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destructors, and conversion functions. The placeholders were used to
work around the fact that the parser and some of Sema really wanted
declarators to have simple identifiers; now, the code that deals with
declarators will use DeclarationNames.
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operators
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representing the names of declarations in the C family of
languages. DeclarationName is used in NamedDecl to store the name of
the declaration (naturally), and ObjCMethodDecl is now a NamedDecl.
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Thanks to Doug for the review. Actual effects of mutable to follow.
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conversion functions. Instead, we just use a placeholder identifier
for these (e.g., "<constructor>") and override NamedDecl::getName() to
provide a human-readable name.
This is one potential solution to the problem; another solution would
be to replace the use of IdentifierInfo* in NamedDecl with a different
class that deals with identifiers better. I'm also prototyping that to
see how it compares, but this commit is better than what we had
previously.
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functions for built-in operators, e.g., the builtin
bool operator==(int const*, int const*)
can be used for the expression "x1 == x2" given:
struct X {
operator int const*();
} x1, x2;
The scheme for handling these built-in operators is relatively simple:
for each candidate required by the standard, create a special kind of
candidate function for the built-in. If overload resolution picks the
built-in operator, we perform the appropriate conversions on the
arguments and then let the normal built-in operator take care of it.
There may be some optimization opportunity left: if we can reduce the
number of built-in operator overloads we generate, overload resolution
for these cases will go faster. However, one must be careful when
doing this: GCC generates too few operator overloads in our little
test program, and fails to compile it because none of the overloads it
generates match.
Note that we only support operator overload for non-member binary
operators at the moment. The other operators will follow.
As part of this change, ImplicitCastExpr can now be an lvalue.
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Thanks to Sebastian for the review
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Parser side.
No Sema functionality change, just the signatures of the Action/Sema methods.
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functions in C++, e.g.,
struct X {
operator bool() const;
};
Note that these conversions don't actually do anything, since we don't
yet have the ability to use them for implicit or explicit conversions.
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operators in C++. Overloaded operators can be called directly via
their operator-function-ids, e.g., "operator+(foo, bar)", but we don't
yet implement the semantics of operator overloading to handle, e.g.,
"foo + bar".
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Implicit declaration of destructors (when necessary).
Extended Declarator to store information about parsed constructors
and destructors; this will be extended to deal with declarators that
name overloaded operators (e.g., "operator +") and user-defined
conversion operators (e.g., "operator int").
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initialization of non-aggregates with initializer lists.
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duplication in the handling of copy-initialization by constructor,
which occurs both for initialization of a declaration and for
overloading. The initialization code is due for some refactoring.
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for constructor initializations, e.g.,
class A { };
class B : public A {
int m;
public:
B() : A(), m(17) { };
};
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expression. Remove CXXThis from PredefinedExpr
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default arguments
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correcting my bogus assertion about it already being handled
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already implemented
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X x(5, 7);
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cope with the case where a user-defined conversion is actually a copy
construction, and therefore can be compared against other standard
conversion sequences. While I called this a hack before, now I'm
convinced that it's the right way to go.
Compare overloads based on derived-to-base conversions that invoke
copy constructors.
Suppress user-defined conversions when attempting to call a
user-defined conversion.
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when appropriate.
Conversions for class types now make use of copy constructors. I've
replaced the egregious hack allowing class-to-class conversions with a
slightly less egregious hack calling these conversions standard
conversions (for overloading reasons).
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default/copy constructors
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conversions.
Notes:
- Overload resolution for converting constructors need to prohibit
user-defined conversions (hence, the test isn't -verify safe yet).
- We still use hacks for conversions from a class type to itself.
This will be the case until we start implicitly declaring the appropriate
special member functions. (That's next on my list)
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etc more generic. For some targets, long may not be equal to pointer size. For
example: PIC16 has int as i16, ptr as i16 but long as i32.
Also fixed a few build warnings in assert() functions in CFRefCount.cpp,
CGDecl.cpp, SemaDeclCXX.cpp and ParseDeclCXX.cpp.
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Notes:
- Constructors are never found by name lookup, so they'll never get
pushed into any scope. Instead, they are stored as an
OverloadedFunctionDecl in CXXRecordDecl for easy overloading.
- There's a new action isCurrentClassName that determines whether an
identifier is the name of the innermost class currently being defined;
we use this to identify the declarator-id grammar rule that refers to
a type-name.
- MinimalAction does *not* support parsing constructors.
- We now handle virtual and explicit function specifiers.
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ImplicitConversionSequence and, when doing so, following the specific
rules of [over.best.ics].
The computation of the implicit conversion sequences implements C++
[over.ics.ref], but we do not (yet) have ranking for implicit
conversion sequences that use reference binding.
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of copy initialization. Other pieces of the puzzle:
- Try/Perform-ImplicitConversion now handles implicit conversions
that don't involve references.
- Try/Perform-CopyInitialization uses
CheckSingleAssignmentConstraints for C. PerformCopyInitialization
is now used for all argument passing and returning values from a
function.
- Diagnose errors with declaring references and const values without
an initializer. (Uses a new Action callback, ActOnUninitializedDecl).
We do not yet have implicit conversion sequences for reference
binding, which means that we don't have any overloading support for
reference parameters yet.
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Factored the QualTypeOrdering predicate into its own header
(TypeOrdering.h), now that it is used in two places.
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don't have duplicated direct base classes.
Seriliazation of base class specifiers is not yet implemented.
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typedef int f();
struct S {
f *x; // incorrectly assuming this is function decl, leading to failed assertions.
};
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class C {
static const int number = 50;
static int arr[number];
};
Here's how it worked:
-GetTypeForDeclarator was called from both Sema::ActOnCXXMemberDeclarator and Sema::ActOnDeclarator.
-VariableArrayTypes are not uniqued so two VariableArrayTypes were created with the same DeclRefExpr.
-On exit they both tried to destroy that one DeclRefExpr.
The fix is not to use GetTypeForDeclarator from the Sema::ActOnCXXMemberDeclarator.
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Sema::AddInitializerToDecl handle conversions, instead of using Sema::ActOnCXXTypeConstructExpr.
Additional benefit is that diagnostics are the same for both direct-initialization and copy-initialization.
In the case of "int x( expression );":
-The Init expression of VarDecl 'x' will be the expression inside the parentheses.
-VarDecl::hasCXXDirectInitializer for VarDecl 'x' will return true to let clients distinguish from "int x = expression ;".
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unsigned and signed" warning (potential integer overflow).
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class types.
Add a FIXME until class constructors are supported.
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This is how this kind of initializers appear in the AST:
-The Init expression of the VarDecl is a functional type construction (of the VarDecl's type).
-The new VarDecl::hasCXXDirectInitializer() returns true.
e.g, for "int x(1);":
-VarDecl 'x' has Init with expression "int(1)" (CXXFunctionalCastExpr).
-hasCXXDirectInitializer() of VarDecl 'x' returns true.
A major benefit is that clients that don't particularly care about which exactly form was the initializer can handle both cases without special case code.
Note that codegening works now for "int x(1);" without any changes to CodeGen.
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- Kill unnecessary #includes in .cpp files. This is an automatic
sweep so some things removed are actually used, but happen to be
included by a previous header. I tried to get rid of the obvious
examples and this was the easiest way to trim the #includes in one
fell swoop.
- We now return to regularly scheduled development.
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