <i32*> [#uses=1]
%tmp1 = load i32* %arrayidx ; <i32> [#uses=1]
Less IR is better at -O0.
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we're done diddling around with the index stuff. Use a cheaper type
comparison.
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of being in CGF. No functionality change.
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code so we can use it from VisitUnaryMinus.
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As part of this, pull together trapv handling into the same enum.
This also add support for NSW multiplies.
This also makes PCH disagreement on overflow behavior silent, since it
really doesn't matter except for warnings and codegen (no macros get
defined etc).
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@106956 91177308-0d34-0410-b5e6-96231b3b80d8
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While I'm in there, adjust pointer to member adjustments as well.
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Also, fix mangling of throw specs. Turns out MSVC totally ignores throw
specs when mangling names.
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It complained with:
llvm[5]: Building Clang arm_neon.h.inc with tblgen
cp: cannot create regular file `/build/buildbot-llvm/clang-x86_64-linux-selfhost-rel/llvm.obj.2/Release/lib/clang/2.0/include/arm_neon.h': No such file or directory
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appear in this context.
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scaled as well.
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fixes several
cases where we generated an invalid SourceRange for this expression. Thanks to John McCall
for helping me figure this out.
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a winowed list of checkers that actually do something for a given StmtClass.
As the number of checkers grows, this may potentially significantly reduce
the number of checkers called at any one time. My own measurements show that
for the ~20 registered Checker objects, only ~5 of them respond at any one time
to a give statement. While this isn't a net performance win right now (there
is a minor slowdown on sqlite.3) this improvement does greatly improve debugging
when stepping through the checkers used to evaluate a given statement.
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regression test.
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array of other done c++ objects. Fixes PR7490.
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from the context when it is not already available.
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directly.
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back got messed up.
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current attribute system, but it is enough to handle class templates which
specify parts of their alignment in terms of their template parameters.
This also replaces the attributes test in SemaTemplate with one that actually
tests working attributes instead of broken ones. I plan to add more tests here
for non-dependent attributes in a subsequent patch.
Thanks to John for walking me through some of this. =D
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