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analysis to make the AST representation testable. They are represented by a
new UserDefinedLiteral AST node, which is a sugared CallExpr. All semantic
properties, including full CodeGen support, are achieved for free by this
representation.
UserDefinedLiterals can never be dependent, so no custom instantiation
behavior is required. They are mangled as if they were direct calls to the
underlying literal operator. This matches g++'s apparent behavior (but not its
actual mangling, which is broken for literal-operator-ids).
User-defined *string* literals are now fully-operational, but the semantic
analysis is quite hacky and needs more work. No other forms of user-defined
literal are created yet, but the AST support for them is present.
This patch committed after midnight because we had already hit the quota for
new kinds of literal yesterday.
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the CFG is fully linearized.
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special to do with it, since destructors are represented explicitly in the CFG.
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test.
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the SVal lazily generated from Environment::getSVal().
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This ensures that we report the bugs associated with symbols going
out of scope in the correct function context.
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that provides the behavior of the C++11 library trait
std::is_trivially_constructible<T, Args...>, which can't be
implemented purely as a library.
Since __is_trivially_constructible can have zero or more arguments, I
needed to add Yet Another Type Trait Expression Class, this one
handling arbitrary arguments. The next step will be to migrate
UnaryTypeTrait and BinaryTypeTrait over to this new, more general
TypeTrait class.
Fixes the Clang side of <rdar://problem/10895483> / PR12038.
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working, but now diagnostics are aware of message expressions implied by uses of properties. Fixes <rdar://problem/9241180>.
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expressions. To be used later.
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CoreEngine. Also have it based on adding predecessors/successors, not node allocation. No measurable performance change."
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have it based on adding predecessors/successors, not node allocation. No measurable performance change.
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(In response of Ted's review of r150112.)
This moves the logic which checked if a symbol escapes through a
parameter to invalidateRegionCallback (instead of post CallExpr visit.)
To accommodate the change, added a CallOrObjCMessage parameter to
checkRegionChanges callback.
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- Capturing variables by-reference and by-copy within a lambda
- The representation of lambda captures
- The creation of the non-static data members in the lambda class
that store the captured variables
- The initialization of the non-static data members from the
captured variables
- Pretty-printing lambda expressions
There are a number of FIXMEs, both explicit and implied, including:
- Creating a field for a capture of 'this'
- Improved diagnostics for initialization failures when capturing
variables by copy
- Dealing with temporaries created during said initialization
- Template instantiation
- AST (de-)serialization
- Binding and returning the lambda expression; turning it into a
proper temporary
- Lots and lots of semantic constraints
- Parameter pack captures
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Original log:
Convert ProgramStateRef to a smart pointer for managing the reference counts of ProgramStates. This leads to a slight memory
improvement, and a simplification of the logic for managing ProgramState objects.
# Please enter the commit message for your changes. Lines starting
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Original log:
Convert ProgramStateRef to a smart pointer for managing the reference counts of ProgramStates. This leads to a slight memory
improvement, and a simplification of the logic for managing ProgramState objects.
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of ProgramStates. This leads to a slight memory
improvement, and a simplification of the logic for managing ProgramState objects.
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At this point this is largely cosmetic, but it opens the door to replace
ProgramStateRef with a smart pointer that more eagerly acts in the role
of reclaiming unused ProgramState objects.
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inlining for straight C calls.
My hope is to reimplement this from first principles based on the simplifications of removing unneeded node builders
and re-evaluating how C++ calls are handled in the CFG. The hope is to turn inlining "on-by-default" as soon as possible
with a core set of things working well, and then expand over time.
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ExprEngine::processCallEnter().
This removes analysis of other translation units, but that was an experimental feature anyway that we will revisit later.
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entries map from
(Stmt*,LocationContext*) pairs to SVals instead of Stmt* to SVals.
This is needed to support basic IPA via inlining. Without this, we cannot tell
if a Stmt* binding is part of the current analysis scope (StackFrameContext) or
part of a parent context.
This change introduces an uglification of the use of getSVal(), and thus takes
two steps forward and one step back. There are also potential performance implications
of enlarging the Environment. Both can be addressed going forward by refactoring the
APIs and optimizing the internal representation of Environment. This patch
mainly introduces the functionality upon when we want to build upon (and clean up).
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as a result of a call.
Problem:
Global variables, which come in from system libraries should not be
invalidated by all calls. Also, non-system globals should not be
invalidated by system calls.
Solution:
The following solution to invalidation of globals seems flexible enough
for taint (does not invalidate stdin) and should not lead to too
many false positives. We split globals into 3 classes:
* immutable - values are preserved by calls (unless the specific
global is passed in as a parameter):
A : Most system globals and const scalars
* invalidated by functions defined in system headers:
B: errno
* invalidated by all other functions (note, these functions may in
turn contain system calls):
B: errno
C: all other globals (which are not in A nor B)
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class.
We are going into the direction of handling SymbolData and other SymExpr
uniformly, so it makes less sense to keep two different SVal classes.
For example, the checkers would have to take an extra step to reason
about each type separately.
The classes have the same members, we were just using the SVal kind
field for easy differentiation in 3 switch statements. The switch
statements look more ugly now, but we can make the code more readable in
other ways, for example, moving some code into separate functions.
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non-null. Fixes <rdar://problem/10508787>.
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of seeing if the predecessor node was a non-StmtPoint, check if it is specifically a BlockEntrance node.
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stmts, entering a basic block, or analyzing non-consumed expressions. This sigificantly speeds up analysis time, and reduces analysis time down to 27% less than before we linearized the CFG.
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property references to use a new PseudoObjectExpr
expression which pairs a syntactic form of the expression
with a set of semantic expressions implementing it.
This should significantly reduce the complexity required
elsewhere in the compiler to deal with these kinds of
expressions (e.g. IR generation's special l-value kind,
the static analyzer's Message abstraction), at the lower
cost of specifically dealing with the odd AST structure
of these expressions. It should also greatly simplify
efforts to implement similar language features in the
future, most notably Managed C++'s properties and indexed
properties.
Most of the effort here is in dealing with the various
clients of the AST. I've gone ahead and simplified the
ObjC rewriter's use of properties; other clients, like
IR-gen and the static analyzer, have all the old
complexity *and* all the new complexity, at least
temporarily. Many thanks to Ted for writing and advising
on the necessary changes to the static analyzer.
I've xfailed a small diagnostics regression in the static
analyzer at Ted's request.
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This prevents caching out on nodes with different sink flag.
(This is a cleaner fix for radar://10376675).
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The parent and child builders should not share node sets.
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Enqueue the nodes generated as the result of processing a statement
inside the Core Engine. This makes sure ExpEngine does not access
CoreEngine's private members and is more concise.
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Remove GenericNodeBuilder and use a class inherited from NodeBuilder instead.
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Now, all the path sensitive checkers use CheckerContext!
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Get rid of the EndOfPathBuilder completely.
Use the generic NodeBuilder to generate nodes.
Enqueue the end of path frontier explicitly.
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statements. As noted in the documentation for the AST node, the
semantics of __if_exists/__if_not_exists are somewhat different from
the way Visual C++ implements them, because our parsed-template
representation can't accommodate VC++ semantics without serious
contortions. Hopefully this implementation is "good enough".
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Renamed PureNodeBuilder->StmtNodeBuilder.
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- OSAtomicChecker
- ExprEngine::processStmt
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This commit removes the major functional dependency on the ExprEngine::Builder
member variable.
In some cases the code became more verbose. Particularly, we call takeNodes()
and addNodes() to move responsibility for the nodes from one builder to another.
This will get simplified later on.
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To convert iteratively, we take the nodes the local builder will
process from the from the global builder and add the generated nodes
after the short lived builder is done. PureStmtNodeBuilder is the
one we should eventually use everywhere. Added Stmt index and Builder
context as ExprEngine globals. To avoid passing them around.
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First step toward removing the global Stmt builder. Added several transitional methods (like takeNodes/addNodes).
+ Stop early if the set of exploded nodes for the next iteration is empty.
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This moves the responsibility for storing the output node set from the
builder to the clients. The builder is just responsible for transforming
an input set into the output set: {SrcSet/SrcNode} -> {Frontier}.
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accurate, but it frees up the name AnalysisContext for other uses.
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change clients to use AnalysisContext instead.
WIP to remove/reduce ExprEngine's usage of AnalysisManager.
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NodeBuilder should not assume it's dealing with a single predecessor. Remove predecessor getters. Modify the BranchNodeBuilder to not be responsible for doing auto-transitions (which depend on a predecessor).
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