diff options
Diffstat (limited to 'lib/CodeGen/CGDebugInfo.cpp')
-rw-r--r-- | lib/CodeGen/CGDebugInfo.cpp | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/lib/CodeGen/CGDebugInfo.cpp b/lib/CodeGen/CGDebugInfo.cpp index d3fee11e46..e0a52d6184 100644 --- a/lib/CodeGen/CGDebugInfo.cpp +++ b/lib/CodeGen/CGDebugInfo.cpp @@ -47,21 +47,24 @@ void CGDebugInfo::setLocation(SourceLocation Loc) { /// getOrCreateCompileUnit - Get the compile unit from the cache or create a new /// one if necessary. This returns null for invalid source locations. llvm::DICompileUnit CGDebugInfo::getOrCreateCompileUnit(SourceLocation Loc) { - if (Loc.isInvalid()) - return llvm::DICompileUnit(); - - SourceManager &SM = M->getContext().getSourceManager(); - Loc = SM.getInstantiationLoc(Loc); - const FileEntry *FE = SM.getFileEntryForID(SM.getFileID(Loc)); - if (FE == 0) return llvm::DICompileUnit(); - + // FIXME: Until we do a complete job of emitting debug information, + // we need to support making dummy compile units so that we generate + // "well formed" debug info. + const FileEntry *FE = 0; + + if (Loc.isValid()) { + SourceManager &SM = M->getContext().getSourceManager(); + Loc = SM.getInstantiationLoc(Loc); + FE = SM.getFileEntryForID(SM.getFileID(Loc)); + } + // See if this compile unit has been used before. llvm::DICompileUnit &Unit = CompileUnitCache[FE]; if (!Unit.isNull()) return Unit; // Get source file information. - const char *FileName = FE->getName(); - const char *DirName = FE->getDir()->getName(); + const char *FileName = FE ? FE->getName() : "<unknown>"; + const char *DirName = FE ? FE->getDir()->getName() : ""; // Create new compile unit. // FIXME: Handle other language IDs as well. |