diff options
Diffstat (limited to 'lib/Basic')
-rw-r--r-- | lib/Basic/FileManager.cpp | 20 | ||||
-rw-r--r-- | lib/Basic/FileSystemStatCache.cpp | 20 |
2 files changed, 19 insertions, 21 deletions
diff --git a/lib/Basic/FileManager.cpp b/lib/Basic/FileManager.cpp index 5d661b2a67..3a7bdefdaf 100644 --- a/lib/Basic/FileManager.cpp +++ b/lib/Basic/FileManager.cpp @@ -311,7 +311,7 @@ const DirectoryEntry *FileManager::getDirectory(StringRef DirName, // Check to see if the directory exists. struct stat StatBuf; - if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) { + if (getStatValue(InterndDirName, StatBuf, false, 0/*directory lookup*/)) { // There's no real directory at the given path. if (!CacheFailure) SeenDirEntries.erase(DirName); @@ -376,7 +376,8 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, // Nope, there isn't. Check to see if the file exists. int FileDescriptor = -1; struct stat StatBuf; - if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) { + if (getStatValue(InterndFileName, StatBuf, true, + openFile ? &FileDescriptor : 0)) { // There's no real file at the given path. if (!CacheFailure) SeenFileEntries.erase(Filename); @@ -444,14 +445,9 @@ FileManager::getVirtualFile(StringRef Filename, off_t Size, "The directory of a virtual file should already be in the cache."); // Check to see if the file exists. If so, drop the virtual file - int FileDescriptor = -1; struct stat StatBuf; const char *InterndFileName = NamedFileEnt.getKeyData(); - if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) { - // If the stat process opened the file, close it to avoid a FD leak. - if (FileDescriptor != -1) - close(FileDescriptor); - + if (getStatValue(InterndFileName, StatBuf, true, 0) == 0) { StatBuf.st_size = Size; StatBuf.st_mtime = ModificationTime; UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf); @@ -564,18 +560,18 @@ getBufferForFile(StringRef Filename, std::string *ErrorStr) { /// false if it's an existent real file. If FileDescriptor is NULL, /// do directory look-up instead of file look-up. bool FileManager::getStatValue(const char *Path, struct stat &StatBuf, - int *FileDescriptor) { + bool isFile, int *FileDescriptor) { // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be // absolute! if (FileSystemOpts.WorkingDir.empty()) - return FileSystemStatCache::get(Path, StatBuf, FileDescriptor, + return FileSystemStatCache::get(Path, StatBuf, isFile, FileDescriptor, StatCache.get()); SmallString<128> FilePath(Path); FixupRelativePath(FilePath); - return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor, - StatCache.get()); + return FileSystemStatCache::get(FilePath.c_str(), StatBuf, + isFile, FileDescriptor, StatCache.get()); } bool FileManager::getNoncachedStatValue(StringRef Path, diff --git a/lib/Basic/FileSystemStatCache.cpp b/lib/Basic/FileSystemStatCache.cpp index 875d397a1d..38c4629901 100644 --- a/lib/Basic/FileSystemStatCache.cpp +++ b/lib/Basic/FileSystemStatCache.cpp @@ -34,21 +34,23 @@ void FileSystemStatCache::anchor() { } /// path, using the cache to accelerate it if possible. This returns true if /// the path does not exist or false if it exists. /// -/// If FileDescriptor is non-null, then this lookup should only return success -/// for files (not directories). If it is null this lookup should only return +/// If isFile is true, then this lookup should only return success for files +/// (not directories). If it is false this lookup should only return /// success for directories (not files). On a successful file lookup, the /// implementation can optionally fill in FileDescriptor with a valid /// descriptor and the client guarantees that it will close it. bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf, - int *FileDescriptor, FileSystemStatCache *Cache) { + bool isFile, int *FileDescriptor, + FileSystemStatCache *Cache) { LookupResult R; - bool isForDir = FileDescriptor == 0; + bool isForDir = !isFile; // If we have a cache, use it to resolve the stat query. if (Cache) - R = Cache->getStat(Path, StatBuf, FileDescriptor); - else if (isForDir) { - // If this is a directory and we have no cache, just go to the file system. + R = Cache->getStat(Path, StatBuf, isFile, FileDescriptor); + else if (isForDir || !FileDescriptor) { + // If this is a directory or a file descriptor is not needed and we have + // no cache, just go to the file system. R = ::stat(Path, &StatBuf) != 0 ? CacheMissing : CacheExists; } else { // Otherwise, we have to go to the filesystem. We can always just use @@ -104,8 +106,8 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf, MemorizeStatCalls::LookupResult MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf, - int *FileDescriptor) { - LookupResult Result = statChained(Path, StatBuf, FileDescriptor); + bool isFile, int *FileDescriptor) { + LookupResult Result = statChained(Path, StatBuf, isFile, FileDescriptor); // Do not cache failed stats, it is easy to construct common inconsistent // situations if we do, and they are not important for PCH performance (which |