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Diffstat (limited to 'Basic/FileManager.cpp')
-rw-r--r-- | Basic/FileManager.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/Basic/FileManager.cpp b/Basic/FileManager.cpp new file mode 100644 index 0000000000..9886e032b4 --- /dev/null +++ b/Basic/FileManager.cpp @@ -0,0 +1,169 @@ +//===--- FileManager.cpp - File System Probing and Caching ----------------===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by Chris Lattner and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the FileManager interface. +// +//===----------------------------------------------------------------------===// +// +// TODO: This should index all interesting directories with dirent calls. +// getdirentries ? +// opendir/readdir_r/closedir ? +// +//===----------------------------------------------------------------------===// + +#include "clang/Basic/FileManager.h" +#include "llvm/ADT/SmallString.h" +#include <iostream> +using namespace clang; + +// FIXME: Enhance libsystem to support inode and other fields. +#include <sys/stat.h> + + +/// NON_EXISTANT_DIR - A special value distinct from null that is used to +/// represent a dir name that doesn't exist on the disk. +#define NON_EXISTANT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) + +/// getDirectory - Lookup, cache, and verify the specified directory. This +/// returns null if the directory doesn't exist. +/// +const DirectoryEntry *FileManager::getDirectory(const char *NameStart, + const char *NameEnd) { + ++NumDirLookups; + llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = + DirEntries.GetOrCreateValue(NameStart, NameEnd); + + // See if there is already an entry in the map. + if (NamedDirEnt.getValue()) + return NamedDirEnt.getValue() == NON_EXISTANT_DIR + ? 0 : NamedDirEnt.getValue(); + + ++NumDirCacheMisses; + + // By default, initialize it to invalid. + NamedDirEnt.setValue(NON_EXISTANT_DIR); + + // Get the null-terminated directory name as stored as the key of the + // DirEntries map. + const char *InterndDirName = NamedDirEnt.getKeyData(); + + // Check to see if the directory exists. + struct stat StatBuf; + if (stat(InterndDirName, &StatBuf) || // Error stat'ing. + !S_ISDIR(StatBuf.st_mode)) // Not a directory? + return 0; + + // It exists. See if we have already opened a directory with the same inode. + // This occurs when one dir is symlinked to another, for example. + DirectoryEntry &UDE = + UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)]; + + NamedDirEnt.setValue(&UDE); + if (UDE.getName()) // Already have an entry with this inode, return it. + return &UDE; + + // Otherwise, we don't have this directory yet, add it. We use the string + // key from the DirEntries map as the string. + UDE.Name = InterndDirName; + return &UDE; +} + +/// NON_EXISTANT_FILE - A special value distinct from null that is used to +/// represent a filename that doesn't exist on the disk. +#define NON_EXISTANT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) + +/// getFile - Lookup, cache, and verify the specified file. This returns null +/// if the file doesn't exist. +/// +const FileEntry *FileManager::getFile(const char *NameStart, + const char *NameEnd) { + ++NumFileLookups; + + // See if there is already an entry in the map. + llvm::StringMapEntry<FileEntry *> &NamedFileEnt = + FileEntries.GetOrCreateValue(NameStart, NameEnd); + + // See if there is already an entry in the map. + if (NamedFileEnt.getValue()) + return NamedFileEnt.getValue() == NON_EXISTANT_FILE + ? 0 : NamedFileEnt.getValue(); + + ++NumFileCacheMisses; + + // By default, initialize it to invalid. + NamedFileEnt.setValue(NON_EXISTANT_FILE); + + // Figure out what directory it is in. If the string contains a / in it, + // strip off everything after it. + // FIXME: this logic should be in sys::Path. + const char *SlashPos = NameEnd-1; + while (SlashPos >= NameStart && SlashPos[0] != '/') + --SlashPos; + + const DirectoryEntry *DirInfo; + if (SlashPos < NameStart) { + // Use the current directory if file has no path component. + const char *Name = "."; + DirInfo = getDirectory(Name, Name+1); + } else if (SlashPos == NameEnd-1) + return 0; // If filename ends with a /, it's a directory. + else + DirInfo = getDirectory(NameStart, SlashPos); + + if (DirInfo == 0) // Directory doesn't exist, file can't exist. + return 0; + + // Get the null-terminated file name as stored as the key of the + // FileEntries map. + const char *InterndFileName = NamedFileEnt.getKeyData(); + + // FIXME: Use the directory info to prune this, before doing the stat syscall. + // FIXME: This will reduce the # syscalls. + + // Nope, there isn't. Check to see if the file exists. + struct stat StatBuf; + //std::cerr << "STATING: " << Filename; + if (stat(InterndFileName, &StatBuf) || // Error stat'ing. + S_ISDIR(StatBuf.st_mode)) { // A directory? + // If this file doesn't exist, we leave a null in FileEntries for this path. + //std::cerr << ": Not existing\n"; + return 0; + } + //std::cerr << ": exists\n"; + + // It exists. See if we have already opened a directory with the same inode. + // This occurs when one dir is symlinked to another, for example. + FileEntry &UFE = UniqueFiles[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)]; + + NamedFileEnt.setValue(&UFE); + if (UFE.getName()) // Already have an entry with this inode, return it. + return &UFE; + + // Otherwise, we don't have this directory yet, add it. + // FIXME: Change the name to be a char* that points back to the 'FileEntries' + // key. + UFE.Name = InterndFileName; + UFE.Size = StatBuf.st_size; + UFE.ModTime = StatBuf.st_mtime; + UFE.Dir = DirInfo; + UFE.UID = NextFileUID++; + return &UFE; +} + +void FileManager::PrintStats() const { + std::cerr << "\n*** File Manager Stats:\n"; + std::cerr << UniqueFiles.size() << " files found, " + << UniqueDirs.size() << " dirs found.\n"; + std::cerr << NumDirLookups << " dir lookups, " + << NumDirCacheMisses << " dir cache misses.\n"; + std::cerr << NumFileLookups << " file lookups, " + << NumFileCacheMisses << " file cache misses.\n"; + + //std::cerr << PagesMapped << BytesOfPagesMapped << FSLookups; +} |