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-rw-r--r--lib/Analysis/ExplodedGraph.cpp74
1 files changed, 41 insertions, 33 deletions
diff --git a/lib/Analysis/ExplodedGraph.cpp b/lib/Analysis/ExplodedGraph.cpp
index 20de6c48c3..c0c0f0636b 100644
--- a/lib/Analysis/ExplodedGraph.cpp
+++ b/lib/Analysis/ExplodedGraph.cpp
@@ -13,6 +13,7 @@
//===----------------------------------------------------------------------===//
#include "clang/Analysis/PathSensitive/ExplodedGraph.h"
+#include "clang/Analysis/PathSensitive/GRState.h"
#include "clang/AST/Stmt.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/DenseMap.h"
@@ -26,27 +27,34 @@ using namespace clang;
//===----------------------------------------------------------------------===//
// An out of line virtual method to provide a home for the class vtable.
-ExplodedNodeImpl::Auditor::~Auditor() {}
+ExplodedNode::Auditor::~Auditor() {}
#ifndef NDEBUG
-static ExplodedNodeImpl::Auditor* NodeAuditor = 0;
+static ExplodedNode::Auditor* NodeAuditor = 0;
#endif
-void ExplodedNodeImpl::SetAuditor(ExplodedNodeImpl::Auditor* A) {
+void ExplodedNode::SetAuditor(ExplodedNode::Auditor* A) {
#ifndef NDEBUG
NodeAuditor = A;
#endif
}
//===----------------------------------------------------------------------===//
-// ExplodedNodeImpl.
+// ExplodedNode.
//===----------------------------------------------------------------------===//
-static inline std::vector<ExplodedNodeImpl*>& getVector(void* P) {
- return *reinterpret_cast<std::vector<ExplodedNodeImpl*>*>(P);
+static inline std::vector<ExplodedNode*>& getVector(void* P) {
+ return *reinterpret_cast<std::vector<ExplodedNode*>*>(P);
}
-void ExplodedNodeImpl::addPredecessor(ExplodedNodeImpl* V) {
+void ExplodedNode::Profile(llvm::FoldingSetNodeID& ID,
+ const ProgramPoint& Loc,
+ const GRState* state) {
+ ID.Add(Loc);
+ state->Profile(ID);
+}
+
+void ExplodedNode::addPredecessor(ExplodedNode* V) {
assert (!V->isSink());
Preds.addNode(V);
V->Succs.addNode(this);
@@ -55,14 +63,14 @@ void ExplodedNodeImpl::addPredecessor(ExplodedNodeImpl* V) {
#endif
}
-void ExplodedNodeImpl::NodeGroup::addNode(ExplodedNodeImpl* N) {
+void ExplodedNode::NodeGroup::addNode(ExplodedNode* N) {
assert ((reinterpret_cast<uintptr_t>(N) & Mask) == 0x0);
assert (!getFlag());
if (getKind() == Size1) {
- if (ExplodedNodeImpl* NOld = getNode()) {
- std::vector<ExplodedNodeImpl*>* V = new std::vector<ExplodedNodeImpl*>();
+ if (ExplodedNode* NOld = getNode()) {
+ std::vector<ExplodedNode*>* V = new std::vector<ExplodedNode*>();
assert ((reinterpret_cast<uintptr_t>(V) & Mask) == 0x0);
V->push_back(NOld);
V->push_back(N);
@@ -82,7 +90,7 @@ void ExplodedNodeImpl::NodeGroup::addNode(ExplodedNodeImpl* N) {
}
-unsigned ExplodedNodeImpl::NodeGroup::size() const {
+unsigned ExplodedNode::NodeGroup::size() const {
if (getFlag())
return 0;
@@ -92,50 +100,50 @@ unsigned ExplodedNodeImpl::NodeGroup::size() const {
return getVector(getPtr()).size();
}
-ExplodedNodeImpl** ExplodedNodeImpl::NodeGroup::begin() const {
+ExplodedNode** ExplodedNode::NodeGroup::begin() const {
if (getFlag())
return NULL;
if (getKind() == Size1)
- return (ExplodedNodeImpl**) (getPtr() ? &P : NULL);
+ return (ExplodedNode**) (getPtr() ? &P : NULL);
else
- return const_cast<ExplodedNodeImpl**>(&*(getVector(getPtr()).begin()));
+ return const_cast<ExplodedNode**>(&*(getVector(getPtr()).begin()));
}
-ExplodedNodeImpl** ExplodedNodeImpl::NodeGroup::end() const {
+ExplodedNode** ExplodedNode::NodeGroup::end() const {
if (getFlag())
return NULL;
if (getKind() == Size1)
- return (ExplodedNodeImpl**) (getPtr() ? &P+1 : NULL);
+ return (ExplodedNode**) (getPtr() ? &P+1 : NULL);
else {
// Dereferencing end() is undefined behaviour. The vector is not empty, so
// we can dereference the last elem and then add 1 to the result.
- return const_cast<ExplodedNodeImpl**>(&getVector(getPtr()).back()) + 1;
+ return const_cast<ExplodedNode**>(&getVector(getPtr()).back()) + 1;
}
}
-ExplodedNodeImpl::NodeGroup::~NodeGroup() {
+ExplodedNode::NodeGroup::~NodeGroup() {
if (getKind() == SizeOther) delete &getVector(getPtr());
}
ExplodedGraphImpl*
-ExplodedGraphImpl::Trim(const ExplodedNodeImpl* const* BeginSources,
- const ExplodedNodeImpl* const* EndSources,
+ExplodedGraphImpl::Trim(const ExplodedNode* const* BeginSources,
+ const ExplodedNode* const* EndSources,
InterExplodedGraphMapImpl* M,
llvm::DenseMap<const void*, const void*> *InverseMap)
const {
- typedef llvm::DenseSet<const ExplodedNodeImpl*> Pass1Ty;
+ typedef llvm::DenseSet<const ExplodedNode*> Pass1Ty;
Pass1Ty Pass1;
- typedef llvm::DenseMap<const ExplodedNodeImpl*, ExplodedNodeImpl*> Pass2Ty;
+ typedef llvm::DenseMap<const ExplodedNode*, ExplodedNode*> Pass2Ty;
Pass2Ty& Pass2 = M->M;
- llvm::SmallVector<const ExplodedNodeImpl*, 10> WL1, WL2;
+ llvm::SmallVector<const ExplodedNode*, 10> WL1, WL2;
// ===- Pass 1 (reverse DFS) -===
- for (const ExplodedNodeImpl* const* I = BeginSources; I != EndSources; ++I) {
+ for (const ExplodedNode* const* I = BeginSources; I != EndSources; ++I) {
assert(*I);
WL1.push_back(*I);
}
@@ -143,7 +151,7 @@ const {
// Process the first worklist until it is empty. Because it is a std::list
// it acts like a FIFO queue.
while (!WL1.empty()) {
- const ExplodedNodeImpl *N = WL1.back();
+ const ExplodedNode *N = WL1.back();
WL1.pop_back();
// Have we already visited this node? If so, continue to the next one.
@@ -160,7 +168,7 @@ const {
}
// Visit our predecessors and enqueue them.
- for (ExplodedNodeImpl** I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I)
+ for (ExplodedNode** I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I)
WL1.push_back(*I);
}
@@ -173,7 +181,7 @@ const {
// ===- Pass 2 (forward DFS to construct the new graph) -===
while (!WL2.empty()) {
- const ExplodedNodeImpl* N = WL2.back();
+ const ExplodedNode* N = WL2.back();
WL2.pop_back();
// Skip this node if we have already processed it.
@@ -182,7 +190,7 @@ const {
// Create the corresponding node in the new graph and record the mapping
// from the old node to the new node.
- ExplodedNodeImpl* NewN = G->getNodeImpl(N->getLocation(), N->State, NULL);
+ ExplodedNode* NewN = G->getNodeImpl(N->getLocation(), N->State, NULL);
Pass2[N] = NewN;
// Also record the reverse mapping from the new node to the old node.
@@ -197,7 +205,7 @@ const {
// Walk through the predecessors of 'N' and hook up their corresponding
// nodes in the new graph (if any) to the freshly created node.
- for (ExplodedNodeImpl **I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) {
+ for (ExplodedNode **I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) {
Pass2Ty::iterator PI = Pass2.find(*I);
if (PI == Pass2.end())
continue;
@@ -209,7 +217,7 @@ const {
// been created, we should hook them up as successors. Otherwise, enqueue
// the new nodes from the original graph that should have nodes created
// in the new graph.
- for (ExplodedNodeImpl **I=N->Succs.begin(), **E=N->Succs.end(); I!=E; ++I) {
+ for (ExplodedNode **I=N->Succs.begin(), **E=N->Succs.end(); I!=E; ++I) {
Pass2Ty::iterator PI = Pass2.find(*I);
if (PI != Pass2.end()) {
PI->second->addPredecessor(NewN);
@@ -229,9 +237,9 @@ const {
return G;
}
-ExplodedNodeImpl*
-InterExplodedGraphMapImpl::getMappedImplNode(const ExplodedNodeImpl* N) const {
- llvm::DenseMap<const ExplodedNodeImpl*, ExplodedNodeImpl*>::iterator I =
+ExplodedNode*
+InterExplodedGraphMapImpl::getMappedImplNode(const ExplodedNode* N) const {
+ llvm::DenseMap<const ExplodedNode*, ExplodedNode*>::iterator I =
M.find(N);
return I == M.end() ? 0 : I->second;