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-rw-r--r--lib/Checker/CallInliner.cpp76
1 files changed, 73 insertions, 3 deletions
diff --git a/lib/Checker/CallInliner.cpp b/lib/Checker/CallInliner.cpp
index 659d9b8bcf..0279d46f22 100644
--- a/lib/Checker/CallInliner.cpp
+++ b/lib/Checker/CallInliner.cpp
@@ -26,6 +26,7 @@ public:
}
virtual bool EvalCallExpr(CheckerContext &C, const CallExpr *CE);
+ virtual void EvalEndPath(GREndPathNodeBuilder &B,void *tag,GRExprEngine &Eng);
};
}
@@ -45,10 +46,79 @@ bool CallInliner::EvalCallExpr(CheckerContext &C, const CallExpr *CE) {
if (!FD->isThisDeclarationADefinition())
return false;
- // Now we have the definition of the callee, create a CallEnter node.
- CallEnter Loc(CE, FD, C.getPredecessor()->getLocationContext());
- C.addTransition(state, Loc);
+ GRStmtNodeBuilder &Builder = C.getNodeBuilder();
+ // Make a new LocationContext.
+ const StackFrameContext *LocCtx = C.getAnalysisManager().getStackFrame(FD,
+ C.getPredecessor()->getLocationContext(), CE,
+ Builder.getBlock(), Builder.getIndex());
+
+ CFGBlock const *Entry = &(LocCtx->getCFG()->getEntry());
+
+ assert (Entry->empty() && "Entry block must be empty.");
+
+ assert (Entry->succ_size() == 1 && "Entry block must have 1 successor.");
+
+ // Get the solitary successor.
+ CFGBlock const *SuccB = *(Entry->succ_begin());
+
+ // Construct an edge representing the starting location in the function.
+ BlockEdge Loc(Entry, SuccB, LocCtx);
+
+ state = C.getStoreManager().EnterStackFrame(state, LocCtx);
+
+ // This is a hack. We really should not use the GRStmtNodeBuilder.
+ bool isNew;
+ GRExprEngine &Eng = C.getEngine();
+ ExplodedNode *Pred = C.getPredecessor();
+
+
+ ExplodedNode *SuccN = Eng.getGraph().getNode(Loc, state, &isNew);
+ SuccN->addPredecessor(Pred, Eng.getGraph());
+ C.getNodeBuilder().Deferred.erase(Pred);
+
+ if (isNew)
+ Builder.getWorkList()->Enqueue(SuccN);
+
+ Builder.HasGeneratedNode = true;
return true;
}
+void CallInliner::EvalEndPath(GREndPathNodeBuilder &B, void *tag,
+ GRExprEngine &Eng) {
+ const GRState *state = B.getState();
+
+ ExplodedNode *Pred = B.getPredecessor();
+
+ const StackFrameContext *LocCtx =
+ cast<StackFrameContext>(Pred->getLocationContext());
+ // Check if this is the top level stack frame.
+ if (!LocCtx->getParent())
+ return;
+
+ const StackFrameContext *ParentSF =
+ cast<StackFrameContext>(LocCtx->getParent());
+
+ SymbolReaper SymReaper(*ParentSF->getLiveVariables(), Eng.getSymbolManager(),
+ ParentSF);
+ const Stmt *CE = LocCtx->getCallSite();
+
+ state = Eng.getStateManager().RemoveDeadBindings(state, const_cast<Stmt*>(CE),
+ SymReaper);
+
+
+ PostStmt NodeLoc(CE, LocCtx->getParent());
+
+ bool isNew;
+ ExplodedNode *Succ = Eng.getGraph().getNode(NodeLoc, state, &isNew);
+ Succ->addPredecessor(Pred, Eng.getGraph());
+
+ // When creating the new work list unit, increment the statement index to
+ // point to the statement after the CallExpr.
+ if (isNew)
+ B.getWorkList().Enqueue(Succ,
+ *const_cast<CFGBlock*>(LocCtx->getCallSiteBlock()),
+ LocCtx->getIndex() + 1);
+
+ B.HasGeneratedNode = true;
+}