diff options
Diffstat (limited to 'lib/Analysis/ExplodedGraph.cpp')
-rw-r--r-- | lib/Analysis/ExplodedGraph.cpp | 74 |
1 files changed, 41 insertions, 33 deletions
diff --git a/lib/Analysis/ExplodedGraph.cpp b/lib/Analysis/ExplodedGraph.cpp index 20de6c48c3..c0c0f0636b 100644 --- a/lib/Analysis/ExplodedGraph.cpp +++ b/lib/Analysis/ExplodedGraph.cpp @@ -13,6 +13,7 @@ //===----------------------------------------------------------------------===// #include "clang/Analysis/PathSensitive/ExplodedGraph.h" +#include "clang/Analysis/PathSensitive/GRState.h" #include "clang/AST/Stmt.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/DenseMap.h" @@ -26,27 +27,34 @@ using namespace clang; //===----------------------------------------------------------------------===// // An out of line virtual method to provide a home for the class vtable. -ExplodedNodeImpl::Auditor::~Auditor() {} +ExplodedNode::Auditor::~Auditor() {} #ifndef NDEBUG -static ExplodedNodeImpl::Auditor* NodeAuditor = 0; +static ExplodedNode::Auditor* NodeAuditor = 0; #endif -void ExplodedNodeImpl::SetAuditor(ExplodedNodeImpl::Auditor* A) { +void ExplodedNode::SetAuditor(ExplodedNode::Auditor* A) { #ifndef NDEBUG NodeAuditor = A; #endif } //===----------------------------------------------------------------------===// -// ExplodedNodeImpl. +// ExplodedNode. //===----------------------------------------------------------------------===// -static inline std::vector<ExplodedNodeImpl*>& getVector(void* P) { - return *reinterpret_cast<std::vector<ExplodedNodeImpl*>*>(P); +static inline std::vector<ExplodedNode*>& getVector(void* P) { + return *reinterpret_cast<std::vector<ExplodedNode*>*>(P); } -void ExplodedNodeImpl::addPredecessor(ExplodedNodeImpl* V) { +void ExplodedNode::Profile(llvm::FoldingSetNodeID& ID, + const ProgramPoint& Loc, + const GRState* state) { + ID.Add(Loc); + state->Profile(ID); +} + +void ExplodedNode::addPredecessor(ExplodedNode* V) { assert (!V->isSink()); Preds.addNode(V); V->Succs.addNode(this); @@ -55,14 +63,14 @@ void ExplodedNodeImpl::addPredecessor(ExplodedNodeImpl* V) { #endif } -void ExplodedNodeImpl::NodeGroup::addNode(ExplodedNodeImpl* N) { +void ExplodedNode::NodeGroup::addNode(ExplodedNode* N) { assert ((reinterpret_cast<uintptr_t>(N) & Mask) == 0x0); assert (!getFlag()); if (getKind() == Size1) { - if (ExplodedNodeImpl* NOld = getNode()) { - std::vector<ExplodedNodeImpl*>* V = new std::vector<ExplodedNodeImpl*>(); + if (ExplodedNode* NOld = getNode()) { + std::vector<ExplodedNode*>* V = new std::vector<ExplodedNode*>(); assert ((reinterpret_cast<uintptr_t>(V) & Mask) == 0x0); V->push_back(NOld); V->push_back(N); @@ -82,7 +90,7 @@ void ExplodedNodeImpl::NodeGroup::addNode(ExplodedNodeImpl* N) { } -unsigned ExplodedNodeImpl::NodeGroup::size() const { +unsigned ExplodedNode::NodeGroup::size() const { if (getFlag()) return 0; @@ -92,50 +100,50 @@ unsigned ExplodedNodeImpl::NodeGroup::size() const { return getVector(getPtr()).size(); } -ExplodedNodeImpl** ExplodedNodeImpl::NodeGroup::begin() const { +ExplodedNode** ExplodedNode::NodeGroup::begin() const { if (getFlag()) return NULL; if (getKind() == Size1) - return (ExplodedNodeImpl**) (getPtr() ? &P : NULL); + return (ExplodedNode**) (getPtr() ? &P : NULL); else - return const_cast<ExplodedNodeImpl**>(&*(getVector(getPtr()).begin())); + return const_cast<ExplodedNode**>(&*(getVector(getPtr()).begin())); } -ExplodedNodeImpl** ExplodedNodeImpl::NodeGroup::end() const { +ExplodedNode** ExplodedNode::NodeGroup::end() const { if (getFlag()) return NULL; if (getKind() == Size1) - return (ExplodedNodeImpl**) (getPtr() ? &P+1 : NULL); + return (ExplodedNode**) (getPtr() ? &P+1 : NULL); else { // Dereferencing end() is undefined behaviour. The vector is not empty, so // we can dereference the last elem and then add 1 to the result. - return const_cast<ExplodedNodeImpl**>(&getVector(getPtr()).back()) + 1; + return const_cast<ExplodedNode**>(&getVector(getPtr()).back()) + 1; } } -ExplodedNodeImpl::NodeGroup::~NodeGroup() { +ExplodedNode::NodeGroup::~NodeGroup() { if (getKind() == SizeOther) delete &getVector(getPtr()); } ExplodedGraphImpl* -ExplodedGraphImpl::Trim(const ExplodedNodeImpl* const* BeginSources, - const ExplodedNodeImpl* const* EndSources, +ExplodedGraphImpl::Trim(const ExplodedNode* const* BeginSources, + const ExplodedNode* const* EndSources, InterExplodedGraphMapImpl* M, llvm::DenseMap<const void*, const void*> *InverseMap) const { - typedef llvm::DenseSet<const ExplodedNodeImpl*> Pass1Ty; + typedef llvm::DenseSet<const ExplodedNode*> Pass1Ty; Pass1Ty Pass1; - typedef llvm::DenseMap<const ExplodedNodeImpl*, ExplodedNodeImpl*> Pass2Ty; + typedef llvm::DenseMap<const ExplodedNode*, ExplodedNode*> Pass2Ty; Pass2Ty& Pass2 = M->M; - llvm::SmallVector<const ExplodedNodeImpl*, 10> WL1, WL2; + llvm::SmallVector<const ExplodedNode*, 10> WL1, WL2; // ===- Pass 1 (reverse DFS) -=== - for (const ExplodedNodeImpl* const* I = BeginSources; I != EndSources; ++I) { + for (const ExplodedNode* const* I = BeginSources; I != EndSources; ++I) { assert(*I); WL1.push_back(*I); } @@ -143,7 +151,7 @@ const { // Process the first worklist until it is empty. Because it is a std::list // it acts like a FIFO queue. while (!WL1.empty()) { - const ExplodedNodeImpl *N = WL1.back(); + const ExplodedNode *N = WL1.back(); WL1.pop_back(); // Have we already visited this node? If so, continue to the next one. @@ -160,7 +168,7 @@ const { } // Visit our predecessors and enqueue them. - for (ExplodedNodeImpl** I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) + for (ExplodedNode** I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) WL1.push_back(*I); } @@ -173,7 +181,7 @@ const { // ===- Pass 2 (forward DFS to construct the new graph) -=== while (!WL2.empty()) { - const ExplodedNodeImpl* N = WL2.back(); + const ExplodedNode* N = WL2.back(); WL2.pop_back(); // Skip this node if we have already processed it. @@ -182,7 +190,7 @@ const { // Create the corresponding node in the new graph and record the mapping // from the old node to the new node. - ExplodedNodeImpl* NewN = G->getNodeImpl(N->getLocation(), N->State, NULL); + ExplodedNode* NewN = G->getNodeImpl(N->getLocation(), N->State, NULL); Pass2[N] = NewN; // Also record the reverse mapping from the new node to the old node. @@ -197,7 +205,7 @@ const { // Walk through the predecessors of 'N' and hook up their corresponding // nodes in the new graph (if any) to the freshly created node. - for (ExplodedNodeImpl **I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) { + for (ExplodedNode **I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) { Pass2Ty::iterator PI = Pass2.find(*I); if (PI == Pass2.end()) continue; @@ -209,7 +217,7 @@ const { // been created, we should hook them up as successors. Otherwise, enqueue // the new nodes from the original graph that should have nodes created // in the new graph. - for (ExplodedNodeImpl **I=N->Succs.begin(), **E=N->Succs.end(); I!=E; ++I) { + for (ExplodedNode **I=N->Succs.begin(), **E=N->Succs.end(); I!=E; ++I) { Pass2Ty::iterator PI = Pass2.find(*I); if (PI != Pass2.end()) { PI->second->addPredecessor(NewN); @@ -229,9 +237,9 @@ const { return G; } -ExplodedNodeImpl* -InterExplodedGraphMapImpl::getMappedImplNode(const ExplodedNodeImpl* N) const { - llvm::DenseMap<const ExplodedNodeImpl*, ExplodedNodeImpl*>::iterator I = +ExplodedNode* +InterExplodedGraphMapImpl::getMappedImplNode(const ExplodedNode* N) const { + llvm::DenseMap<const ExplodedNode*, ExplodedNode*>::iterator I = M.find(N); return I == M.end() ? 0 : I->second; |