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-rw-r--r--lib/AST/Expr.cpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/lib/AST/Expr.cpp b/lib/AST/Expr.cpp
index d3f6a521f1..5bbf7503f8 100644
--- a/lib/AST/Expr.cpp
+++ b/lib/AST/Expr.cpp
@@ -633,6 +633,99 @@ StringLiteral *StringLiteral::CreateEmpty(ASTContext &C, unsigned NumStrs) {
return SL;
}
+void StringLiteral::outputString(raw_ostream &OS) {
+ switch (getKind()) {
+ case Ascii: break; // no prefix.
+ case Wide: OS << 'L'; break;
+ case UTF8: OS << "u8"; break;
+ case UTF16: OS << 'u'; break;
+ case UTF32: OS << 'U'; break;
+ }
+ OS << '"';
+ static const char Hex[] = "0123456789ABCDEF";
+
+ unsigned LastSlashX = getLength();
+ for (unsigned I = 0, N = getLength(); I != N; ++I) {
+ switch (uint32_t Char = getCodeUnit(I)) {
+ default:
+ // FIXME: Convert UTF-8 back to codepoints before rendering.
+
+ // Convert UTF-16 surrogate pairs back to codepoints before rendering.
+ // Leave invalid surrogates alone; we'll use \x for those.
+ if (getKind() == UTF16 && I != N - 1 && Char >= 0xd800 &&
+ Char <= 0xdbff) {
+ uint32_t Trail = getCodeUnit(I + 1);
+ if (Trail >= 0xdc00 && Trail <= 0xdfff) {
+ Char = 0x10000 + ((Char - 0xd800) << 10) + (Trail - 0xdc00);
+ ++I;
+ }
+ }
+
+ if (Char > 0xff) {
+ // If this is a wide string, output characters over 0xff using \x
+ // escapes. Otherwise, this is a UTF-16 or UTF-32 string, and Char is a
+ // codepoint: use \x escapes for invalid codepoints.
+ if (getKind() == Wide ||
+ (Char >= 0xd800 && Char <= 0xdfff) || Char >= 0x110000) {
+ // FIXME: Is this the best way to print wchar_t?
+ OS << "\\x";
+ int Shift = 28;
+ while ((Char >> Shift) == 0)
+ Shift -= 4;
+ for (/**/; Shift >= 0; Shift -= 4)
+ OS << Hex[(Char >> Shift) & 15];
+ LastSlashX = I;
+ break;
+ }
+
+ if (Char > 0xffff)
+ OS << "\\U00"
+ << Hex[(Char >> 20) & 15]
+ << Hex[(Char >> 16) & 15];
+ else
+ OS << "\\u";
+ OS << Hex[(Char >> 12) & 15]
+ << Hex[(Char >> 8) & 15]
+ << Hex[(Char >> 4) & 15]
+ << Hex[(Char >> 0) & 15];
+ break;
+ }
+
+ // If we used \x... for the previous character, and this character is a
+ // hexadecimal digit, prevent it being slurped as part of the \x.
+ if (LastSlashX + 1 == I) {
+ switch (Char) {
+ case '0': case '1': case '2': case '3': case '4':
+ case '5': case '6': case '7': case '8': case '9':
+ case 'a': case 'b': case 'c': case 'd': case 'e': case 'f':
+ case 'A': case 'B': case 'C': case 'D': case 'E': case 'F':
+ OS << "\"\"";
+ }
+ }
+
+ assert(Char <= 0xff &&
+ "Characters above 0xff should already have been handled.");
+
+ if (isprint(Char))
+ OS << (char)Char;
+ else // Output anything hard as an octal escape.
+ OS << '\\'
+ << (char)('0' + ((Char >> 6) & 7))
+ << (char)('0' + ((Char >> 3) & 7))
+ << (char)('0' + ((Char >> 0) & 7));
+ break;
+ // Handle some common non-printable cases to make dumps prettier.
+ case '\\': OS << "\\\\"; break;
+ case '"': OS << "\\\""; break;
+ case '\n': OS << "\\n"; break;
+ case '\t': OS << "\\t"; break;
+ case '\a': OS << "\\a"; break;
+ case '\b': OS << "\\b"; break;
+ }
+ }
+ OS << '"';
+}
+
void StringLiteral::setString(ASTContext &C, StringRef Str,
StringKind Kind, bool IsPascal) {
//FIXME: we assume that the string data comes from a target that uses the same