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Diffstat (limited to 'include/clang/Basic/FileSystemStatCache.h')
-rw-r--r-- | include/clang/Basic/FileSystemStatCache.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/include/clang/Basic/FileSystemStatCache.h b/include/clang/Basic/FileSystemStatCache.h new file mode 100644 index 0000000000..fdeceb34c0 --- /dev/null +++ b/include/clang/Basic/FileSystemStatCache.h @@ -0,0 +1,91 @@ +//===--- FileSystemStatCache.h - Caching for 'stat' calls -------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines the FileSystemStatCache interface. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CLANG_FILESYSTEMSTATCACHE_H +#define LLVM_CLANG_FILESYSTEMSTATCACHE_H + +#include "llvm/ADT/OwningPtr.h" +#include "llvm/ADT/StringMap.h" +#include <sys/types.h> +#include <sys/stat.h> + +namespace clang { + +/// \brief Abstract interface for introducing a FileManager cache for 'stat' +/// system calls, which is used by precompiled and pretokenized headers to +/// improve performance. +class FileSystemStatCache { +protected: + llvm::OwningPtr<FileSystemStatCache> NextStatCache; + +public: + virtual ~FileSystemStatCache() {} + + enum LookupResult { + CacheHitExists, //< We know the file exists and its cached stat data. + CacheHitMissing, //< We know that the file doesn't exist. + CacheMiss //< We don't know anything about the file. + }; + + virtual LookupResult getStat(const char *Path, struct stat &StatBuf) = 0; + + /// \brief Sets the next stat call cache in the chain of stat caches. + /// Takes ownership of the given stat cache. + void setNextStatCache(FileSystemStatCache *Cache) { + NextStatCache.reset(Cache); + } + + /// \brief Retrieve the next stat call cache in the chain. + FileSystemStatCache *getNextStatCache() { return NextStatCache.get(); } + + /// \brief Retrieve the next stat call cache in the chain, transferring + /// ownership of this cache (and, transitively, all of the remaining caches) + /// to the caller. + FileSystemStatCache *takeNextStatCache() { return NextStatCache.take(); } + +protected: + LookupResult statChained(const char *Path, struct stat &StatBuf) { + if (FileSystemStatCache *Next = getNextStatCache()) + return Next->getStat(Path, StatBuf); + + return CacheMiss; + } +}; + +/// \brief A stat "cache" that can be used by FileManager to keep +/// track of the results of stat() calls that occur throughout the +/// execution of the front end. +class MemorizeStatCalls : public FileSystemStatCache { +public: + /// \brief The result of a stat() call. + /// + /// The first member is the result of calling stat(). If stat() + /// found something, the second member is a copy of the stat + /// structure. + typedef std::pair<int, struct stat> StatResult; + + /// \brief The set of stat() calls that have been + llvm::StringMap<StatResult, llvm::BumpPtrAllocator> StatCalls; + + typedef llvm::StringMap<StatResult, llvm::BumpPtrAllocator>::const_iterator + iterator; + + iterator begin() const { return StatCalls.begin(); } + iterator end() const { return StatCalls.end(); } + + virtual LookupResult getStat(const char *Path, struct stat &StatBuf); +}; + +} // end namespace clang + +#endif |