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-rw-r--r--lib/StaticAnalyzer/Core/ExprEngineCXX.cpp164
1 files changed, 113 insertions, 51 deletions
diff --git a/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp b/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
index 32b522cbd5..ed90dc5891 100644
--- a/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
+++ b/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
@@ -48,13 +48,25 @@ void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
Bldr.generateNode(ME, Pred, state);
}
+// FIXME: This is the sort of code that should eventually live in a Core
+// checker rather than as a special case in ExprEngine.
void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
- const CXXConstructorCall &Call) {
- const CXXConstructExpr *CtorExpr = Call.getOriginExpr();
- assert(CtorExpr->getConstructor()->isCopyOrMoveConstructor());
- assert(CtorExpr->getConstructor()->isTrivial());
+ const CallEvent &Call) {
+ SVal ThisVal;
+ bool AlwaysReturnsLValue;
+ if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) {
+ assert(Ctor->getDecl()->isTrivial());
+ assert(Ctor->getDecl()->isCopyOrMoveConstructor());
+ ThisVal = Ctor->getCXXThisVal();
+ AlwaysReturnsLValue = false;
+ } else {
+ assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial());
+ assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() ==
+ OO_Equal);
+ ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal();
+ AlwaysReturnsLValue = true;
+ }
- SVal ThisVal = Call.getCXXThisVal();
const LocationContext *LCtx = Pred->getLocationContext();
ExplodedNodeSet Dst;
@@ -62,21 +74,48 @@ void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
SVal V = Call.getArgSVal(0);
- // Make sure the value being copied is not unknown.
+ // If the value being copied is not unknown, load from its location to get
+ // an aggregate rvalue.
if (Optional<Loc> L = V.getAs<Loc>())
V = Pred->getState()->getSVal(*L);
+ else
+ assert(V.isUnknown());
- evalBind(Dst, CtorExpr, Pred, ThisVal, V, true);
+ const Expr *CallExpr = Call.getOriginExpr();
+ evalBind(Dst, CallExpr, Pred, ThisVal, V, true);
- PostStmt PS(CtorExpr, LCtx);
+ PostStmt PS(CallExpr, LCtx);
for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end();
I != E; ++I) {
ProgramStateRef State = (*I)->getState();
- State = bindReturnValue(Call, LCtx, State);
+ if (AlwaysReturnsLValue)
+ State = State->BindExpr(CallExpr, LCtx, ThisVal);
+ else
+ State = bindReturnValue(Call, LCtx, State);
Bldr.generateNode(PS, State, *I);
}
}
+
+/// Returns a region representing the first element of a (possibly
+/// multi-dimensional) array.
+///
+/// On return, \p Ty will be set to the base type of the array.
+///
+/// If the type is not an array type at all, the original value is returned.
+static SVal makeZeroElementRegion(ProgramStateRef State, SVal LValue,
+ QualType &Ty) {
+ SValBuilder &SVB = State->getStateManager().getSValBuilder();
+ ASTContext &Ctx = SVB.getContext();
+
+ while (const ArrayType *AT = Ctx.getAsArrayType(Ty)) {
+ Ty = AT->getElementType();
+ LValue = State->getLValue(Ty, SVB.makeZeroArrayIndex(), LValue);
+ }
+
+ return LValue;
+}
+
void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
ExplodedNode *Pred,
ExplodedNodeSet &destNodes) {
@@ -84,7 +123,10 @@ void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
ProgramStateRef State = Pred->getState();
const MemRegion *Target = 0;
- bool IsArray = false;
+
+ // FIXME: Handle arrays, which run the same constructor for every element.
+ // For now, we just run the first constructor (which should still invalidate
+ // the entire array).
switch (CE->getConstructionKind()) {
case CXXConstructExpr::CK_Complete: {
@@ -99,19 +141,10 @@ void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem->getStmt())) {
if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
if (Var->getInit()->IgnoreImplicit() == CE) {
+ SVal LValue = State->getLValue(Var, LCtx);
QualType Ty = Var->getType();
- if (const ArrayType *AT = getContext().getAsArrayType(Ty)) {
- // FIXME: Handle arrays, which run the same constructor for
- // every element. This workaround will just run the first
- // constructor (which should still invalidate the entire array).
- SVal Base = State->getLValue(Var, LCtx);
- Target = State->getLValue(AT->getElementType(),
- getSValBuilder().makeZeroArrayIndex(),
- Base).getAsRegion();
- IsArray = true;
- } else {
- Target = State->getLValue(Var, LCtx).getAsRegion();
- }
+ LValue = makeZeroElementRegion(State, LValue, Ty);
+ Target = LValue.getAsRegion();
}
}
}
@@ -127,13 +160,19 @@ void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
LCtx->getCurrentStackFrame());
SVal ThisVal = State->getSVal(ThisPtr);
+ const ValueDecl *Field;
+ SVal FieldVal;
if (Init->isIndirectMemberInitializer()) {
- SVal Field = State->getLValue(Init->getIndirectMember(), ThisVal);
- Target = Field.getAsRegion();
+ Field = Init->getIndirectMember();
+ FieldVal = State->getLValue(Init->getIndirectMember(), ThisVal);
} else {
- SVal Field = State->getLValue(Init->getMember(), ThisVal);
- Target = Field.getAsRegion();
+ Field = Init->getMember();
+ FieldVal = State->getLValue(Init->getMember(), ThisVal);
}
+
+ QualType Ty = Field->getType();
+ FieldVal = makeZeroElementRegion(State, FieldVal, Ty);
+ Target = FieldVal.getAsRegion();
}
// FIXME: This will eventually need to handle new-expressions as well.
@@ -183,6 +222,7 @@ void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
ExplodedNodeSet DstEvaluated;
StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
+ bool IsArray = isa<ElementRegion>(Target);
if (CE->getConstructor()->isTrivial() &&
CE->getConstructor()->isCopyOrMoveConstructor() &&
!IsArray) {
@@ -215,12 +255,9 @@ void ExprEngine::VisitCXXDestructor(QualType ObjectType,
// FIXME: We need to run the same destructor on every element of the array.
// This workaround will just run the first destructor (which will still
// invalidate the entire array).
- // This is a loop because of multidimensional arrays.
- while (const ArrayType *AT = getContext().getAsArrayType(ObjectType)) {
- ObjectType = AT->getElementType();
- Dest = State->getLValue(ObjectType, getSValBuilder().makeZeroArrayIndex(),
- loc::MemRegionVal(Dest)).getAsRegion();
- }
+ SVal DestVal = loc::MemRegionVal(Dest);
+ DestVal = makeZeroElementRegion(State, DestVal, ObjectType);
+ Dest = DestVal.getAsRegion();
const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
assert(RecordDecl && "Only CXXRecordDecls should have destructors");
@@ -255,15 +292,35 @@ void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
// Also, we need to decide how allocators actually work -- they're not
// really part of the CXXNewExpr because they happen BEFORE the
// CXXConstructExpr subexpression. See PR12014 for some discussion.
- StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
unsigned blockCount = currBldrCtx->blockCount();
const LocationContext *LCtx = Pred->getLocationContext();
- DefinedOrUnknownSVal symVal = svalBuilder.conjureSymbolVal(0, CNE, LCtx,
- CNE->getType(),
- blockCount);
- ProgramStateRef State = Pred->getState();
+ DefinedOrUnknownSVal symVal = UnknownVal();
+ FunctionDecl *FD = CNE->getOperatorNew();
+ bool IsStandardGlobalOpNewFunction = false;
+ if (FD && !isa<CXXMethodDecl>(FD) && !FD->isVariadic()) {
+ if (FD->getNumParams() == 2) {
+ QualType T = FD->getParamDecl(1)->getType();
+ if (const IdentifierInfo *II = T.getBaseTypeIdentifier())
+ // NoThrow placement new behaves as a standard new.
+ IsStandardGlobalOpNewFunction = II->getName().equals("nothrow_t");
+ }
+ else
+ // Placement forms are considered non-standard.
+ IsStandardGlobalOpNewFunction = (FD->getNumParams() == 1);
+ }
+
+ // We assume all standard global 'operator new' functions allocate memory in
+ // heap. We realize this is an approximation that might not correctly model
+ // a custom global allocator.
+ if (IsStandardGlobalOpNewFunction)
+ symVal = svalBuilder.getConjuredHeapSymbolVal(CNE, LCtx, blockCount);
+ else
+ symVal = svalBuilder.conjureSymbolVal(0, CNE, LCtx, CNE->getType(),
+ blockCount);
+
+ ProgramStateRef State = Pred->getState();
CallEventManager &CEMgr = getStateManager().getCallEventManager();
CallEventRef<CXXAllocatorCall> Call =
CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
@@ -272,12 +329,13 @@ void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
// FIXME: Once we figure out how we want allocators to work,
// we should be using the usual pre-/(default-)eval-/post-call checks here.
State = Call->invalidateRegions(blockCount);
+ if (!State)
+ return;
// If we're compiling with exceptions enabled, and this allocation function
// is not declared as non-throwing, failures /must/ be signalled by
// exceptions, and thus the return value will never be NULL.
// C++11 [basic.stc.dynamic.allocation]p3.
- FunctionDecl *FD = CNE->getOperatorNew();
if (FD && getContext().getLangOpts().CXXExceptions) {
QualType Ty = FD->getType();
if (const FunctionProtoType *ProtoType = Ty->getAs<FunctionProtoType>())
@@ -285,6 +343,8 @@ void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
State = State->assume(symVal, true);
}
+ StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
+
if (CNE->isArray()) {
// FIXME: allocating an array requires simulating the constructors.
// For now, just return a symbolicated region.
@@ -302,30 +362,32 @@ void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
// CXXNewExpr, we need to make sure that the constructed object is not
// immediately invalidated here. (The placement call should happen before
// the constructor call anyway.)
+ SVal Result = symVal;
if (FD && FD->isReservedGlobalPlacementOperator()) {
// Non-array placement new should always return the placement location.
SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
- SVal Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
- CNE->getPlacementArg(0)->getType());
- State = State->BindExpr(CNE, LCtx, Result);
- } else {
- State = State->BindExpr(CNE, LCtx, symVal);
+ Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
+ CNE->getPlacementArg(0)->getType());
}
+ // Bind the address of the object, then check to see if we cached out.
+ State = State->BindExpr(CNE, LCtx, Result);
+ ExplodedNode *NewN = Bldr.generateNode(CNE, Pred, State);
+ if (!NewN)
+ return;
+
// If the type is not a record, we won't have a CXXConstructExpr as an
// initializer. Copy the value over.
if (const Expr *Init = CNE->getInitializer()) {
if (!isa<CXXConstructExpr>(Init)) {
- QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
- (void)ObjTy;
- assert(!ObjTy->isRecordType());
- SVal Location = State->getSVal(CNE, LCtx);
- if (Optional<Loc> LV = Location.getAs<Loc>())
- State = State->bindLoc(*LV, State->getSVal(Init, LCtx));
+ assert(Bldr.getResults().size() == 1);
+ Bldr.takeNodes(NewN);
+
+ assert(!CNE->getType()->getPointeeCXXRecordDecl());
+ evalBind(Dst, CNE, NewN, Result, State->getSVal(Init, LCtx),
+ /*FirstInit=*/IsStandardGlobalOpNewFunction);
}
}
-
- Bldr.generateNode(CNE, Pred, State);
}
void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,