diff options
Diffstat (limited to 'lib/Basic/Targets.cpp')
-rw-r--r-- | lib/Basic/Targets.cpp | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/lib/Basic/Targets.cpp b/lib/Basic/Targets.cpp index a622a11aa5..43a21f2734 100644 --- a/lib/Basic/Targets.cpp +++ b/lib/Basic/Targets.cpp @@ -239,6 +239,39 @@ public: } }; +// Emscripten target +template<typename Target> +class EmscriptenTargetInfo : public OSTargetInfo<Target> { +protected: + virtual void getOSDefines(const LangOptions &Opts, const llvm::Triple &Triple, + MacroBuilder &Builder) const { + // A macro for the platform. + Builder.defineMacro("__EMSCRIPTEN__"); + // Earlier versions of Emscripten defined this, so we continue to define it + // for compatibility, for now. Users should ideally prefer __EMSCRIPTEN__. + Builder.defineMacro("EMSCRIPTEN"); + // A common platform macro. + if (Opts.POSIXThreads) + Builder.defineMacro("_REENTRANT"); + // Follow g++ convention and predefine _GNU_SOURCE for C++. + if (Opts.CPlusPlus) + Builder.defineMacro("_GNU_SOURCE"); + + // Emscripten's software environment and the asm.js runtime aren't really + // Unix per se, but they're perhaps more Unix-like than what software + // expects when "unix" is *not* defined. + DefineStd(Builder, "unix", Opts); + } +public: + explicit EmscriptenTargetInfo(const std::string& triple) + : OSTargetInfo<Target>(triple) { + // Emcripten currently does prepend a prefix to user labels, but this is + // handled outside of clang. TODO: Handling this within clang may be + // beneficial. + this->UserLabelPrefix = ""; + } +}; + // FreeBSD Target template<typename Target> class FreeBSDTargetInfo : public OSTargetInfo<Target> { @@ -5042,6 +5075,82 @@ public: } // end anonymous namespace. namespace { +class AsmJSTargetInfo : public TargetInfo { +public: + explicit AsmJSTargetInfo(const std::string& triple) : TargetInfo(triple) { + BigEndian = false; + this->LongAlign = 32; + this->LongWidth = 32; + this->PointerAlign = 32; + this->PointerWidth = 32; + this->IntMaxType = TargetInfo::SignedLongLong; + this->UIntMaxType = TargetInfo::UnsignedLongLong; + this->Int64Type = TargetInfo::SignedLongLong; + this->DoubleAlign = 64; + this->LongDoubleWidth = 64; + this->LongDoubleAlign = 64; + this->SizeType = TargetInfo::UnsignedInt; + this->PtrDiffType = TargetInfo::SignedInt; + this->IntPtrType = TargetInfo::SignedInt; + this->RegParmMax = 0; // Disallow regparm + + // Set the native integer widths set to just i32, since that's currently + // the only integer type we can do arithmetic on without masking or + // splitting. + // + // Set the required alignment for 128-bit vectors to just 4 bytes, based on + // the direction suggested here: + // https://bugzilla.mozilla.org/show_bug.cgi?id=904913#c21 + // We can still set the preferred alignment to 16 bytes though. + DescriptionString = "e-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-" + "f32:32:32-f64:64:64-p:32:32:32-v128:32:128-n32"; + } + + void getDefaultFeatures(llvm::StringMap<bool> &Features) const { + } + virtual void getArchDefines(const LangOptions &Opts, + MacroBuilder &Builder) const { + Builder.defineMacro("__asmjs__"); + } + virtual void getTargetDefines(const LangOptions &Opts, + MacroBuilder &Builder) const { + Builder.defineMacro("__LITTLE_ENDIAN__"); + getArchDefines(Opts, Builder); + } + virtual void getTargetBuiltins(const Builtin::Info *&Records, + unsigned &NumRecords) const { + } + virtual BuiltinVaListKind getBuiltinVaListKind() const { + // Reuse PNaCl's va_list lowering. + return TargetInfo::PNaClABIBuiltinVaList; + } + virtual void getGCCRegNames(const char * const *&Names, + unsigned &NumNames) const { + Names = NULL; + NumNames = 0; + } + virtual void getGCCRegAliases(const GCCRegAlias *&Aliases, + unsigned &NumAliases) const { + Aliases = NULL; + NumAliases = 0; + } + virtual bool validateAsmConstraint(const char *&Name, + TargetInfo::ConstraintInfo &Info) const { + return false; + } + virtual const char *getClobbers() const { + return ""; + } + virtual bool isCLZForZeroUndef() const { + // Today we do clz in software, so we just do the right thing. With ES6, + // we'll get Math.clz32, which is to be defined to do the right thing: + // http://esdiscuss.org/topic/rename-number-prototype-clz-to-math-clz#content-36 + return false; + } +}; +} // end anonymous namespace. + +namespace { class PNaClTargetInfo : public TargetInfo { public: PNaClTargetInfo(const std::string& triple) : TargetInfo(triple) { @@ -5315,6 +5424,14 @@ static TargetInfo *AllocateTarget(const std::string &T) { return new Mips64ELTargetInfo(T); } + case llvm::Triple::asmjs: + switch (os) { + case llvm::Triple::Emscripten: + return new EmscriptenTargetInfo<AsmJSTargetInfo>(T); + default: + return NULL; + } + case llvm::Triple::le32: switch (os) { case llvm::Triple::NaCl: |