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-rw-r--r--lib/StaticAnalyzer/Checkers/MallocChecker.cpp105
1 files changed, 16 insertions, 89 deletions
diff --git a/lib/StaticAnalyzer/Checkers/MallocChecker.cpp b/lib/StaticAnalyzer/Checkers/MallocChecker.cpp
index 26fd1c26ea..af902a0096 100644
--- a/lib/StaticAnalyzer/Checkers/MallocChecker.cpp
+++ b/lib/StaticAnalyzer/Checkers/MallocChecker.cpp
@@ -103,15 +103,14 @@ struct ReallocPair {
typedef std::pair<const Stmt*, const MemRegion*> LeakInfo;
class MallocChecker : public Checker<check::DeadSymbols,
+ check::PointerEscape,
check::PreStmt<ReturnStmt>,
check::PreStmt<CallExpr>,
check::PostStmt<CallExpr>,
check::PostStmt<BlockExpr>,
check::PostObjCMessage,
check::Location,
- check::Bind,
- eval::Assume,
- check::RegionChanges>
+ eval::Assume>
{
mutable OwningPtr<BugType> BT_DoubleFree;
mutable OwningPtr<BugType> BT_Leak;
@@ -143,17 +142,10 @@ public:
bool Assumption) const;
void checkLocation(SVal l, bool isLoad, const Stmt *S,
CheckerContext &C) const;
- void checkBind(SVal location, SVal val, const Stmt*S,
- CheckerContext &C) const;
- ProgramStateRef
- checkRegionChanges(ProgramStateRef state,
- const StoreManager::InvalidatedSymbols *invalidated,
- ArrayRef<const MemRegion *> ExplicitRegions,
- ArrayRef<const MemRegion *> Regions,
- const CallEvent *Call) const;
- bool wantsRegionChangeUpdate(ProgramStateRef state) const {
- return true;
- }
+
+ ProgramStateRef checkPointerEscape(ProgramStateRef State,
+ const InvalidatedSymbols &Escaped,
+ const CallEvent *Call) const;
void printState(raw_ostream &Out, ProgramStateRef State,
const char *NL, const char *Sep) const;
@@ -1254,51 +1246,6 @@ void MallocChecker::checkLocation(SVal l, bool isLoad, const Stmt *S,
checkUseAfterFree(Sym, C, S);
}
-//===----------------------------------------------------------------------===//
-// Check various ways a symbol can be invalidated.
-// TODO: This logic (the next 3 functions) is copied/similar to the
-// RetainRelease checker. We might want to factor this out.
-//===----------------------------------------------------------------------===//
-
-// Stop tracking symbols when a value escapes as a result of checkBind.
-// A value escapes in three possible cases:
-// (1) we are binding to something that is not a memory region.
-// (2) we are binding to a memregion that does not have stack storage
-// (3) we are binding to a memregion with stack storage that the store
-// does not understand.
-void MallocChecker::checkBind(SVal loc, SVal val, const Stmt *S,
- CheckerContext &C) const {
- // Are we storing to something that causes the value to "escape"?
- bool escapes = true;
- ProgramStateRef state = C.getState();
-
- if (loc::MemRegionVal *regionLoc = dyn_cast<loc::MemRegionVal>(&loc)) {
- escapes = !regionLoc->getRegion()->hasStackStorage();
-
- if (!escapes) {
- // To test (3), generate a new state with the binding added. If it is
- // the same state, then it escapes (since the store cannot represent
- // the binding).
- // Do this only if we know that the store is not supposed to generate the
- // same state.
- SVal StoredVal = state->getSVal(regionLoc->getRegion());
- if (StoredVal != val)
- escapes = (state == (state->bindLoc(*regionLoc, val)));
- }
- }
-
- // If our store can represent the binding and we aren't storing to something
- // that doesn't have local storage then just return and have the simulation
- // state continue as is.
- if (!escapes)
- return;
-
- // Otherwise, find all symbols referenced by 'val' that we are tracking
- // and stop tracking them.
- state = state->scanReachableSymbols<StopTrackingCallback>(val).getState();
- C.addTransition(state);
-}
-
// If a symbolic region is assumed to NULL (or another constant), stop tracking
// it - assuming that allocation failed on this path.
ProgramStateRef MallocChecker::evalAssume(ProgramStateRef state,
@@ -1485,39 +1432,19 @@ bool MallocChecker::doesNotFreeMemory(const CallEvent *Call,
return true;
}
-// If the symbol we are tracking is invalidated, but not explicitly (ex: the &p
-// escapes, when we are tracking p), do not track the symbol as we cannot reason
-// about it anymore.
-ProgramStateRef
-MallocChecker::checkRegionChanges(ProgramStateRef State,
- const StoreManager::InvalidatedSymbols *invalidated,
- ArrayRef<const MemRegion *> ExplicitRegions,
- ArrayRef<const MemRegion *> Regions,
- const CallEvent *Call) const {
- if (!invalidated || invalidated->empty())
+ProgramStateRef MallocChecker::checkPointerEscape(ProgramStateRef State,
+ const InvalidatedSymbols &Escaped,
+ const CallEvent *Call) const {
+ // If we know that the call does not free memory, keep tracking the top
+ // level arguments.
+ if (Call && doesNotFreeMemory(Call, State))
return State;
- llvm::SmallPtrSet<SymbolRef, 8> WhitelistedSymbols;
-
- // If it's a call which might free or reallocate memory, we assume that all
- // regions (explicit and implicit) escaped.
- // Otherwise, whitelist explicit pointers; we still can track them.
- if (!Call || doesNotFreeMemory(Call, State)) {
- for (ArrayRef<const MemRegion *>::iterator I = ExplicitRegions.begin(),
- E = ExplicitRegions.end(); I != E; ++I) {
- if (const SymbolicRegion *R = (*I)->StripCasts()->getAs<SymbolicRegion>())
- WhitelistedSymbols.insert(R->getSymbol());
- }
- }
-
- for (StoreManager::InvalidatedSymbols::const_iterator I=invalidated->begin(),
- E = invalidated->end(); I!=E; ++I) {
+ for (InvalidatedSymbols::const_iterator I = Escaped.begin(),
+ E = Escaped.end();
+ I != E; ++I) {
SymbolRef sym = *I;
- if (WhitelistedSymbols.count(sym))
- continue;
- // The symbol escaped. Note, we assume that if the symbol is released,
- // passing it out will result in a use after free. We also keep tracking
- // relinquished symbols.
+
if (const RefState *RS = State->get<RegionState>(sym)) {
if (RS->isAllocated())
State = State->remove<RegionState>(sym);