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- ObjCContainerDecl's (ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl), ObjCCategoryImpl, & ObjCImplementation are all DeclContexts.
- ObjCMethodDecl is now a ScopedDecl (so it can play nicely with DeclContext).
- ObjCContainerDecl now does iteration/lookup using DeclContext infrastructure (no more linear search:-)
- Removed ASTContext argument to DeclContext::lookup(). It wasn't being used and complicated it's use from an ObjC AST perspective.
- Added Sema::ProcessPropertyDecl() and removed Sema::diagnosePropertySetterGetterMismatch().
- Simplified Sema::ActOnAtEnd() considerably. Still more work to do.
- Fixed an incorrect casting assumption in Sema::getCurFunctionOrMethodDecl(), now that ObjCMethodDecl is a ScopedDecl.
- Removed addPropertyMethods from ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl.
This passes all the tests on my machine. Since many of the changes are central to the way ObjC finds it's methods, I expect some fallout (and there are still a handful of FIXME's). Nevertheless, this should be a step in the right direction.
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structures and classes) in C++. Covers name lookup and the synthesis
and member access for the unnamed objects/fields associated with
anonymous unions.
Some C++ semantic checks are still missing (anonymous unions can't
have function members, static data members, etc.), and there is no
support for anonymous structs or unions in C.
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attached to an identifier. Instead, all overloaded functions will be
pushed into scope, and we'll synthesize an OverloadedFunctionDecl on
the fly when we need it.
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DeclContext. Instead, just keep the list of currently-active
declarations and only build the OverloadedFunctionDecl when we
absolutely need it.
This is a half-step toward eliminating the need to explicitly build
OverloadedFunctionDecls that store sets of overloaded
functions. This was suggested by Argiris a while back, and it's a good
thing for several reasons: first, it eliminates the messy logic that
currently tries to keep the OverloadedFunctionDecl in sync with the
declarations that are being added. Second, it will (eventually)
eliminate the need to allocate memory for overload sets, which could
help performance. Finally, it helps set us up for when name lookup can
return multiple (possibly ambiguous) results, as can happen with
lookup of class members in C++.
Next steps: make the IdentifierResolver store overloads as separate
entries in its list rather than replacing them with an
OverloadedFunctionDecl now, then see how far we can go toward
eliminating OverloadedFunctionDecl entirely.
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pointer type. Fixes rdar://problem/6463298
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- Overloading has to cope with having both static and non-static
member functions in the overload set.
- The call may or may not have an implicit object argument,
depending on the syntax (x.f() vs. f()) and the context (static
vs. non-static member function).
- We now generate MemberExprs for implicit member access expression.
- We now cope with mutable whenever we're building MemberExprs.
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which can refer to static data members, enumerators, and member
functions as well as to non-static data members.
Implement correct lvalue computation for member references in C++.
Compute the result type of non-static data members of reference type properly.
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<rdar://problem/6458293>.
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warning. This matches GCC's behavior and addresses
<rdar://problem/6458293>.
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just like all other members, and remove the special variables in
CXXRecordDecl to store them. This eliminates a lot of special-case
code for constructors and destructors, including
ActOnConstructor/ActOnDeclarator and special lookup rules in
LookupDecl. The result is far more uniform and manageable.
Diagnose the redeclaration of member functions.
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the type of the enumeration once the enumeration has been defined.
Fix the overloading test-case to properly create enums that promote
the way we want them to.
Implement C++0x promotions from enumeration types to long
long/unsigned long long. We're using these promotions in Carbon.h
(since long long is a common extension).
Fixes PR clang/2954: http://llvm.org/bugs/show_bug.cgi?id=2954
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and separates lexical name lookup from qualified name lookup. In
particular:
* Make DeclContext the central data structure for storing and
looking up declarations within existing declarations, e.g., members
of structs/unions/classes, enumerators in C++0x enums, members of
C++ namespaces, and (later) members of Objective-C
interfaces/implementations. DeclContext uses a lazily-constructed
data structure optimized for fast lookup (array for small contexts,
hash table for larger contexts).
* Implement C++ qualified name lookup in terms of lookup into
DeclContext.
* Implement C++ unqualified name lookup in terms of
qualified+unqualified name lookup (since unqualified lookup is not
purely lexical in C++!)
* Limit the use of the chains of declarations stored in
IdentifierInfo to those names declared lexically.
* Eliminate CXXFieldDecl, collapsing its behavior into
FieldDecl. (FieldDecl is now a ScopedDecl).
* Make RecordDecl into a DeclContext and eliminates its
Members/NumMembers fields (since one can just iterate through the
DeclContext to get the fields).
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template<typename T> void f(T x) {
g(x); // g is a dependent name, so don't even bother to look it up
g(); // error: g is not a dependent name
}
Note that when we see "g(", we build a CXXDependentNameExpr. However,
if none of the call arguments are type-dependent, we will force the
resolution of the name "g" and replace the CXXDependentNameExpr with
its result.
GCC actually produces a nice error message when you make this
mistake, and even offers to compile your code with -fpermissive. I'll
do the former next, but I don't plan to do the latter.
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id<P0>
The intended overloading behavior of these entities isn't entirely
clear, and GCC seems to have some strange limitations (e.g., the
inability to overload on id<P0> vs. id<P1>). We'll want to revisit
these semantics and determine just how Objective-C++ overloading
should really work.
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until we can enable blocks in C++
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converting a pointer to one Objective-C interface into a pointer to another
Objective-C interface, and conversions with 'id'. The semantics seems
to match GCC, although they seem somewhat ad hoc.
Fixed a few cases where we assumed the C++ definition of isObjectType,
but were getting the C definition, causing failures in trouble with
conversions to void pointers.
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makes ActOnCallExpr simpler
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instead of converting them to strings first. This also fixes a
bunch of minor inconsistencies in the diagnostics emitted by clang
and adds a bunch of FIXME's to DiagnosticKinds.def.
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uses of getName() with uses of getDeclName(). This upgrades a bunch of
diags to take DeclNames instead of std::strings.
This also tweaks a couple of diagnostics to be cleaner and changes
CheckInitializerTypes/PerformInitializationByConstructor to pass
around DeclarationNames instead of std::strings.
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in the overload diagnostics.
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cv-qualifiers
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expression (smart_ptr->mem).
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being called to be converted to a reference-to-function,
pointer-to-function, or reference-to-pointer-to-function. This is done
through "surrogate" candidate functions that model the conversions
from the object to the function (reference/pointer) and the
conversions in the arguments.
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with function call syntax, e.g.,
Functor f;
f(x, y);
This is the easy part of handling calls to objects of class type
(C++ [over.call.object]). The hard part (coping with conversions from
f to function pointer or reference types) will come later. Nobody uses
that stuff anyway, right? :)
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post-decrement, including support for generating all of the built-in
operator candidates for these operators.
C++ and C have different rules for the arguments to the builtin unary
'+' and '-'. Implemented both variants in Sema::ActOnUnaryOp.
In C++, pre-increment and pre-decrement return lvalues. Update
Expr::isLvalue accordingly.
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__builtin_prefetch code to only emit one diagnostic per builtin_prefetch.
While this has nothing to do with the rest of the patch, the code seemed
like overkill when I was updating it.
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not "int".
Fix a typo in the promotion of enumeration types that was causing some
integral promotions to look like integral conversions (leading to
extra ambiguities in overload resolution).
Check for "acceptable" overloaded operators based on the types of the
arguments. This is a somewhat odd check that is specified by the
standard, but I can't see why it actually matters: the overload
candidates it suppresses don't seem like they would ever be picked as
the best candidates.
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to support operators defined as member functions, e.g.,
struct X {
bool operator==(X&);
};
Overloading with non-member operators is supported, and the special
rules for the implicit object parameter (e.g., the ability for a
non-const *this to bind to an rvalue) are implemented.
This change also refactors and generalizes the code for adding
overload candidates for overloaded operator calls (C++ [over.match.expr]),
both to match the rules more exactly (name lookup of non-member
operators actually ignores member operators) and to make this routine
more reusable for the other overloaded operators.
Testing for the initialization of the implicit object parameter is
very light. More tests will come when we get support for calling
member functions directly (e.g., o.m(a1, a2)).
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representing the names of declarations in the C family of
languages. DeclarationName is used in NamedDecl to store the name of
the declaration (naturally), and ObjCMethodDecl is now a NamedDecl.
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candidates. Thanks to Chris for the review!
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functions for built-in operators, e.g., the builtin
bool operator==(int const*, int const*)
can be used for the expression "x1 == x2" given:
struct X {
operator int const*();
} x1, x2;
The scheme for handling these built-in operators is relatively simple:
for each candidate required by the standard, create a special kind of
candidate function for the built-in. If overload resolution picks the
built-in operator, we perform the appropriate conversions on the
arguments and then let the normal built-in operator take care of it.
There may be some optimization opportunity left: if we can reduce the
number of built-in operator overloads we generate, overload resolution
for these cases will go faster. However, one must be careful when
doing this: GCC generates too few operator overloads in our little
test program, and fails to compile it because none of the overloads it
generates match.
Note that we only support operator overload for non-member binary
operators at the moment. The other operators will follow.
As part of this change, ImplicitCastExpr can now be an lvalue.
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conversion functions
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Use distinct diagnostics for distinct errors.
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X x(5, 7);
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cope with the case where a user-defined conversion is actually a copy
construction, and therefore can be compared against other standard
conversion sequences. While I called this a hack before, now I'm
convinced that it's the right way to go.
Compare overloads based on derived-to-base conversions that invoke
copy constructors.
Suppress user-defined conversions when attempting to call a
user-defined conversion.
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when appropriate.
Conversions for class types now make use of copy constructors. I've
replaced the egregious hack allowing class-to-class conversions with a
slightly less egregious hack calling these conversions standard
conversions (for overloading reasons).
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conversions.
Notes:
- Overload resolution for converting constructors need to prohibit
user-defined conversions (hence, the test isn't -verify safe yet).
- We still use hacks for conversions from a class type to itself.
This will be the case until we start implicitly declaring the appropriate
special member functions. (That's next on my list)
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