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the virtual files the ASTReader has to handle. Specifically, this occurs when the reader is reading AST files that were created in memory and not written to disk. For example, when a user creates a chained PCH using command line flags. These virtual files are stored in MemoryBuffers in ChainIncludeSource.cpp, and then read back in by the ASTReader. This patch moves the management of these buffers into the ModuleManager, so that it becomes the authority on where these buffers are located.
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reader. This scheme permits an AST file to be loaded with its type IDs
shifted anywhere in the type ID space.
At present, the type indices are still allocated in the same boring
way they always have been, just by adding up the number of types in
each PCH file within the chain. However, I've done testing with this
patch by randomly sliding the base indices at load time, to ensure
that remapping is occurring as expected. I may eventually formalize
this in some testing flag, but loading multiple (non-chained) AST
files at once will eventually exercise the same code.
There is one known problem with this patch, which involves name lookup
of operator names (e.g., "x.operator int*()") in cases where multiple
PCH files in the chain. The hash function itself depends on having a
stable type ID, which doesn't happen with chained PCH and *certainly*
doesn't happen when sliding type IDs around. We'll need another
approach. I'll tackle that next.
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reader statistics), to show the local-to-global mappings. The only
such mapping we have (at least, for now) is for source location
offsets.
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all of the kinds of IDs that can be offset. No effectively
functionality change; this is preparation for adding remapping for
IDs.
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source-manager-writing code and into the general chained-PCH writing code
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the greater role it will soon play in remapping.
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set to represent the modules a module imports.
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were (Module*, Offset) with equivalent maps whose value type is just a
Module*. The offsets have moved into corresponding "Base" fields
within the Module itself, where they will also be helpful for
local->global translation (eventually).
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Module itself, which makes more sense. This pattern to be repeated
several more times.
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is source-order. Also, removing unused NextInSource field of Module.
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it appropriately. Also, patch up a place where we were failing to map
local macro definition IDs into global macro definition IDs.
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consistently in the ASTReader.
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IDs properly, although the mapping itself is still trivial.
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point, ASTReader::InitializeSema() has very little interesting work,
*except* issues stemming from preloaded declarations. That's something
we'll still need to cope with.
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Module member to being an ASTReader member; we want it to be
centralized for lazy deserialization.
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completely broken deserialization mapping code we had for VTableUses,
which would have broken horribly as soon as our local-to-global ID
mapping became interesting.
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of its lookup instead of the filename. This is a more correct unique identifier, as symlinks can be handled by the FileManager.
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that it accumulates referenced selectors from each of the modules/PCH
files as they are loaded. No actual functionality change, yet.
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we could turn this into an on-disk hash table so we don't load the
whole thing the first time we need it. However, it tends to be very,
very small (i.e., empty) for most precompiled headers, so it isn't all
that interesting.
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fields of HeaderFileInfo.
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- Added LazyVector::erase() to support this use case.
- Factored out the LazyDecl-of-Decls to RecordData translation in
the ASTWriter. There is still a pile of code duplication here to
eliminate.
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contents are lazily loaded on demand from an external source (e.g., an
ExternalASTSource or ExternalSemaSource). The "loaded" entities are
kept separate from the "local" entities, so that the two can grow
independently.
Switch Sema::TentativeDefinitions from a normal vector that is eagerly
populated by the ASTReader into one of these LazyVectors, making the
ASTReader a bit more like me (i.e., lazy).
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functionality, like lookup-by-name and exporting lookup tables, into the module manager. Methods now have documentation. A few more functions have been switched over to the new iterator style and away from manual/explicit iteration. Ultimately we want to move away from name lookup here, as symlinks make filenames not a safe unique value, but we use it here as a stopgap before better measures are in place (namely instead using FileEntry* from a global FileManager).
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etc. With this I think essentially all of the SourceManager APIs are
converted. Comments and random other bits of cleanup should be all thats
left.
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and various other 'expansion' based terms. I've tried to reformat where
appropriate and catch as many references in comments but I'm going to do
several more passes. Also I've tried to expand parameter names to be
more clear where appropriate.
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a chain of AST files, instead redirect calls through a module manager. This should help move toward a DAG and the potential of loading multiple, unrelated PCH files. It's still early in development.
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LLVM.h imports
them into the clang namespace.
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and writer to StringRef or std::string, as appropriate.
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of ASTReader so it can become its own full-fledged class
(eventually). No functionality change.
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so that we have one, simple way to map from global bit offsets to
local bit offsets. Eliminates a number of loops over the chain, and
generalizes for more interesting bit remappings.
Also, as an amusing oddity, we were computing global bit offsets
*backwards* for preprocessed entities (e.g., the directly included PCH
file in the chain would start at offset zero, rather than the original
PCH that occurs first in translation unit). Even more amusingly, it
made precompiled preambles work, because we were forgetting to adjust
the local bit offset to a global bit offset when storing preprocessed
entity offsets in the ASTUnit. Two wrongs made a right, and now
they're both right.
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passing a temporary const char* down as the "isysroot" parameter and
then accessing it later. Fixes <rdar://problem/9035180>.
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type IDs into a single place, and make sure that all of the callers
use the appropriate functions to do the mapping. Since the mapping is
still the identity function, this is essentially a no-op.
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within the ASTReader (I hope).
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such that every declaration ID loaded from an AST file will go through
a central local -> global mapping function. At present, this change
does nothing, since the local -> global mapping function is the
identity function.
This is the mechanical part of the refactoring; a follow-up patch will
address a few remaining areas where it's not obvious whether we're
dealing with local or global IDs.
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and generalizes how CXX base specifiers are identified and loaded by using a ContinuousRangeMap. This also adds a global bit offset (or base) to the PerFileData.
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remappings we generate
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entries incrementally, rather than iterating over the chain when
loading a single AST file.
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entities generated directly by the preprocessor from those loaded from
the external source (e.g., the ASTReader). By separating these two
sets of entities into different vectors, we allow both to grow
independently, and eliminate the need for preallocating all of the
loaded preprocessing entities. This is similar to the way the recent
SourceManager refactoring treats FileIDs and the source location
address space.
As part of this, switch over to building a continuous range map to
track preprocessing entities.
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