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arguments. This commit covers checking and merging default template
arguments from previous declarations, but it does not cover the actual
use of default template arguments when naming class template
specializations.
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disambiguation contexts, so that we properly parse template arguments
such as
A<int()>
as type-ids rather than as expressions. Since this can be confusing
(especially when the template parameter is a non-type template
parameter), we try to give a friendly error message.
Almost, eliminate a redundant error message (that should have been a
note) and add some ultra-basic checks for non-type template
arguments.
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template parameters when performing semantic analysis of a template-id
naming a class template specialization.
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operator/delimiter. Also, clean up after ourselves following a failed parse of a template-argument-list
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representation for template arguments. Also simplifies the interface
for ActOnClassTemplateSpecialization and eliminates some annoying
allocations of TemplateArgs.
My attempt at smart pointers for template arguments lists is
relatively lame. We can improve it once we're sure that we have the
right representation for template arguments.
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to a class template. For example, the template-id 'vector<int>' now
has a nice, sugary type in the type system. What we can do now:
- Parse template-ids like 'vector<int>' (where 'vector' names a
class template) and form proper types for them in the type system.
- Parse icky template-ids like 'A<5>' and 'A<(5 > 0)>' properly,
using (sadly) a bool in the parser to tell it whether '>' should
be treated as an operator or not.
This is a baby-step, with major problems and limitations:
- There are currently two ways that we handle template arguments
(whether they are types or expressions). These will be merged, and,
most likely, TemplateArg will disappear.
- We don't have any notion of the declaration of class template
specializations or of template instantiations, so all template-ids
are fancy names for 'int' :)
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than a Decl, which gives us some more flexibility to express the
results with the type system. There are no clients using this
flexibility yet, but it's meant to be able to describe qualified names
as written in the source (e.g., "foo::type") or template-ids that name
a class template specialization (e.g., "std::vector<INT>").
DeclSpec's TST_typedef has become TST_typename, to reflect its use to
describe types found by name (that may or may not be typedefs). The
type representation of a DeclSpec with TST_typename is an opaque
QualType pointer. All users of TST_typedef, both direct and indirect,
have been updated for these changes.
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redeclarations. For example, checks that a class template
redeclaration has the same template parameters as previous
declarations.
Detangled class-template checking from ActOnTag, whose logic was
getting rather convoluted because it tried to handle C, C++, and C++
template semantics in one shot.
Made some inroads toward eliminating extraneous "declaration does not
declare anything" errors by adding an "error" type specifier.
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This shrinks OwningResult by one pointer. Since it is no longer larger than OwningPtr, merge the two.
This leads to simpler client code and speeds up my benchmark by 2.7%.
For some reason, this exposes a previously hidden bug, causing a regression in SemaCXX/condition.cpp.
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DeclTy*, not TypeTy*.
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http://llvm.org/bugs/show_bug.cgi?id=3475
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Pointers to functions don't work yet, and pointers to overloaded functions even less. Also, far too much illegal code is accepted.
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using directives, from Piotr Rak!
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diags around, eliminating #defines, etc. Patch by
Anders Johnsen!
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changes in various diagnostics code.
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redundant #includes. Patch by Anders Johnsen!
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Since it doesn't return a bool, is shouldn't be prefixed with 'is'.
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__extension__. This sort of construct shows up in the gcc source code.
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- When it's safe, ActionResult uses the low bit of the pointer for
the "invalid" flag rather than a separate "bool" value. This keeps
GCC from generating some truly awful code, for a > 3x speedup in the
result-passing microbenchmark.
- When DISABLE_SMART_POINTERS is defined, store an ActionResult
within ASTOwningResult rather than an ASTOwningPtr. Brings the
performance benefits of the above to smart pointers with
DISABLE_SMART_POINTERS defined.
Sadly, these micro-benchmark performance improvements don't seem to
make much of a difference on Cocoa.h right now. However, they're
harmless and might help with future optimizations.
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Token now has a class of kinds for "literals", which include
numeric constants, strings, etc. These tokens can optionally have
a pointer to the start of the token in the lexer buffer. This
makes it faster to get spelling and do other gymnastics, because we
don't have to go through source locations.
This change is performance neutral, but will make other changes
more feasible down the road.
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Add serialization support for ReferenceType.
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special action, inside function prototype scope. This avoids confusion
when we try to inject these parameters into the scope of the function
body before the function itself has been added to the surrounding
scope. Fixes <rdar://problem/6097326>.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@62849 91177308-0d34-0410-b5e6-96231b3b80d8
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Uncomment the define in Ownership.h to disable the smart pointers.
Disabled, the smart pointers no longer contain a pointer
to the action, and no longer have special destruction or
copying semantics. They are, compiler willing, raw
pointers or ActionResult equivalents.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@62767 91177308-0d34-0410-b5e6-96231b3b80d8
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designated initializers. This implementation should cover all of the
constraints in C99 6.7.8, including long, complex designations and
computing the size of incomplete array types initialized with a
designated initializer. Please see the new test-case and holler if you
find cases where this doesn't work.
There are still some wrinkles with GNU's anonymous structs and
anonymous unions (it isn't clear how these should work; we'll just
follow GCC's lead) and with designated initializers for the members of a
union. I'll tackle those very soon.
CodeGen is still nonexistent, and there's some leftover code in the
parser's representation of designators that I'll also need to clean up.
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caused by my previous commit.
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function DeclaratorChunk in common cases. This uses a fixed array in
Declarator when it is small enough for the first function declarator chunk
in a declarator.
This eliminates all malloc/free traffic from DeclaratorChunk::getFunction
when running on Cocoa.h except for five functions: signal/bsd_signal/sigset,
which have multiple Function DeclChunk's, and
CFUUIDCreateWithBytes/CFUUIDGetConstantUUIDWithBytes, which take more than
16 arguments.
This patch was pair programmed with Steve.
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Fix type of logical negation for C++.
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These actions are extremely widely used (identifier expressions and literals); still no performance regression.
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misleading (and shorter).
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allocating them from a recycling bump pointer allocator. This
reduces malloc/free traffic of parse-noop (but no other mode),
which makes sharking -parse-noop more meaningful.
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even when we are still defining the TagDecl. This is required so that
qualified name lookup of a class name within its definition works (see
the new bits in test/SemaCXX/qualified-id-lookup.cpp).
As part of this, move the nested redefinition checking code into
ActOnTag. This gives us diagnostics earlier (when we try to perform
the nested redefinition, rather than when we try to complete the 2nd
definition) and removes some code duplication.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@62386 91177308-0d34-0410-b5e6-96231b3b80d8
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Fix a type error; parser wanted to pass the third part of a for-statement as a statement; should be expression.
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objects as an objective-c object.
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No performance regression in my basic test.
Also fixed a type error in ActOnFinishSwitchStmt's arguments (body is a stmt).
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that is neither a definition nor a forward declaration and where X has
not yet been declared as a tag, introduce a declaration
into the appropriate scope (which is likely *not* to be the current
scope). The rules for the placement of the declaration differ slightly
in C and C++, so we implement both and test the various corner
cases. This implementation isn't 100% correct due to some lingering
issues with the function prototype scope (for a function parameter
list) not being the same scope as the scope of the function
definition. Testcase is FIXME'd; this probably isn't an important issue.
Addresses <rdar://problem/6484805>.
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parameter list. This is work in progress.
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introduce a Scope for the body of a tag. This reduces the number of
semantic differences between C and C++ structs and unions, and will
help with other features (e.g., anonymous unions) in C. Some important
points:
- Fields are now in the "member" namespace (IDNS_Member), to keep
them separate from tags and ordinary names in C. See the new test
in Sema/member-reference.c for an example of why this matters. In
C++, ordinary and member name lookup will find members in both the
ordinary and member namespace, so the difference between
IDNS_Member and IDNS_Ordinary is erased by Sema::LookupDecl (but
only in C++!).
- We always introduce a Scope and push a DeclContext when we're
defining a tag, in both C and C++. Previously, we had different
actions and different Scope/CurContext behavior for enums, C
structs/unions, and C++ structs/unions/classes. Now, it's one pair
of actions. (Yay!)
There's still some fuzziness in the handling of struct/union/enum
definitions within other struct/union/enum definitions in C. We'll
need to do some more cleanup to eliminate some reliance on CurContext
before we can solve this issue for real. What we want is for something
like this:
struct X {
struct T { int x; } t;
};
to introduce T into translation unit scope (placing it at the
appropriate point in the IdentifierResolver chain, too), but it should
still have struct X as its lexical declaration
context. PushOnScopeChains isn't smart enough to do that yet, though,
so there's a FIXME test in nested-redef.c
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MaybeParseTypeSpecifier -> ParseOptionalTypeSpecifier.
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Make C++ classes track the POD property (C++ [class]p4)
Track the existence of a copy assignment operator.
Implicitly declare the copy assignment operator if none is provided.
Implement most of the parsing job for the G++ type traits extension.
Fully implement the low-hanging fruit of the type traits:
__is_pod: Whether a type is a POD.
__is_class: Whether a type is a (non-union) class.
__is_union: Whether a type is a union.
__is_enum: Whether a type is an enum.
__is_polymorphic: Whether a type is polymorphic (C++ [class.virtual]p1).
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