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-rw-r--r--lib/StaticAnalyzer/Core/ExprEngine.cpp122
1 files changed, 116 insertions, 6 deletions
diff --git a/lib/StaticAnalyzer/Core/ExprEngine.cpp b/lib/StaticAnalyzer/Core/ExprEngine.cpp
index efb4f7229f..6b33940463 100644
--- a/lib/StaticAnalyzer/Core/ExprEngine.cpp
+++ b/lib/StaticAnalyzer/Core/ExprEngine.cpp
@@ -199,7 +199,7 @@ bool ExprEngine::wantsRegionChangeUpdate(ProgramStateRef state) {
ProgramStateRef
ExprEngine::processRegionChanges(ProgramStateRef state,
- const StoreManager::InvalidatedSymbols *invalidated,
+ const InvalidatedSymbols *invalidated,
ArrayRef<const MemRegion *> Explicits,
ArrayRef<const MemRegion *> Regions,
const CallEvent *Call) {
@@ -1588,6 +1588,111 @@ void ExprEngine::VisitMemberExpr(const MemberExpr *M, ExplodedNode *Pred,
}
}
+namespace {
+class CollectReachableSymbolsCallback : public SymbolVisitor {
+ InvalidatedSymbols Symbols;
+public:
+ CollectReachableSymbolsCallback(ProgramStateRef State) {}
+ const InvalidatedSymbols &getSymbols() const { return Symbols; }
+
+ bool VisitSymbol(SymbolRef Sym) {
+ Symbols.insert(Sym);
+ return true;
+ }
+};
+} // end anonymous namespace
+
+/// Call PointerEscape callback when a value escapes as a result of bind.
+/// A value escapes in three possible cases:
+/// (1) we are binding to something that is not a memory region.
+/// (2) we are binding to a memregion that does not have stack storage
+/// (3) we are binding to a memregion with stack storage that the store
+/// does not understand.
+ProgramStateRef ExprEngine::processPointerEscapedOnBind(ProgramStateRef State,
+ SVal Loc, SVal Val) {
+ // Are we storing to something that causes the value to "escape"?
+ bool escapes = true;
+
+ // TODO: Move to StoreManager.
+ if (loc::MemRegionVal *regionLoc = dyn_cast<loc::MemRegionVal>(&Loc)) {
+ escapes = !regionLoc->getRegion()->hasStackStorage();
+
+ if (!escapes) {
+ // To test (3), generate a new state with the binding added. If it is
+ // the same state, then it escapes (since the store cannot represent
+ // the binding).
+ // Do this only if we know that the store is not supposed to generate the
+ // same state.
+ SVal StoredVal = State->getSVal(regionLoc->getRegion());
+ if (StoredVal != Val)
+ escapes = (State == (State->bindLoc(*regionLoc, Val)));
+ }
+ }
+
+ // If our store can represent the binding and we aren't storing to something
+ // that doesn't have local storage then just return and have the simulation
+ // state continue as is.
+ if (!escapes)
+ return State;
+
+ // Otherwise, find all symbols referenced by 'val' that we are tracking
+ // and stop tracking them.
+ CollectReachableSymbolsCallback Scanner =
+ State->scanReachableSymbols<CollectReachableSymbolsCallback>(Val);
+ const InvalidatedSymbols &EscapedSymbols = Scanner.getSymbols();
+ State = getCheckerManager().runCheckersForPointerEscape(State,
+ EscapedSymbols,
+ /*CallEvent*/ 0);
+
+ return State;
+}
+
+/// Call PointerEscape callback when a value escapes as a result of
+/// region invalidation.
+ProgramStateRef
+ExprEngine::processPointerEscapedOnInvalidateRegions(ProgramStateRef State,
+ const InvalidatedSymbols *Invalidated,
+ ArrayRef<const MemRegion *> ExplicitRegions,
+ ArrayRef<const MemRegion *> Regions,
+ const CallEvent *Call) {
+
+ if (!Invalidated || Invalidated->empty())
+ return State;
+
+ if (!Call)
+ return getCheckerManager().runCheckersForPointerEscape(State,
+ *Invalidated, 0);
+
+ // If the symbols were invalidated by a call, we want to find out which ones
+ // were invalidated directly due to being arguments to the call.
+ InvalidatedSymbols SymbolsDirectlyInvalidated;
+ for (ArrayRef<const MemRegion *>::iterator I = ExplicitRegions.begin(),
+ E = ExplicitRegions.end(); I != E; ++I) {
+ if (const SymbolicRegion *R = (*I)->StripCasts()->getAs<SymbolicRegion>())
+ SymbolsDirectlyInvalidated.insert(R->getSymbol());
+ }
+
+ InvalidatedSymbols SymbolsIndirectlyInvalidated;
+ for (InvalidatedSymbols::const_iterator I=Invalidated->begin(),
+ E = Invalidated->end(); I!=E; ++I) {
+ SymbolRef sym = *I;
+ if (SymbolsDirectlyInvalidated.count(sym))
+ continue;
+ SymbolsIndirectlyInvalidated.insert(sym);
+ }
+
+ if (!SymbolsDirectlyInvalidated.empty())
+ State = getCheckerManager().runCheckersForPointerEscape(State,
+ SymbolsDirectlyInvalidated, Call);
+
+ // Notify about the symbols that get indirectly invalidated by the call.
+ if (!SymbolsIndirectlyInvalidated.empty())
+ State = getCheckerManager().runCheckersForPointerEscape(State,
+ SymbolsIndirectlyInvalidated, /*CallEvent*/ 0);
+
+ return State;
+}
+
/// evalBind - Handle the semantics of binding a value to a specific location.
/// This method is used by evalStore and (soon) VisitDeclStmt, and others.
void ExprEngine::evalBind(ExplodedNodeSet &Dst, const Stmt *StoreE,
@@ -1605,27 +1710,33 @@ void ExprEngine::evalBind(ExplodedNodeSet &Dst, const Stmt *StoreE,
getCheckerManager().runCheckersForBind(CheckedSet, Pred, location, Val,
StoreE, *this, *PP);
+
+ StmtNodeBuilder Bldr(CheckedSet, Dst, *currBldrCtx);
+
// If the location is not a 'Loc', it will already be handled by
// the checkers. There is nothing left to do.
if (!isa<Loc>(location)) {
- Dst = CheckedSet;
+ const ProgramPoint L = PostStore(StoreE, LC, /*Loc*/0, /*tag*/0);
+ ProgramStateRef state = Pred->getState();
+ state = processPointerEscapedOnBind(state, location, Val);
+ Bldr.generateNode(L, state, Pred);
return;
}
- ExplodedNodeSet TmpDst;
- StmtNodeBuilder Bldr(CheckedSet, TmpDst, *currBldrCtx);
for (ExplodedNodeSet::iterator I = CheckedSet.begin(), E = CheckedSet.end();
I!=E; ++I) {
ExplodedNode *PredI = *I;
ProgramStateRef state = PredI->getState();
+ state = processPointerEscapedOnBind(state, location, Val);
+
// When binding the value, pass on the hint that this is a initialization.
// For initializations, we do not need to inform clients of region
// changes.
state = state->bindLoc(cast<Loc>(location),
Val, /* notifyChanges = */ !atDeclInit);
-
+
const MemRegion *LocReg = 0;
if (loc::MemRegionVal *LocRegVal = dyn_cast<loc::MemRegionVal>(&location)) {
LocReg = LocRegVal->getRegion();
@@ -1634,7 +1745,6 @@ void ExprEngine::evalBind(ExplodedNodeSet &Dst, const Stmt *StoreE,
const ProgramPoint L = PostStore(StoreE, LC, LocReg, 0);
Bldr.generateNode(L, state, PredI);
}
- Dst.insert(TmpDst);
}
/// evalStore - Handle the semantics of a store via an assignment.