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Diffstat (limited to 'lib/Analysis/SValuator.cpp')
-rw-r--r-- | lib/Analysis/SValuator.cpp | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/lib/Analysis/SValuator.cpp b/lib/Analysis/SValuator.cpp new file mode 100644 index 0000000000..b06b94f321 --- /dev/null +++ b/lib/Analysis/SValuator.cpp @@ -0,0 +1,123 @@ +// SValuator.cpp - Basic class for all SValuator implementations --*- C++ -*--// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines SValuator, the base class for all (complete) SValuator +// implementations. +// +//===----------------------------------------------------------------------===// + +#include "clang/Analysis/PathSensitive/SValuator.h" +#include "clang/Analysis/PathSensitive/GRState.h" + +using namespace clang; + +SValuator::CastResult SValuator::EvalCast(SVal val, const GRState *state, + QualType castTy, QualType originalTy){ + + if (val.isUnknownOrUndef() || castTy == originalTy) + return CastResult(state, val); + + ASTContext &C = ValMgr.getContext(); + + // For const casts, just propagate the value. + if (C.getCanonicalType(castTy).getUnqualifiedType() == + C.getCanonicalType(originalTy).getUnqualifiedType()) + return CastResult(state, val); + + // Check for casts from pointers to integers. + if (castTy->isIntegerType() && Loc::IsLocType(originalTy)) + return CastResult(state, EvalCastL(cast<Loc>(val), castTy)); + + // Check for casts from integers to pointers. + if (Loc::IsLocType(castTy) && originalTy->isIntegerType()) { + if (nonloc::LocAsInteger *LV = dyn_cast<nonloc::LocAsInteger>(&val)) { + // Just unpackage the lval and return it. + return CastResult(state, LV->getLoc()); + } + + goto DispatchCast; + } + + // Just pass through function and block pointers. + if (originalTy->isBlockPointerType() || originalTy->isFunctionPointerType()) { + assert(Loc::IsLocType(castTy)); + return CastResult(state, val); + } + + // Check for casts from array type to another type. + if (originalTy->isArrayType()) { + // We will always decay to a pointer. + val = ValMgr.getStateManager().ArrayToPointer(cast<Loc>(val)); + + // Are we casting from an array to a pointer? If so just pass on + // the decayed value. + if (castTy->isPointerType()) + return CastResult(state, val); + + // Are we casting from an array to an integer? If so, cast the decayed + // pointer value to an integer. + assert(castTy->isIntegerType()); + + // FIXME: Keep these here for now in case we decide soon that we + // need the original decayed type. + // QualType elemTy = cast<ArrayType>(originalTy)->getElementType(); + // QualType pointerTy = C.getPointerType(elemTy); + return CastResult(state, EvalCastL(cast<Loc>(val), castTy)); + } + + // Check for casts from a region to a specific type. + if (const MemRegion *R = val.getAsRegion()) { + // FIXME: For TypedViewRegions, we should handle the case where the + // underlying symbolic pointer is a function pointer or + // block pointer. + + // FIXME: We should handle the case where we strip off view layers to get + // to a desugared type. + + assert(Loc::IsLocType(castTy)); + // We get a symbolic function pointer for a dereference of a function + // pointer, but it is of function type. Example: + + // struct FPRec { + // void (*my_func)(int * x); + // }; + // + // int bar(int x); + // + // int f1_a(struct FPRec* foo) { + // int x; + // (*foo->my_func)(&x); + // return bar(x)+1; // no-warning + // } + + assert(Loc::IsLocType(originalTy) || originalTy->isFunctionType() || + originalTy->isBlockPointerType()); + + StoreManager &storeMgr = ValMgr.getStateManager().getStoreManager(); + + // Delegate to store manager to get the result of casting a region + // to a different type. + const StoreManager::CastResult& Res = storeMgr.CastRegion(state, R, castTy); + + // Inspect the result. If the MemRegion* returned is NULL, this + // expression evaluates to UnknownVal. + R = Res.getRegion(); + + if (R) + return CastResult(Res.getState(), loc::MemRegionVal(R)); + + return CastResult(Res.getState(), UnknownVal()); + } + + // All other cases. +DispatchCast: + return CastResult(state, + isa<Loc>(val) ? EvalCastL(cast<Loc>(val), castTy) + : EvalCastNL(cast<NonLoc>(val), castTy)); +}
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