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malloc() traffic when adding successors/predecessors to a node. This was done by introducing BumpVector, which is essentially SmallVector with all memory being BumpPtrAllocated (this can certainly be cleaned up or moved into llvm/ADT).
This change yields a 1.8% speed increase when running the analyzer (with -analyzer-store=region) on a small benchmark file.
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local node information.
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Now AnalysisManager is the only place we can get CodeDecl.
This leads to an API change: GRState::bindExpr() now takes the CFG argument.
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AnalysisContext should never change. Along the way, propagate some constness
around.
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which is either a stack frame context of the function or a local scope
context.
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Some Builders need further cleanup.
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merge GRCoreEngineImpl and GRCoreEngine.
Introduce a new interface class GRSubEngine as the subengine of GRCoreEngine.
GRExprEngine subclasses GRSubEngine now.
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merge ExplodedGraphImpl and ExplodedGraph.
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and their impl base classes. This can greatly simply some code of the core
analysis engine. This patch merges ExplodedNodeImpl into ExplodedNode.
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back to the summary used when evaluating the statement associated with a
simulation node. This is now being used to help improve the checker's
diagnostics. To get things started, the checker now emits a path diagnostic
indicating that 'autorelease' is a no-op in GC mode.
Some of these changes are exposing further grossness in the interface between
BugReporter and the ExplodedGraph::Trim facilities. These really need to be
cleaned up one day.
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the ownership of BugTypes and BugReports. Now BugReports are owned by BugTypes,
and BugTypes are owned by the BugReporter object.
The major functionality change in this patch is that reports are not immediately
emitted by a call to BugReporter::EmitWarning (now called EmitReport), but
instead of queued up in report "equivalence classes". When
BugReporter::FlushReports() is called, it emits one diagnostic per report
equivalence class. This provides a nice cleanup with the caching of reports as
well as enables the BugReporter engine to select the "best" path for reporting a
path-sensitive bug based on all the locations in the ExplodedGraph that the same
bug could occur.
Along with this patch, Leaks are now coalesced into a common equivalence class
by their allocation site, and the "summary" diagnostic for leaks now reports the
allocation site as the location of the bug (this may later be augmented to also
provide an example location where the leak occurs).
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diagnostics the code paths for diagnostics involving paths or single locations are now unified. This patch also constifies many arguments/methods that are touched by this logic, leading to a nice overall code cleanup.
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current store implementation is now encapsulated by BasicStore.
These changes prompted some long due constification of ValueState. Much of the
diffs in this patch include adding "const" qualifiers.
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ExplodedGraph with a single path that BugReport objects can safely walk and introspect.
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evaluating transfer functions at the end-of-path.
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Bugs are now reported using a combination of "BugType" (previously
BugDescription) and Bug "BugReport" objects, which are fed to BugReporter (which
generates PathDiagnostics). This provides a far more modular way of registering
bug types and plugging in diagnostics.
GRExprEngine now owns its copy of GRCoreEngine, and is not owned by the
ExplodedGraph.
ExplodedGraph is no longer templated on the "checker", but instead on the state
contained in the nodes.
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the graph.
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a block of "code".
Patched various ASTConsumers (such as ASTDumper) to have more support for
processing ObjCMethodDecl. CFGVisitor now builds CFGs for ObjCMethodDecls.
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that are not related to error nodes.
Fixed bug where we did not detect some NULL dereferences.
Added "ExplodedGraph::Trim" to trim all nodes that cannot transitively reach
a set of provided nodes.
Fixed subtle bug in ExplodedNodeImpl where we could create predecessor
iterators that included the mangled "sink" bit. The better fix is to integrate
this bit into the void* for the wrapped State, not the NodeGroups representing
a node's predecessors and successors.
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ExplodedNode that would occasionally result in heap corruption.
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GRStmtNodeBuilder and is now responsible for adding its own nodes to the graph.
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instead of StateTy.
This is conceptually much cleaner, as it shows that the state is always a pointer.
It also makes it easier to marshall these values around across the internal APIs
of the path-sensitive engine.
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class: ExplodedNodeSet.
Made GRExprEngine::NodeSet a typedef of ExplodedNodeSet.
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be incorrectly merged together.
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GRExprEngine::StateTy just becoming ValueState*.
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Added more boilerplate transfer function support for pointer arithmetic.
Added more pretty-printing support for symbolic constraints.
Added transfer function support for handling enum values.
Minor pointer types cleanup in ExplodedGraphImpl.
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from switch...case...default statements.
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Renamed class GRConstants => GRExprEngine.
This was done with a Perl script, and will result in 80 col. violations that
I will gradually fix up.
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constant integers.
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Refactoring: for GREngine and GRConstants, pushed references to CFG, ASTContext,
and the top-level FunctionDecl into ExplodedGraphImpl.
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Fixed some compilation errors with GREngine that showed up during
template instantiation.
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