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and kill a lot of redundant code.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@134988 91177308-0d34-0410-b5e6-96231b3b80d8
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- Emit default-initialization of arrays that were partially initialized
with initializer lists with a loop, rather than emitting the default
initializer N times;
- support destroying VLAs of non-trivial type, although this is not
yet exposed to users; and
- support the partial destruction of arrays initialized with
initializer lists when an initializer throws an exception.
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by removing the redundant type parameter.
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Language-design credit goes to a lot of people, but I particularly want
to single out Blaine Garst and Patrick Beard for their contributions.
Compiler implementation credit goes to Argyrios, Doug, Fariborz, and myself,
in no particular order.
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optimization. Make sure to require a vtable when trying to get the address
of a VTT, otherwise we would never end up emitting the VTT.
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that the destructor body is trivial and that all member variables also have either
trivial destructors or trivial destructor bodies, we don't need to initialize the
vtable pointers since no virtual member functions will be called on the destructor.
Fixes PR9181.
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function in CGClass.cpp
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the body of a delegating constructor call.
This means that the delegating constructor implementation should be
complete and correct, though there are some rough edges (diagnostic
quality with the cycle detection and using a deleted destructor).
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Material bugfixes to come this afternoon.
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change.
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As far as I know, this implementation is complete but might be missing a
few optimizations. Exceptions and virtual bases are handled correctly.
Because I'm an optimist, the web page has appropriately been updated. If
I'm wrong, feel free to downgrade its support categories.
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make sure to mark the destructor. This normally isn't required,
because the destructor should have been marked as part of the
declaration of the local, but it's necessary when the variable
is a parameter because it's the call sites that are responsible
for those destructors.
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functionality change.
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Change the return type of CodeGenVTables::getVirtualBaseOffsetOffset() to
CharUnits. No change in functionality intended.
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CharUnits. No change in functionality intended.
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PHINode::Create() giving the (known or expected) number of operands.
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change in functionality intended.
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CharUnits. No change in functionality intended.
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CharUnits. No change in functionality intended.
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CharUnits. No change in functionality intended.
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change in functionality intended.
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simplify the logic of initializing function parameters so that we don't need
both a variable declaration and a type in FunctionArgList. This also means
that we need to propagate the CGFunctionInfo down in a lot of places rather
than recalculating it from the FAL. There's more we can do to eliminate
redundancy here, and I've left FIXMEs behind to do it.
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-flimit-debug-info is enabled.
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Block{Function,Module} base class. Minor other refactorings.
Fixed a few address-space bugs while I was there.
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first get the address of the VTT, and then pass it to EmitVTTDefinition.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@124539 91177308-0d34-0410-b5e6-96231b3b80d8
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get the vbase offset from the vtable if the derived class is marked final.
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more accurate, and makes it make sense for it to hold a delegating constructor
call.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@123084 91177308-0d34-0410-b5e6-96231b3b80d8
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used in a constructor initializer list:
struct X {
X() : au_i1(123) {}
union {
int au_i1;
float au_f1;
};
};
clang will now deal with au_i1 explicitly as an IndirectFieldDecl.
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copy helper function and dtor of copied cxx objects
in dispose helper functions. __block variables
TBD next.
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getBaseClassOffset which returns the offset in CharUnits. Do the same thing for getVBaseClassOffset.
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so that it's done in one place.
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ambiguous context.
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the bases are completely initialized. This won't work --- base
initializer expressions can rely on the vtables having been set up.
Check for uses of 'this' in the initializers and force a vtable
initialization if found.
This might not be good enough; we might need to extend this to handle
the possibility of arbitrary code finding an external reference to this
(not yet completely-constructed!) object and accessing through it,
in which case we'll probably find ourselves doing a lot more unnecessary
stores.
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slot. The easiest way to do that was to bundle up the information
we care about for aggregate slots into a new structure which demands
that its creators at least consider the question.
I could probably be convinced that the ObjC 'needs GC' bit should
be rolled into this structure.
Implement generalized copy elision. The main obstacle here is that
IR-generation must be much more careful about making sure that exactly
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step into constructor body.
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This takes some trickery since CastExpr has subclasses (and indeed,
is abstract).
Also, smoosh the CastKind into the bitfield from Expr.
Drops two words of storage from Expr in the common case of expressions
which don't need inheritance paths. Avoids a separate allocation and
another word of overhead in cases needing inheritance paths. Also has
the advantage of not leaking memory, since destructors for AST nodes are
never run.
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commits.
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using a lazy cleanup.
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