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* Escaped # and < characters in Doxygen comments as needed;
* Removed a Doxygen comment in HeaderSearch.cpp that was redundant with
the corresponding comment in the header file.
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override whether headers are system headers by checking for prefixes of the
header name specified in the #include directive.
This allows warnings to be disabled for third-party code which is found in
specific subdirectories of include paths.
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- Developers of system frameworks need a way for their framework to be treated as a "system framework" during development. Otherwise, they are unable to properly test how their framework behaves when installed because of the semantic changes (in warning behavior) applied to system frameworks.
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FrameworkMap items.
- No functionality change.
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(I was going to fix the TODO about DenseMap too, but
that would break self-host right now. See PR11922.)
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target-specific module requirements.
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@import <complete with module names here>
or
@import std.<complete with submodule names here>
Addresses <rdar://problem/10710117>.
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for getting the name of the module file, unifying the code for
searching for a module with a given name (into lookupModule()) and
separating out the mapping to a module file (into
getModuleFileName()). No functionality change.
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single attribute ("system") that allows us to mark a module as being a
"system" module. Each of the headers that makes up a system module is
considered to be a system header, so that we (for example) suppress
warnings there.
If a module is being inferred for a framework, and that framework
directory is within a system frameworks directory, infer it as a
system framework.
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appropriate or when GCC requires it)
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framework is actually a subframework within a top-level framework. If
so, only infer a module for the top-level framework and then dig out
the appropriate submodule.
This helps us cope with an amusing subframeworks anti-pattern, where
one uses -F <framework>/Frameworks to get direct include access to the
subframeworks of a framework (which otherwise would not be
permitted).
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features needed for a particular module to be available. This allows
mixed-language modules, where certain headers only work under some
language variants (e.g., in C++, std.tuple might only be available in
C++11 mode).
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".framework/" in the path name, because it could be ".framework\" on
Windows. This whole function needs to be rewritten with PathV2.
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part of HeaderSearch. This function just normalizes filenames for use
inside of a synthetic include directive, but it is used in both the
Frontend and Serialization libraries so it needs a common home.
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that's currently being built. This is important for supporting
transitive dependencies ("export *" in the module map) completely.
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when we load a module map (module.map) from a directory, also load a
private module map (module_private.map) for that directory, if
present. That private module map can inject a new submodule that
captures private headers.
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modules for each of its subframeworks.
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most specific (sub)module based on the actual file we find, rather
than always importing the top-level module. This means
that #include'ing <Foo/Blah.h> should give us the submodule Foo.Blah.
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library, since modules cut across all of the libraries. Rename
serialization::Module to serialization::ModuleFile to side-step the
annoying naming conflict. Prune a bunch of ModuleMap.h includes that
are no longer needed (most files only needed the Module type).
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return the module itself (in the module map) rather than returning the
umbrella header used to build the module. While doing this, make sure
that we're inferring modules for frameworks to build that module.
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from Jason Haslam!
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preprocess/parse a header, report back with an actual module (which
may be a submodule) rather than just the name of the module.
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into a module. This module can either be loaded from a module map in
the framework directory (which isn't quite working yet) or inferred
from an umbrella header (which does work, and replaces the existing
hack).
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interface. This is currently limited to modules with umbrella
headers.
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module import: don't re-check for a loaded module unless we've
actually loaded a new module map file. Already-loaded module map files
aren't interesting.
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the module is described in one of the module maps in a search path or
in a subdirectory off the search path that has the same name as the
module we're looking for.
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map, so long as they have an umbrella header. This makes it possible
to introduce a module map + umbrella header for a given set of
headers, to turn it into a module.
There are two major deficiencies here: first, we don't go hunting for
module map files when we just see a module import (so we won't know
about the modules described therein). Second, we don't yet have a way
to build modules that don't have umbrella headers, or have incomplete
umbrella headers.
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the corresponding (top-level) modules. This isn't actually useful yet,
because we don't yet have a way to build modules out of module maps.
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Module map files provide a way to map between headers and modules, so
that we can layer a module system on top of existing headers without
changing those headers at all.
This commit introduces the module map file parser and the module map
that it generates, and wires up the module map file parser so that
we'll automatically find module map files as part of header
search. Note that we don't yet use the information stored in the
module map.
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diagnostics in the future. Make it so.
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the AST reader), merge that header file information with whatever
header file information we already have. Otherwise, we might forget
something we already knew (e.g., that the header was #import'd already).
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#include or #import direcctives of framework headers into module
imports of the corresponding framework module.
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target triple to separate modules built under different
conditions. The hash is used to create a subdirectory in the module
cache path where other invocations of the compiler (with the same
version, language options, etc.) can find the precompiled modules.
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but there is a corresponding umbrella header in a framework, build the
module on-the-fly so it can be immediately loaded at the import
statement. This is very much proof-of-concept code, with details to be
fleshed out over time.
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where the compiler will look for module files. Eliminates the
egregious hack where we looked into the header search paths for
modules.
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a fallback, if normal header search fails. Another attempt at
<rdar://problem/9824020>.
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for quoted header lookup when dealing with not-yet-installed
frameworks. Fixes <rdar://problem/9824020>.
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This required converting the StringMaps to use a BumpPtrAllocator. I measured the
compile time and saw no observable regression.
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LLVM.h imports
them into the clang namespace.
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including fixing a nasty recent regression that could make us print "/foo.h" with a command-line including "-I ./".
rdar://problem/9734352
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from -I and paths that come from -system. Patch from Paul Holden!
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which determines whether a particular file is actually a header that
is intended to be guarded from multiple inclusions within the same
translation unit.
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where we don't know whether we have a normal directory
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includes get resolved, especially when they are found relatively to
another include file. We also try to get it working for framework
includes, but that part of the code is untested, as I don't have a code
base that uses it.
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and leaking of file descriptors.
Add 'openFile' bool to FileManager::getFile to specify whether we want to have the file opened or not, have it
false by default, and enable it only in HeaderSearch.cpp where the open+fstat optimization matters.
Fixes rdar://9139899.
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