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aren't very pretty:-(
This fixes <rdar://problem/6496506> Implement class setter/getter for properties.
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declaration parsing. Fixes PR3680
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Introduce a new PrettyStackTraceDecl.
Use it to add the top level LLVM IR generation stuff in
Backend.cpp to stack traces. We now get crashes like:
Stack dump:
0. Program arguments: clang t.c -emit-llvm
1. <eof> parser at end of file
2. t.c:1:5: LLVM IR generation of declaration 'a'
Abort
for IR generation crashes.
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gives us:
Stack dump:
0. using-directive.cpp:26:16: in compound statement ('{}')
1. using-directive.cpp:26:16: parsing function body 'A::K1::foo'
2. using-directive.cpp:25:3: parsing struct/union/class body 'A::K1'
3. using-directive.cpp:5:1: parsing namespace 'A'
4. clang using-directive.cpp
Abort
for code like:
namespace A {
...
class K1 {
void foo() { <<crash>>
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parser. For example, we now print out:
0. t.c:5:10: in compound statement {}
1. t.c:3:12: in compound statement {}
2. clang t.c -fsyntax-only
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derive from a class template specialization, e.g.,
class B : public A<int> { };
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std::vector<int>::allocator_type
When we parse a template-id that names a type, it will become either a
template-id annotation (which is a parsed representation of a
template-id that has not yet been through semantic analysis) or a
typename annotation (where semantic analysis has resolved the
template-id to an actual type), depending on the context. We only
produce a type in contexts where we know that we only need type
information, e.g., in a type specifier. Otherwise, we create a
template-id annotation that can later be "upgraded" by transforming it
into a typename annotation when the parser needs a type. This occurs,
for example, when we've parsed "std::vector<int>" above and then see
the '::' after it. However, it means that when writing something like
this:
template<> class Outer::Inner<int> { ... };
We have two tokens to represent Outer::Inner<int>: one token for the
nested name specifier Outer::, and one template-id annotation token
for Inner<int>, which will be passed to semantic analysis to define
the class template specialization.
Most of the churn in the template tests in this patch come from an
improvement in our error recovery from ill-formed template-ids.
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us whether there was an error in trying to parse a type-name (type-id
in C++). This allows propagation of errors further in the compiler,
suppressing more bogus error messages.
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any named parameters, e.g., this is accepted in C:
void f(...) __attribute__((overloadable));
although this would be rejected:
void f(...);
To do this, moved the checking of the "ellipsis without any named
arguments" condition from the parser into Sema (where it belongs anyway).
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specialization of class templates, e.g.,
template<typename T> class X;
template<> class X<int> { /* blah */ };
Each specialization is a different *Decl node (naturally), and can
have different members. We keep track of forward declarations and
definitions as for other class/struct/union types.
This is only the basic framework: we still have to deal with checking
the template headers properly, improving recovery when there are
failures, handling nested name specifiers, etc.
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to a class template. For example, the template-id 'vector<int>' now
has a nice, sugary type in the type system. What we can do now:
- Parse template-ids like 'vector<int>' (where 'vector' names a
class template) and form proper types for them in the type system.
- Parse icky template-ids like 'A<5>' and 'A<(5 > 0)>' properly,
using (sadly) a bool in the parser to tell it whether '>' should
be treated as an operator or not.
This is a baby-step, with major problems and limitations:
- There are currently two ways that we handle template arguments
(whether they are types or expressions). These will be merged, and,
most likely, TemplateArg will disappear.
- We don't have any notion of the declaration of class template
specializations or of template instantiations, so all template-ids
are fancy names for 'int' :)
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than a Decl, which gives us some more flexibility to express the
results with the type system. There are no clients using this
flexibility yet, but it's meant to be able to describe qualified names
as written in the source (e.g., "foo::type") or template-ids that name
a class template specialization (e.g., "std::vector<INT>").
DeclSpec's TST_typedef has become TST_typename, to reflect its use to
describe types found by name (that may or may not be typedefs). The
type representation of a DeclSpec with TST_typename is an opaque
QualType pointer. All users of TST_typedef, both direct and indirect,
have been updated for these changes.
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redeclarations. For example, checks that a class template
redeclaration has the same template parameters as previous
declarations.
Detangled class-template checking from ActOnTag, whose logic was
getting rather convoluted because it tried to handle C, C++, and C++
template semantics in one shot.
Made some inroads toward eliminating extraneous "declaration does not
declare anything" errors by adding an "error" type specifier.
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This shrinks OwningResult by one pointer. Since it is no longer larger than OwningPtr, merge the two.
This leads to simpler client code and speeds up my benchmark by 2.7%.
For some reason, this exposes a previously hidden bug, causing a regression in SemaCXX/condition.cpp.
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http://llvm.org/bugs/show_bug.cgi?id=3475
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redundant #includes. Patch by Anders Johnsen!
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Since it doesn't return a bool, is shouldn't be prefixed with 'is'.
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This removes ~10% of the calls to Sema::isTypeName(), which amount to a little less than a 1% reduction in usertime (for Cocoa.h).
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.def file for each library. This means that adding a diagnostic
to sema doesn't require all the other libraries to be rebuilt.
Patch by Anders Johnsen!
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- When it's safe, ActionResult uses the low bit of the pointer for
the "invalid" flag rather than a separate "bool" value. This keeps
GCC from generating some truly awful code, for a > 3x speedup in the
result-passing microbenchmark.
- When DISABLE_SMART_POINTERS is defined, store an ActionResult
within ASTOwningResult rather than an ASTOwningPtr. Brings the
performance benefits of the above to smart pointers with
DISABLE_SMART_POINTERS defined.
Sadly, these micro-benchmark performance improvements don't seem to
make much of a difference on Cocoa.h right now. However, they're
harmless and might help with future optimizations.
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Add serialization support for ReferenceType.
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This avoids call overhead and extraneous switches when parsing
very simple declspecs like "int" "void" etc, which are pretty common :)
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function DeclaratorChunk in common cases. This uses a fixed array in
Declarator when it is small enough for the first function declarator chunk
in a declarator.
This eliminates all malloc/free traffic from DeclaratorChunk::getFunction
when running on Cocoa.h except for five functions: signal/bsd_signal/sigset,
which have multiple Function DeclChunk's, and
CFUUIDCreateWithBytes/CFUUIDGetConstantUUIDWithBytes, which take more than
16 arguments.
This patch was pair programmed with Steve.
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These actions are extremely widely used (identifier expressions and literals); still no performance regression.
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misleading (and shorter).
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C++ handle anonymous structs/unions in the same way. Addresses several
bugs:
<rdar://problem/6259534>
<rdar://problem/6481130>
<rdar://problem/6483159>
The test case in PR clang/1750 now passes with -fsyntax-only, but
CodeGen for inline assembler still fails.
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rdar://problem/6486133
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that is neither a definition nor a forward declaration and where X has
not yet been declared as a tag, introduce a declaration
into the appropriate scope (which is likely *not* to be the current
scope). The rules for the placement of the declaration differ slightly
in C and C++, so we implement both and test the various corner
cases. This implementation isn't 100% correct due to some lingering
issues with the function prototype scope (for a function parameter
list) not being the same scope as the scope of the function
definition. Testcase is FIXME'd; this probably isn't an important issue.
Addresses <rdar://problem/6484805>.
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introduce a Scope for the body of a tag. This reduces the number of
semantic differences between C and C++ structs and unions, and will
help with other features (e.g., anonymous unions) in C. Some important
points:
- Fields are now in the "member" namespace (IDNS_Member), to keep
them separate from tags and ordinary names in C. See the new test
in Sema/member-reference.c for an example of why this matters. In
C++, ordinary and member name lookup will find members in both the
ordinary and member namespace, so the difference between
IDNS_Member and IDNS_Ordinary is erased by Sema::LookupDecl (but
only in C++!).
- We always introduce a Scope and push a DeclContext when we're
defining a tag, in both C and C++. Previously, we had different
actions and different Scope/CurContext behavior for enums, C
structs/unions, and C++ structs/unions/classes. Now, it's one pair
of actions. (Yay!)
There's still some fuzziness in the handling of struct/union/enum
definitions within other struct/union/enum definitions in C. We'll
need to do some more cleanup to eliminate some reliance on CurContext
before we can solve this issue for real. What we want is for something
like this:
struct X {
struct T { int x; } t;
};
to introduce T into translation unit scope (placing it at the
appropriate point in the IdentifierResolver chain, too), but it should
still have struct X as its lexical declaration
context. PushOnScopeChains isn't smart enough to do that yet, though,
so there's a FIXME test in nested-redef.c
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MaybeParseTypeSpecifier -> ParseOptionalTypeSpecifier.
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shorter and more accurate. The type name might not be qualified.
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DeclContexts whose members are visible from enclosing DeclContexts up
to (and including) the innermost enclosing non-transparent
DeclContexts. Transparent DeclContexts unify the mechanism to be used
for various language features, including C enumerations, anonymous
unions, C++0x inline namespaces, and C++ linkage
specifications. Please refer to the documentation in the Clang
internals manual for more information.
Only enumerations and linkage specifications currently use transparent
DeclContexts.
Still to do: use transparent DeclContexts to implement anonymous
unions and GCC's anonymous structs extension, and, later, the C++0x
features. We also need to tighten up the DeclContext/ScopedDecl link
to ensure that every ScopedDecl is in a single DeclContext, which
will ensure that we can then enforce ownership and reduce the memory
footprint of DeclContext.
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applicable cases in ParseDeclarationSpecifiers.
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can interact with.
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operators
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Change preprocessor implementation of _cdecl to reference __cdecl.
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Remove previous __declspec macro that would effectively erase the construct prior to parsing.
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actually do anything with the template arguments, but they'll be used to create template declarations
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semantics and improve our handling of default arguments. Specifically,
we follow this order:
- As soon as the see the '}' in the class definition, the class is
complete and we add any implicit declarations (default constructor,
copy constructor, etc.) to the class.
- If there are any default function arguments, parse them
- If there were any inline member function definitions, parse them
As part of this change, we now keep track of the the fact that we've
seen unparsed default function arguments within the AST. See the new
ParmVarDecl::hasUnparsedDefaultArg member. This allows us to properly
cope with calls inside default function arguments to other functions
where we're making use of the default arguments.
Made some C++ error messages regarding failed initializations more
specific.
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become useful or correct until we (1) parse template arguments
correctly, (2) have some way to turn template-ids into types,
declarators, etc., and (3) have a real representation of templates.
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array size declarators. No need to go through all the trouble
of parsing crazy things like [static const 4] when most code
doesn't need it.
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