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-rw-r--r--lib/Rewrite/TokenRewriter.cpp99
1 files changed, 0 insertions, 99 deletions
diff --git a/lib/Rewrite/TokenRewriter.cpp b/lib/Rewrite/TokenRewriter.cpp
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index 03ce63ea11..0000000000
--- a/lib/Rewrite/TokenRewriter.cpp
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-//===--- TokenRewriter.cpp - Token-based code rewriting interface ---------===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements the TokenRewriter class, which is used for code
-// transformations.
-//
-//===----------------------------------------------------------------------===//
-
-#include "clang/Rewrite/TokenRewriter.h"
-#include "clang/Lex/Lexer.h"
-#include "clang/Lex/ScratchBuffer.h"
-#include "clang/Basic/SourceManager.h"
-using namespace clang;
-
-TokenRewriter::TokenRewriter(FileID FID, SourceManager &SM,
- const LangOptions &LangOpts) {
- ScratchBuf.reset(new ScratchBuffer(SM));
-
- // Create a lexer to lex all the tokens of the main file in raw mode.
- const llvm::MemoryBuffer *FromFile = SM.getBuffer(FID);
- Lexer RawLex(FID, FromFile, SM, LangOpts);
-
- // Return all comments and whitespace as tokens.
- RawLex.SetKeepWhitespaceMode(true);
-
- // Lex the file, populating our datastructures.
- Token RawTok;
- RawLex.LexFromRawLexer(RawTok);
- while (RawTok.isNot(tok::eof)) {
-#if 0
- if (Tok.is(tok::raw_identifier)) {
- // Look up the identifier info for the token. This should use
- // IdentifierTable directly instead of PP.
- PP.LookUpIdentifierInfo(Tok);
- }
-#endif
-
- AddToken(RawTok, TokenList.end());
- RawLex.LexFromRawLexer(RawTok);
- }
-}
-
-TokenRewriter::~TokenRewriter() {
-}
-
-
-/// RemapIterator - Convert from token_iterator (a const iterator) to
-/// TokenRefTy (a non-const iterator).
-TokenRewriter::TokenRefTy TokenRewriter::RemapIterator(token_iterator I) {
- if (I == token_end()) return TokenList.end();
-
- // FIXME: This is horrible, we should use our own list or something to avoid
- // this.
- std::map<SourceLocation, TokenRefTy>::iterator MapIt =
- TokenAtLoc.find(I->getLocation());
- assert(MapIt != TokenAtLoc.end() && "iterator not in rewriter?");
- return MapIt->second;
-}
-
-
-/// AddToken - Add the specified token into the Rewriter before the other
-/// position.
-TokenRewriter::TokenRefTy
-TokenRewriter::AddToken(const Token &T, TokenRefTy Where) {
- Where = TokenList.insert(Where, T);
-
- bool InsertSuccess = TokenAtLoc.insert(std::make_pair(T.getLocation(),
- Where)).second;
- assert(InsertSuccess && "Token location already in rewriter!");
- (void)InsertSuccess;
- return Where;
-}
-
-
-TokenRewriter::token_iterator
-TokenRewriter::AddTokenBefore(token_iterator I, const char *Val) {
- unsigned Len = strlen(Val);
-
- // Plop the string into the scratch buffer, then create a token for this
- // string.
- Token Tok;
- Tok.startToken();
- const char *Spelling;
- Tok.setLocation(ScratchBuf->getToken(Val, Len, Spelling));
- Tok.setLength(Len);
-
- // TODO: Form a whole lexer around this and relex the token! For now, just
- // set kind to tok::unknown.
- Tok.setKind(tok::unknown);
-
- return AddToken(Tok, RemapIterator(I));
-}
-