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the AST reader), merge that header file information with whatever
header file information we already have. Otherwise, we might forget
something we already knew (e.g., that the header was #import'd already).
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#include or #import direcctives of framework headers into module
imports of the corresponding framework module.
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target triple to separate modules built under different
conditions. The hash is used to create a subdirectory in the module
cache path where other invocations of the compiler (with the same
version, language options, etc.) can find the precompiled modules.
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but there is a corresponding umbrella header in a framework, build the
module on-the-fly so it can be immediately loaded at the import
statement. This is very much proof-of-concept code, with details to be
fleshed out over time.
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where the compiler will look for module files. Eliminates the
egregious hack where we looked into the header search paths for
modules.
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a fallback, if normal header search fails. Another attempt at
<rdar://problem/9824020>.
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for quoted header lookup when dealing with not-yet-installed
frameworks. Fixes <rdar://problem/9824020>.
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This required converting the StringMaps to use a BumpPtrAllocator. I measured the
compile time and saw no observable regression.
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LLVM.h imports
them into the clang namespace.
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including fixing a nasty recent regression that could make us print "/foo.h" with a command-line including "-I ./".
rdar://problem/9734352
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from -I and paths that come from -system. Patch from Paul Holden!
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which determines whether a particular file is actually a header that
is intended to be guarded from multiple inclusions within the same
translation unit.
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where we don't know whether we have a normal directory
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includes get resolved, especially when they are found relatively to
another include file. We also try to get it working for framework
includes, but that part of the code is untested, as I don't have a code
base that uses it.
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and leaking of file descriptors.
Add 'openFile' bool to FileManager::getFile to specify whether we want to have the file opened or not, have it
false by default, and enable it only in HeaderSearch.cpp where the open+fstat optimization matters.
Fixes rdar://9139899.
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clients to observe the exact path through which an #included file was
located. This is very useful when trying to record and replay inclusion
operations without it beind influenced by the aggressive caching done
inside the FileManager to avoid redundant system calls and filesystem
operations.
The work to compute and return this is only done in the presence of
callbacks, so it should have no effect on normal compilation.
Patch by Manuel Klimek.
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AST/PCH files more lazy:
- Don't preload all of the file source-location entries when reading
the AST file. Instead, load them lazily, when needed.
- Only look up header-search information (whether a header was already
#import'd, how many times it's been included, etc.) when it's needed
by the preprocessor, rather than pre-populating it.
Previously, we would pre-load all of the file source-location entries,
which also populated the header-search information structure. This was
a relatively minor performance issue, since we would end up stat()'ing
all of the headers stored within a AST/PCH file when the AST/PCH file
was loaded. In the normal PCH use case, the stat()s were cached, so
the cost--of preloading ~860 source-location entries in the Cocoa.h
case---was relatively low.
However, the recent optimization that replaced stat+open with
open+fstat turned this into a major problem, since the preloading of
source-location entries would now end up opening those files. Worse,
those files wouldn't be closed until the file manager was destroyed,
so just opening a Cocoa.h PCH file would hold on to ~860 file
descriptors, and it was easy to blow through the process's limit on
the number of open file descriptors.
By eliminating the preloading of these files, we neither open nor stat
the headers stored in the PCH/AST file until they're actually needed
for something. Concretely, we went from
*** HeaderSearch Stats:
835 files tracked.
364 #import/#pragma once files.
823 included exactly once.
6 max times a file is included.
3 #include/#include_next/#import.
0 #includes skipped due to the multi-include optimization.
1 framework lookups.
0 subframework lookups.
*** Source Manager Stats:
835 files mapped, 3 mem buffers mapped.
37460 SLocEntry's allocated, 11215575B of Sloc address space used.
62 bytes of files mapped, 0 files with line #'s computed.
with a trivial program that uses a chained PCH including a Cocoa PCH
to
*** HeaderSearch Stats:
4 files tracked.
1 #import/#pragma once files.
3 included exactly once.
2 max times a file is included.
3 #include/#include_next/#import.
0 #includes skipped due to the multi-include optimization.
1 framework lookups.
0 subframework lookups.
*** Source Manager Stats:
3 files mapped, 3 mem buffers mapped.
37460 SLocEntry's allocated, 11215575B of Sloc address space used.
62 bytes of files mapped, 0 files with line #'s computed.
for the same program.
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FileSystemOpts through a ton of apis, simplifying a lot of code.
This also fixes a latent bug in ASTUnit where it would invoke
methods on FileManager without creating one in some code paths
in cindextext.
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When -working-directory is passed in command line, file paths are resolved relative to the specified directory.
This helps both when using libclang (where we can't require the user to actually change the working directory)
and to help reproduce test cases when the reproduction work comes along.
--FileSystemOptions is introduced which controls how file system operations are performed (currently it just contains
the working directory value if set).
--FileSystemOptions are passed around to various interfaces that perform file operations.
--Opening & reading the content of files should be done only through FileManager. This is useful in general since
file operations will be abstracted in the future for the reproduction mechanism.
FileSystemOptions is independent of FileManager so that we can have multiple translation units sharing the same
FileManager but with different FileSystemOptions.
Addresses rdar://8583824.
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Fixes PR4897.
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nicer than passing around two const char*'s.
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Curfman!
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PCH file. In the Cocoa-prefixed "Hello, World" benchmark, this takes
us from reading 503 identifiers down to 37 and from 470 macros down to
4. It also results in an 8% performance improvement.
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lib dir and move all the libraries into it. This follows the main
llvm tree, and allows the libraries to be built in parallel. The
top level now enforces that all the libs are built before Driver,
but we don't care what order the libs are built in. This speeds
up parallel builds, particularly incremental ones.
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