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enumerations from the ASTContext into CodeGen, so that we don't need
to serialize it to AST files. This appears to be the last of the
low-hanging fruit for SpecialTypes.
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types to AST files; they're only used by debug info generation anyway,
and shouldn't ever exist in the AST anyway.
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layout of a constant NSString from the ASTContext over to CodeGen,
since this is solely CodeGen's responsibility. Eliminates one of the
unnecessary "special" types that we serialize.
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AutoRRefDeductTy from the "special types" block to predefined
types. The latter behaves better when loading multiple AST files.
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the last of the ID/offset/index mappings that I know
of. Unfortunately, the "gap" method of testing doesn't work here due
to the way the preprocessing record performs iteration. We'll do more
testing once multi-AST loading is possible.
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the detailed preprocessing record. Tested with the standard "gaps" method.
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reader. Tested with the usual "gaps" method.
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reader, and fix up the one (!) place where we were improperly mapping
a local ID to a global ID. Tested via the usual "gaps" trick.
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AST file, along with an enumeration naming those predefined
declarations. No functionality change, but this will make it easier to
introduce new predefined declarations, when/if we need them.
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by eliminating the type ID from constructor, destructor, and
conversion function names. There are several reasons for this change:
- A given type (say, int*) isn't guaranteed to have a single, unique
type ID within a chain of PCH files. Hence, we could end up hashing
based on the wrong type ID, causing name lookup to fail.
- The mapping from types back to type IDs required one DenseMap
entry for every type that was ever deserialized, which was an
unacceptable cost to support just the name lookup of constructors,
destructors, and conversion functions. Plus, this mapping could
never actually work with chained or multiple PCH, based on the first
bullet.
Once we have eliminated the type from the hash function, these
problems go away, as does my horrible "reverse type remap" hack, which
was doomed from the start (see bullet #1 above) and far too
complicated.
However, note that removing the type from the hash function means that
all constructors, destructors, and conversion functions have the same
hash key, so I've updated the caller to double-check that the
declarations found have the appropriate name.
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reader. This scheme permits an AST file to be loaded with its type IDs
shifted anywhere in the type ID space.
At present, the type indices are still allocated in the same boring
way they always have been, just by adding up the number of types in
each PCH file within the chain. However, I've done testing with this
patch by randomly sliding the base indices at load time, to ensure
that remapping is occurring as expected. I may eventually formalize
this in some testing flag, but loading multiple (non-chained) AST
files at once will eventually exercise the same code.
There is one known problem with this patch, which involves name lookup
of operator names (e.g., "x.operator int*()") in cases where multiple
PCH files in the chain. The hash function itself depends on having a
stable type ID, which doesn't happen with chained PCH and *certainly*
doesn't happen when sliding type IDs around. We'll need another
approach. I'll tackle that next.
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the greater role it will soon play in remapping.
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it appropriately. Also, patch up a place where we were failing to map
local macro definition IDs into global macro definition IDs.
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IDs properly, although the mapping itself is still trivial.
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source locations from source locations loaded from an AST/PCH file.
Previously, loading an AST/PCH file involved carefully pre-allocating
space at the beginning of the source manager for the source locations
and FileIDs that correspond to the prefix, and then appending the
source locations/FileIDs used for parsing the remaining translation
unit. This design forced us into loading PCH files early, as a prefix,
whic has become a rather significant limitation.
This patch splits the SourceManager space into two parts: for source
location "addresses", the lower values (growing upward) are used to
describe parsed code, while upper values (growing downward) are used
for source locations loaded from AST/PCH files. Similarly, positive
FileIDs are used to describe parsed code while negative FileIDs are
used to file/macro locations loaded from AST/PCH files. As a result,
we can load PCH/AST files even during parsing, making various
improvemnts in the future possible, e.g., teaching #include <foo.h> to
look for and load <foo.h.gch> if it happens to be already available.
This patch was originally written by Sebastian Redl, then brought
forward to the modern age by Jonathan Turner, and finally
polished/finished by me to be committed.
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the exception of its uses of SourceManager and SourceLocation APIs.
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Also add the missing serialization support for SEHTryStmt,
SEHFinallyStmt, and SEHExceptStmt, and fix and finish the
serialization support for AsTypeExpr. In addition, change
the code so that it will no longer link if a Stmt subclass
is missing serialization support.
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vector<int>
to
std::vector<int>
Patch by Kaelyn Uhrain, with minor tweaks + PCH support from me. Fixes
PR5776/<rdar://problem/8652971>.
Thanks Kaelyn!
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MaterializeTemporaryExpr captures a reference binding to a temporary
value, making explicit that the temporary value (a prvalue) needs to
be materialized into memory so that its address can be used. The
intended AST invariant here is that a reference will always bind to a
glvalue, and MaterializeTemporaryExpr will be used to convert prvalues
into glvalues for that binding to happen. For example, given
const int& r = 1.0;
The initializer of "r" will be a MaterializeTemporaryExpr whose
subexpression is an implicit conversion from the double literal "1.0"
to an integer value.
IR generation benefits most from this new node, since it was
previously guessing (badly) when to materialize temporaries for the
purposes of reference binding. There are likely more refactoring and
cleanups we could perform there, but the introduction of
MaterializeTemporaryExpr fixes PR9565, a case where IR generation
would effectively bind a const reference directly to a bitfield in a
struct. Addresses <rdar://problem/9552231>.
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Language-design credit goes to a lot of people, but I particularly want
to single out Blaine Garst and Patrick Beard for their contributions.
Compiler implementation credit goes to Argyrios, Doug, Fariborz, and myself,
in no particular order.
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__builtin_astype(): Used to reinterpreted as another data type of the same size using for both scalar and vector data types.
Added test case.
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DeclRefExprs, IntegerLiterals, and others, reducing Cocoa PCH size by
~1% and C++ header size by ~2.5%. From Jonathan Turner!
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in ASTReader::validateFileEntries().
This avoids going through all source location entries and fixes the performance regression.
Many thanks to Doug for the hint!
(rdar://9530587)
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type that turns one type into another. This is used as the basis to
implement __underlying_type properly - with TypeSourceInfo and proper
behavior in the face of templates.
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build a precompiled header. Use this information to eliminate the call
to SourceManager::getLocation() while loading a precompiled preamble,
since SourceManager::getLocation() itself causes unwanted
deserialization.
Fixed <rdar://problem/9399352>.
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Increase robustness of the delegating constructor cycle detection
mechanism. No more infinite loops on invalid or logic errors leading to
false results. Ensure that this is maintained correctly accross
serialization.
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Patch authored by John Wiegley.
These are array type traits used for parsing code that employs certain
features of the Embarcadero C++ compiler: __array_rank(T) and
__array_extent(T, Dim).
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bound
member function, i.e. something of the form 'x.f' where 'f' is a non-static
member function. Diagnose this in the general case. Some of the new diagnostics
are probably worse than the old ones, but we now get this right much more
universally, and there's certainly room for improvement in the diagnostics.
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Patch authored by David Abrahams.
These two expression traits (__is_lvalue_expr, __is_rvalue_expr) are used for
parsing code that employs certain features of the Embarcadero C++ compiler.
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As an extension, generic selection support has been added for all
supported languages. The syntax is the same as for C1X.
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draft standard (N3291).
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The idea is that you can create a VarDecl with an unknown type, or a
FunctionDecl with an unknown return type, and it will still be valid to
access that object as long as you explicitly cast it at every use. I'm
still going back and forth about how I want to test this effectively, but
I wanted to go ahead and provide a skeletal implementation for the LLDB
folks' benefit and because it also improves some diagnostic goodness for
placeholder expressions.
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This fixes PR 8738, 9060 and 9132.
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class and to bind the shared value using OpaqueValueExpr. This fixes an
unnoticed problem with deserialization of these expressions where the
deserialized form would lose the vital pointer-equality trait; or rather,
it fixes it because this patch also does the right thing for deserializing
OVEs.
Change OVEs to not be a "temporary object" in the sense that copy elision is
permitted.
This new representation is not totally unawkward to work with, but I think
that's really part and parcel with the semantics we're modelling here. In
particular, it's much easier to fix things like the copy elision bug and to
make the CFG look right.
I've tried to update the analyzer to deal with this in at least some
obvious cases, and I think we get a much better CFG out, but the printing
of OpaqueValueExprs probably needs some work.
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LabelDecl and LabelStmt. There is a 1-1 correspondence between the
two, but this simplifies a bunch of code by itself. This is because
labels are the only place where we previously had references to random
other statements, causing grief for AST serialization and other stuff.
This does cause one regression (attr(unused) doesn't silence unused
label warnings) which I'll address next.
This does fix some minor bugs:
1. "The only valid attribute " diagnostic was capitalized.
2. Various diagnostics printed as ''labelname'' instead of 'labelname'
3. This reduces duplication of label checking between functions and blocks.
Review appreciated, particularly for the cindex and template bits.
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options, enabled OpenCL extensions and default FP_CONTRACT setting.
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another path.
Store in PCH the directory that the PCH was originally created in.
If a header file is not found at the path that we expect it to be and the PCH file
was moved from its original location, try to resolve the file by assuming that
header+PCH were moved together and the header is in the same place relative to the PCH.
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AST/PCH files more lazy:
- Don't preload all of the file source-location entries when reading
the AST file. Instead, load them lazily, when needed.
- Only look up header-search information (whether a header was already
#import'd, how many times it's been included, etc.) when it's needed
by the preprocessor, rather than pre-populating it.
Previously, we would pre-load all of the file source-location entries,
which also populated the header-search information structure. This was
a relatively minor performance issue, since we would end up stat()'ing
all of the headers stored within a AST/PCH file when the AST/PCH file
was loaded. In the normal PCH use case, the stat()s were cached, so
the cost--of preloading ~860 source-location entries in the Cocoa.h
case---was relatively low.
However, the recent optimization that replaced stat+open with
open+fstat turned this into a major problem, since the preloading of
source-location entries would now end up opening those files. Worse,
those files wouldn't be closed until the file manager was destroyed,
so just opening a Cocoa.h PCH file would hold on to ~860 file
descriptors, and it was easy to blow through the process's limit on
the number of open file descriptors.
By eliminating the preloading of these files, we neither open nor stat
the headers stored in the PCH/AST file until they're actually needed
for something. Concretely, we went from
*** HeaderSearch Stats:
835 files tracked.
364 #import/#pragma once files.
823 included exactly once.
6 max times a file is included.
3 #include/#include_next/#import.
0 #includes skipped due to the multi-include optimization.
1 framework lookups.
0 subframework lookups.
*** Source Manager Stats:
835 files mapped, 3 mem buffers mapped.
37460 SLocEntry's allocated, 11215575B of Sloc address space used.
62 bytes of files mapped, 0 files with line #'s computed.
with a trivial program that uses a chained PCH including a Cocoa PCH
to
*** HeaderSearch Stats:
4 files tracked.
1 #import/#pragma once files.
3 included exactly once.
2 max times a file is included.
3 #include/#include_next/#import.
0 #includes skipped due to the multi-include optimization.
1 framework lookups.
0 subframework lookups.
*** Source Manager Stats:
3 files mapped, 3 mem buffers mapped.
37460 SLocEntry's allocated, 11215575B of Sloc address space used.
62 bytes of files mapped, 0 files with line #'s computed.
for the same program.
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record away from the core processor record. The tangling of these two
data structures led to some inefficiencies (e.g., deserializing all
of the detailed preprocessing record when we didn't need it, such as
while performing code completion) along with some unnecessary
ugliness.
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a pack expansion, e.g., the parameter pack Values in:
template<typename ...Types>
struct Outer {
template<Types ...Values>
struct Inner;
};
This new implementation approach introduces the notion of an
"expanded" non-type template parameter pack, for which we have already
expanded the types of the parameter pack (to, say, "int*, float*",
for Outer<int*, float*>) but have not yet expanded the values. Aside
from creating these expanded non-type template parameter packs, this
patch updates template argument checking and non-type template
parameter pack instantiation to make use of the appropriate types in
the parameter pack.
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that captures the substitution of a non-type template argument pack
for a non-type template parameter pack within a pack expansion that
cannot be fully expanded. This follows the approach taken by
SubstTemplateTypeParmPackType.
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warning flags.
Addresses rdar://8435969&8852495
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involve template parameter packs at multiple template levels that
occur within the signatures members of class templates (and partial
specializations thereof). This is a work-in-progress that is deficient
in several ways, notably:
- It only works for template type parameter packs, but we need to
also support non-type template parameter packs and template template
parameter packs.
- It doesn't keep track of the lengths of the substituted argument
packs in the expansion, so it can't properly diagnose length
mismatches.
However, this is a concrete step in the right direction.
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The initial TreeTransform is a cop-out, but it's more-or-less equivalent
to what we were doing before, or rather what we're doing now and might
eventually stop doing in favor of using this type.
I am simultaneously intrigued by the possibilities of rebuilding a
dependent Attri
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