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declarator. Here, we can only see a few things (e.g., cvr-qualifiers,
nested name specifiers) and we do not want to provide other non-macro
completions. Previously, we would end up in recovery mode and would
provide a large number of non-relevant completions.
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duplication between the constant and non-constant paths in all of this.
Implement ARM ABI semantics for member pointer constants and conversion.
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sure to (1) actually use the remapped files we were given rather
than old data, and (2) keep the remapped files alive until the
code-completion results are destroyed. Big thanks to Daniel for the
test case.
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previous precompiled preamble completely. Fixes <rdar://problem/8330950>.
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and reenable crash recovery test.
- Reparsing is still very crashy / weird, so I had to sprinkle random code into
the remapped input to get it to do what I want (i.e., crash!).
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false (not true), so that the CompilerInstance will actually free data
structures when it's done. This fixes a major leak with libclang's
in-process code completion.
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convoluted and a bit leaky. Now, the Diagnostic object owns its
DiagnosticClient.
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contain all the module code in the future. Update the Makefiles, CMake projects and the Xcode project. I hope I did everything right for Xcode. No functionality change.
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translation unit, refresh code-completion results because they've
probably changed. However, enforce a cooldown period between
refreshes, to avoid thrashing.
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nested-name-specifiers. Also includes fixes to the generation of
nested-name-specifier result in the non-cached case; we were producing
lame results for namespaces and namespace aliases, which (1) didn't
always have nested-name-specifiers when we want them, and (2) did not
have the necessary "::" as part of the completion.
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inlined. No functionality change.
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the usage type of each declaration result, then compare those types to
the preferred type of the completion. This provides parity in the
priority calculation between the code-completion results produced
directly from Sema and those cached by ASTUnit.
For the standard Cocoa.h (+ others) example, there's a penalty of 3-4
hundredeths of a second when caching the global results (for ~31,000
results), because we need an ASTContext-agnostic representation of
types for the comparison, and therefore we use... strings. Eventually,
we'd like to implement a more efficient ASTContext-agnostic encoding
of types.
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type class, so that we can adjust priorities appropriately when the
preferred type for the context and the actual type of the completion
are similar.
This gets us one step closer to parity of the cached completion
results with the non-cached completion results.
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declarations (in addition to macros). Each kind of declaration maps to
a certain set of completion contexts, and the ASTUnit completion logic
introduces the completion strings for those declarations if the actual
code-completion occurs in one of the contexts where it matters.
There are a few new code-completion-context kinds. Without these,
certain completions (e.g., after "using namespace") would need to
suppress all global completions, which would be unfortunate.
Note that we don't get the priorities right for global completions,
because we don't have enough type information. We'll need a way to
compare types in an ASTContext-agnostic way before this can be
implemented.
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when the CXTranslationUnit_CacheCompletionResults option is given to
clang_parseTranslationUnit(). Essentially, we compute code-completion
results for macro definitions after we have parsed the file, then
store an ASTContext-agnostic version of those results (completion
string, cursor kind, priority, and active contexts) in the
ASTUnit. When performing code completion in that ASTUnit, we splice
the macro definition results into the results provided by the actual
code-completion (which has had macros turned off) before libclang gets
those results. We use completion context information to only splice in
those results that make sense for that context.
With a completion involving all of the macros from Cocoa.h and a few other
system libraries (totally ~8500 macro definitions) living in a
precompiled header, we get about a 9% performance improvement from
code completion, since we no longer have to deserialize all of the
macro definitions from the precompiled header.
Note that macro definitions are merely the canary; the cache is
designed to also support other top-level declarations, which should be
a bigger performance win. That optimization will be next.
Note also that there is no mechanism for determining when to throw
away the cache and recompute its contents.
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into a PCH/AST file.
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used when parsing (or re-parsing) a file. Also, when loading a
precompiled header into ASTUnit, create a Sema object that holds onto
semantic-analysis information.
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with the breakage.
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and create separate decl nodes for forward declarations and the
definition," which appears to be causing significant Objective-C
breakage.
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forward declarations and the definition.
- Eagerly create ObjCInterfaceTypes for declarations.
- The two above changes lead to a 0.5% increase in memory use and no speed regression when parsing Cocoa.h. On the other hand, now chained PCH works when there's a forward declaration in one PCH and the interface definition in another.
- Add HandleInterestingDecl to ASTConsumer. PCHReader passes the "interesting" decls it finds to this function instead of HandleTopLevelDecl. The default implementation forwards to HandleTopLevelDecl, but ASTUnit's handler for example ignores them. This fixes a potential crash when lazy loading of PCH data would cause ASTUnit's "top level" declaration collection to change while being iterated.
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flags enumeration + default-generating function that allows
code-completion to be customized via the libclang API.
Plus, turn on spell-checking when performing code completion.
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file buffers until the code completion results are destroyed;
diagnostics may end up referring into the source.
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completion within the translation unit using the same command-line
arguments for parsing the translation unit. Eventually, we'll reuse
the precompiled preamble to improve code-completion performance, and
this also gives us a place to cache results.
Expose this function via the new libclang function
clang_codeCompleteAt(), which performs the code completion within a
CXTranslationUnit. The completion occurs in-process
(clang_codeCompletion() runs code completion out-of-process).
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short "cooling off" period (defaulting to 5 reparses) before trying to
build a precompiled preamble again. Previously, if we failed to build
the precompiled preamble at any time, we just gave up the whole
charade any never tried again.
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declarations that we saw when creating the precompiled preamble, and
provide those declarations in addition to the declarations parsed in
the main source file when traversing top-level declarations. This
makes the use of precompiled preambles a pure optimization, rather
than changing the semantics of the parsed translation unit.
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it while generating precompiled preambles. No functionality change.
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creating the preamble and "replay" them when reusing the
preamble. Also, fix a thinko in the copying of the preamble when
building the precompiled preamble.
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the files in the precompiled preamble have changed since it was build,
force the preamble to be rebuilt.
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environment variable is set.
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of the usual consistency checks used to determine when a precompiled
header is incompatible with the translation unit it's being loaded
into.
Enable this option when loading a precompiled preamble, because the
preamble loader will be performing all of this checking itself. Enable
the preamble-based test now that it's working.
This option is also useful for debugging Clang's PCH
(<rdar://problem/7532213>).
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