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Because the CXXNewExpr appears after the CXXConstructExpr in the CFG, we don't
actually have the correct region to construct into at the time we decide
whether or not to inline. The long-term fix (discussed in PR12014) might be to
introduce a new CFG node (CFGAllocator) that appears before the constructor.
Tracking the short-term fix in <rdar://problem/12180598>.
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This allows us to better reason about status objects, like Clang's own
llvm::Optional (when its contents are trivially destructible), which are
often intended to be passed around by value.
We still don't inline constructors for temporaries in the general case.
<rdar://problem/11986434>
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This allows checkers (like the MallocChecker) to process the effects of the
bind. Previously, using a memory-allocating function (like strdup()) in an
initializer would result in a leak warning.
This does bend the expectations of checkBind a bit; since there is no
assignment expression, the statement being used is the initializer value.
In most cases this shouldn't matter because we'll use a PostInitializer
program point (rather than PostStmt) for any checker-generated nodes, though
we /will/ generate a PostStore node referencing the internal statement.
(In theory this could have funny effects if someone actually does an
assignment within an initializer; in practice, that seems like it would be
very rare.)
<rdar://problem/12171711>
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No functional change intended.
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generated for a given diagnostic to another. Because PathDiagnostics
are specific to a give PathDiagnosticConsumer, store in
a FoldingSet a unique hash for a PathDiagnostic (that will be the same
for the same bug for different PathDiagnosticConsumers) that
stores a list of files generated. This can then be read by the
other PathDiagnosticConsumers.
This fixes breakage in the PLIST-HTML output.
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More generally, any time we try to track where a null value came from, we
should show if it came from a function. This usually isn't necessary if
the value is symbolic, but if the value is just a constant we previously
just ignored its origin entirely. Now, we'll step into the function and
recursively add a visitor to the returned expression.
<rdar://problem/12114609>
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With inlining, retain count checker starts tracking 'self' through the
init methods. The analyser results were too noisy if the developer
did not follow 'self = [super init]' pattern (which is common
especially in older code bases) - we reported self init anti-pattern AND
possible use-after-free. This patch teaches the retain count
checker to assume that [super init] does not fail when it's not consumed
by another expression. This silences the retain count warning that warns
about possibility of use-after-free when init fails, while preserving
all the other checking on 'self'.
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Until we have full support for pointers-to-members, we can at least
approximate some of their use by tracking null and non-null values.
We thus treat &A::m_ptr as a non-null void * symbol, and MemberPointer(0)
as a pointer-sized null constant.
This enables support for what is sometimes called the "safe bool" idiom,
demonstrated in the test case.
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This is trivial; the UserDefinedConversion always wraps a CXXMemberCallExpr
for the appropriate conversion function, so it's just a matter of
propagating that value to the CastExpr itself.
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A CXXDefaultArgExpr wraps an Expr owned by a ParmVarDecl belonging to the
called function. In general, ExprEngine and Environment ought to treat this
like a ParenExpr or other transparent wrapper expression, with the inside
expression evaluated first.
However, if we call the same function twice, we'd produce a CFG that contains
the same wrapped expression twice, and we're not set up to handle that. I've
added a FIXME to the CFG builder to come back to that, but meanwhile we can
at least handle expressions that don't need to be explicitly evaluated:
literals. This probably handles many common uses of default parameters:
true/false, null, etc.
Part of PR13385 / <rdar://problem/12156507>
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another way to whitelist these special cases. This is an intermediate patch.
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As part of this change, I discovered that a few of our tests were not testing
the RangeConstraintManager. Luckily all of those passed when I moved them
over to use that constraint manager.
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'killBinding()'. The name is more specific, and one just forwarded
to the other.
Add some doxygen comments along the way.
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Also rename 'getCurrentBlockCounter()' to 'blockCount()'.
This ripples a bunch of code simplifications; mostly aesthetic,
but makes the code a bit tighter.
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No need to have the "get", the word "conjure" is a verb too!
Getting a conjured symbol is the same as conjuring one up.
This shortening is largely cosmetic, but just this simple changed
cleaned up a handful of lines, making them less verbose.
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all forwarding methods.
This functionality is already covered by bindLoc().
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add doxygen comments.
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Under -analyzer-ipa=basic-inlining, only C functions, blocks, and C++ static
member functions are inlined -- essentially, the calls that behave like simple
C function calls. This is essentially the behavior in Xcode 4.4.
C++ support still has some rough edges, and we don't want users to be worried
about them if they download and run their own checker. (In particular, the
massive number of false positives for analyzing LLVM comes from inlining
defensively-written code in contexts where more aggressive assumptions are
implicitly made. This problem is not unique to C++, but it is exacerbated by
the higher proportion of code that lives in header files in C++.)
The eventual goal is to be comfortable enough with C++ support (and simple
Objective-C support) to advance to -analyzer-ipa=inlining as the default
behavior. See the IPA design notes for more details.
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This reduces duplication across the Basic and Range constraint managers, and
keeps their internals free of dealing with the semantics of C++. It's still
a little unfortunate that the constraint manager is dealing with this at all,
but this is pretty much the only place to put it so that it will apply to all
symbolic values, even when embedded in larger expressions.
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By doing this in the constraint managers, we can ensure that ANY reference
whose value we don't know gets the effect, even if it's not a top-level
parameter.
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No functionality change.
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Generating a sink is significantly different behavior from generating a
normal node, and a simple boolean parameter can be rather opaque. Per
offline discussion with Anna, adding new generation methods is the
clearest way to communicate intent.
No functionality change.
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Forgetting to at least cast the result was giving us Loc/NonLoc problems
in SValBuilder (hitting an assertion). But the standard (both C and C++)
does actually guarantee that && and || will result in the actual values
1 and 0, typed as 'int' in C and 'bool' in C++, and we can easily model that.
PR13461
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Our current handling of 'throw' is all CFG-based: it jumps to a 'catch' block
if there is one and the function exit block if not. But this doesn't really
get the right behavior when a function is inlined: execution will continue on
the caller's side, which is always the wrong thing to do.
Even within a single function, 'throw' completely skips any destructors that
are to be run. This is essentially the same problem as @finally -- a CFGBlock
that can have multiple entry points, whose exit points depend on whether it
was entered normally or exceptionally.
Representing 'throw' as a sink matches our current (non-)handling of @throw.
It's not a perfect solution, but it's better than continuing analysis in an
inconsistent or even impossible state.
<rdar://problem/12113713>
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The CFG approximates @throw as a return statement, but that's not good
enough in inlined functions. Moreover, since Objective-C exceptions are
usually considered fatal, we should be suppressing leak warnings like we
do for calls to noreturn functions (like abort()).
The comments indicate that we were probably intending to do this all along;
it may have been inadvertantly changed during a refactor at one point.
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We shouldn't be reinventing our own wheels. This also paves the way for
marking different kinds of sinks.
No functionality change.
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ArrayRef<SourceRange> for ranges. This
removes conceptual clutter, and can allow us to easy migrate to C++11 style for-range loops if we
ever move to using C++11 in Clang.
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same time.
This fixes several issues:
- removes egregious hack where PlistDiagnosticConsumer would forward to HTMLDiagnosticConsumer,
but diagnostics wouldn't be generated consistently in the same way if PlistDiagnosticConsumer
was used by itself.
- emitting diagnostics to the terminal (using clang's diagnostic machinery) is no longer a special
case, just another PathDiagnosticConsumer. This also magically resolved some duplicate warnings,
as we now use PathDiagnosticConsumer's diagnostic pruning, which has scope for the entire translation
unit, not just the scope of a BugReporter (which is limited to a particular ExprEngine).
As an interesting side-effect, diagnostics emitted to the terminal also have their trailing "." stripped,
just like with diagnostics emitted to plists and HTML. This required some tests to be updated, but now
the tests have higher fidelity with what users will see.
There are some inefficiencies in this patch. We currently generate the report graph (from the ExplodedGraph)
once per PathDiagnosticConsumer, which is a bit wasteful, but that could be pulled up higher in the
logic stack. There is some intended duplication, however, as we now generate different PathDiagnostics (for the same issue)
for different PathDiagnosticConsumers. This is necessary to produce the diagnostics that a particular
consumer expects.
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and remove ASTContext reference (which was frequently bound to a dereferenced
null pointer) from the recursive lump of printPretty functions. In so doing,
fix (at least) one case where we intended to use the 'dump' mode, but that
failed because a null ASTContext reference had been passed in.
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Previously, we were losing path notes (in both text and plist form)
because the interesting DeclRefExpr was buried in a cast.
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Fixes a mistake introduced in r161916.
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This is the other half of C++11 [class.cdtor]p4 (the destructor side
was added in r161915). This also fixes an issue with post-call checks
where the 'this' value was already being cleaned out of the state, thus
being omitted from a reconstructed CXXConstructorCall.
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A similar issue to the previous commit, introduced by r161915.
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With reinterpret_cast, we can get completely unrelated types in a region
hierarchy together; this was resulting in CXXBaseObjectRegions being layered
directly on an (untyped) SymbolicRegion, whose symbol was from a completely
different type hierarchy. This was what was causing the internal buildbot to
fail.
Reverts r161911, which merely masked the problem.
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Previously we were checking -analyzer-ipa=dynamic-bifurcate only, and
unconditionally inlining everything else that had an available definition,
even under -analyzer-ipa=inlining (but not under -analyzer-ipa=none).
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C++11 [class.cdtor]p4: When a virtual function is called directly or
indirectly from a constructor or from a destructor, including during
the construction or destruction of the class’s non-static data members,
and the object to which the call applies is the object under
construction or destruction, the function called is the final overrider
in the constructor's or destructor's class and not one overriding it in
a more-derived class.
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No test case yet; trying to reduce one from a failing internal buildbot.
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syntax is used.
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The function will be emitted into every single TU including the header!
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This allows us to store type info for non-symbolic regions.
No functionality change.
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While there is now some duplication between SimpleCall and the CXXInstanceCall
sub-hierarchy, this is much better than copy-and-pasting the devirtualization
logic shared by both instance methods and destructors.
An unfortunate side effect is that there is no longer a single CallEvent type
that corresponds to "calls written as CallExprs". For the most part this is a
good thing, but the checker callback eval::Call still takes a CallExpr rather
than a CallEvent (since we're not sure if we want to allow checkers to
evaluate other kinds of calls). A mistake here will be caught by a cast<> in
CheckerManager::runCheckersForEvalCall.
No functionality change.
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Virtual base regions are never layered, so simply stripping them off won't
necessarily get you to the correct casted class. Instead, what we want is
the same logic for evaluating dynamic_cast: strip off base regions if possible,
but add new base regions if necessary.
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This can occur with multiple inheritance, which jumps from one parent to
the other, and with virtual inheritance, since virtual base regions always
wrap the actual object and can't be nested within other base regions.
This also exposed some incorrect logic for multiple inheritance: even if B
is known not to derive from C, D might still derive from both of them.
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...and /do/ strip CXXBaseObjectRegions when casting to a virtual base class.
This allows us to enforce the invariant that a CXXBaseObjectRegion can always
provide an offset for its base region if its base region has a known class
type, by only allowing virtual bases and direct non-virtual bases to form
CXXBaseObjectRegions.
This does mean some slight problems for our modeling of dynamic_cast, which
needs to be resolved by finding a path from the current region to the class
we're trying to cast to.
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